Player Matchup

Sylvanus
Sylvanus
Odintologo
Sylvanus
Level 120
God Stats
0W - 2L
1,445 SR
Queue Stats
60W - 67L
1,489 Elo+
Party 2
Merlin
Merlin
Yunek--
Merlin
Level 112
God Stats
0W - 2L
1,233 SR
Queue Stats
68W - 74L
1,499 Elo+
Party 2
Hachiman
Hachiman
bainri
Hachiman
Level 65
God Stats
16W - 19L
1,382 SR
Queue Stats
323W - 344L
1,440 Elo+
Solo
Team Averages
Level 99
1,353 SR
1,476 Elo+

VS

Team Averages
Level 71
1,638 SR
1,469 Elo+
Martichoras
Martichoras
ImAndreiFTW
Martichoras
Level 89
God Stats
2W - 1L
1,633 SR
Queue Stats
88W - 86L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
LexterBoss
Sun Wukong
Level 16
God Stats
3W - 1L
1,664 SR
Queue Stats
23W - 28L
1,420 Elo+
Party 1
Anubis
Anubis
eXpLosiveRage
Anubis
Level 108
God Stats
16W - 8L
1,616 SR
Queue Stats
216W - 197L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Odintologo
Sylvanus
9
0 / 3 / 0
7,016
638
2,346
10,816
9,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Yunek--
Merlin
10
0 / 2 / 0
7,525
684
4,179
6,302
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
bainri
Hachiman
9
0 / 3 / 0
7,161
651
5,902
11,181
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ImAndreiFTW
Martichoras
11
1 / 0 / 6
8,648
786
6,726
6,243
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LexterBoss
Sun Wukong
12
0 / 0 / 6
8,394
763
8,165
7,489
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 0 / 1
9,438
858
10,290
6,507
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ImAndreiFTW
Martichoras
1
0
6
4
W
Sun Wukong
LexterBoss
Sun Wukong
0
0
6
3
L
Sylvanus
Odintologo
Sylvanus
0
3
0
0
L
Merlin
Yunek--
Merlin
0
2
0
0
L
Hachiman
bainri
Hachiman
0
3
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,427
Damage
25,181
28,299
Taken
20,239
15,082
Mitigated
11,437
5,177
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ImAndreiFTW
Martichoras
6,726
2,622
0
2,424
6,243
2,362
376
2,400
3,843
0
40,959
W
Sun Wukong
LexterBoss
Sun Wukong
8,165
626
0
700
7,489
6,109
121
2,724
4,765
0
28,016
L
Sylvanus
Odintologo
Sylvanus
2,346
359
2,217
1,593
10,816
9,169
0
4,749
6,067
8,050
0
L
Merlin
Yunek--
Merlin
4,179
315
0
0
6,302
2,421
0
2,580
3,722
37,634
0
L
Hachiman
bainri
Hachiman
5,902
3,368
0
1,367
11,181
3,492
0
3,249
7,932
0
19,965
W
10,290
153
0
1,978
6,507
2,966
894
2,141
4,366
44,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
26,480
97
Minions Killed
165
0
Camps Cleared
0
558,554
Distance Traveled
627,935
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,648
786
75
7
0
203,280
0
W
Sun Wukong
8,394
763
34
3
0
230,863
0
L
Sylvanus
7,016
638
13
1
0
201,340
0
L
Merlin
7,525
684
52
5
0
183,841
0
L
Hachiman
7,161
651
32
3
0
173,373
2
W
Anubis
9,438
858
56
5
0
193,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role