Player Matchup

Nemesis
Nemesis
akamonedydy
Nemesis
Level 102
God Stats
28W - 30L
1,497 SR
Queue Stats
80W - 80L
1,463 Elo+
Party 1
Hercules
Hercules
cocacola999
Hercules
Level 38
God Stats
11W - 8L
1,635 SR
Queue Stats
81W - 82L
1,448 Elo+
Party 1
Tiamat
Tiamat
egnarok
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,411 Elo+
Solo
Team Averages
Level 62
1,544 SR
1,441 Elo+

VS

Team Averages
Level 81
1,530 SR
1,425 Elo+
Lancelot
Lancelot
MrVooPoo
Lancelot
Level 88
God Stats
11W - 11L
1,415 SR
Queue Stats
317W - 316L
1,414 Elo+
Solo
Ah Puch
Ah Puch
NoXXy-_62
Ah Puch
Level 126
God Stats
17W - 10L
1,729 SR
Queue Stats
133W - 135L
1,434 Elo+
Party 2
Bacchus
Bacchus
senior_wearer93
Bacchus
Level 29
God Stats
9W - 5L
1,446 SR
Queue Stats
132W - 130L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
akamonedydy
Nemesis
12
3 / 3 / 0
9,179
765
6,044
12,436
5,261
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
cocacola999
Hercules
10
0 / 5 / 3
7,755
646
2,601
14,599
10,831
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
egnarok
Tiamat
10
0 / 7 / 3
8,191
683
4,242
10,160
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrVooPoo
Lancelot
13
10 / 1 / 4
10,765
897
11,139
9,050
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
NoXXy-_62
Ah Puch
14
4 / 1 / 11
10,277
856
15,200
4,615
1,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 12
9,031
753
5,104
12,148
15,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
MrVooPoo
Lancelot
10
1
4
12
W
Ah Puch
NoXXy-_62
Ah Puch
4
1
11
9.5
L
Nemesis
akamonedydy
Nemesis
3
3
0
1
L
Hercules
cocacola999
Hercules
0
5
3
0.3
L
Tiamat
egnarok
Tiamat
0
7
3
0.21
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,887
Damage
31,443
37,195
Taken
25,813
20,739
Mitigated
23,897
3,905
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
MrVooPoo
Lancelot
11,139
2,455
0
3,242
9,050
6,397
1,794
1,484
7,566
0
45,642
W
Ah Puch
NoXXy-_62
Ah Puch
15,200
228
0
822
4,615
1,913
506
1,262
3,353
54,714
0
L
Nemesis
akamonedydy
Nemesis
6,044
3,257
0
845
12,436
5,261
0
5,916
6,145
0
25,971
L
Hercules
cocacola999
Hercules
2,601
918
0
1,560
14,599
10,831
0
9,207
5,136
0
8,317
L
Tiamat
egnarok
Tiamat
4,242
269
0
1,500
10,160
4,647
0
5,477
4,436
27,489
0
W
5,104
524
0
238
12,148
15,587
121
1,748
10,400
15,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
30,073
89
Minions Killed
140
0
Camps Cleared
0
656,524
Distance Traveled
706,189
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,765
897
56
5
0
249,854
0
W
Ah Puch
10,277
856
72
6
0
205,082
0
L
Nemesis
9,179
765
29
2
0
252,494
0
L
Hercules
7,755
646
7
1
0
216,381
2
L
Tiamat
8,191
683
53
4
0
187,649
0
W
Bacchus
9,031
753
12
1
0
251,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role