Player Matchup

Thanatos
Thanatos
BloodyTomato97
Thanatos
Level 41
God Stats
2W - 3L
1,304 SR
Queue Stats
11W - 10L
1,384 Elo+
Party 4
Ix Chel
Ix Chel
ElHeaven_
Ix Chel
Level 107
God Stats
16W - 11L
1,533 SR
Queue Stats
343W - 332L
1,391 Elo+
Solo
Aphrodite
Aphrodite
Shia96
Aphrodite
Level 129
God Stats
5W - 8L
1,295 SR
Queue Stats
387W - 373L
1,418 Elo+
Party 2
Nemesis
Nemesis
WateryMelon97
Nemesis
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,324 Elo+
Party 4
Neith
Neith
xZippo969353
Neith
Level 5
God Stats
18W - 24L
1,151 SR
Queue Stats
92W - 82L
1,009 Elo+
Party 2
Team Averages
Level 65
1,357 SR
1,305 Elo+

VS

Team Averages
Level 70
1,464 SR
1,456 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The dark raven7
Morgan Le Fay
Level 75
God Stats
4W - 9L
1,303 SR
Queue Stats
277W - 287L
1,434 Elo+
Solo
Anhur
Anhur
TikoSchild69
Anhur
Level 87
God Stats
3W - 5L
1,361 SR
Queue Stats
339W - 338L
1,461 Elo+
Party 1
Discordia
Discordia
X__kurczak__X
Discordia
Level 74
God Stats
10W - 7L
1,654 SR
Queue Stats
94W - 105L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 2 / 2
7,326
523
4,519
13,717
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
ElHeaven_
Ix Chel
14
4 / 1 / 2
8,244
589
7,529
6,444
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Shia96
Aphrodite
11
2 / 0 / 4
7,447
532
5,551
13,458
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
11
0 / 0 / 0
6,217
444
366
6,980
2,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 7
6,534
467
9,875
9,135
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 0
7,326
523
6,814
12,346
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
9
0 / 2 / 0
5,328
381
4,520
10,798
7,894
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
The dark raven7
Morgan Le Fay
13
1 / 0 / 1
8,550
611
6,618
6,044
2,888
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
7,056
504
8,467
12,065
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
X__kurczak__X
Discordia
12
0 / 3 / 0
7,009
501
2,870
6,743
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
L
Ares
 
Ares
0
2
0
0
W
Thanatos
4
2
2
2.5
W
Ix Chel
ElHeaven_
Ix Chel
4
1
2
5
W
Aphrodite
Shia96
Aphrodite
2
0
4
4
L
Morgan Le Fay
The dark raven7
Morgan Le Fay
1
0
1
1.5
L
0
4
1
0.13
W
Nemesis
0
0
0
0
L
Discordia
X__kurczak__X
Discordia
0
3
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
29,289
49,734
Taken
47,996
25,623
Mitigated
23,642
27,586
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,814
1,023
0
1,069
12,346
5,654
0
2,251
10,095
0
63,009
L
Ares
 
Ares
4,520
39
0
945
10,798
7,894
110
2,853
7,945
20,391
0
W
Thanatos
4,519
2,455
0
9,420
13,717
5,361
0
1,603
12,114
0
48,776
W
Ix Chel
ElHeaven_
Ix Chel
7,529
765
56
2,056
6,444
2,844
0
2,761
3,683
59,707
0
W
Aphrodite
Shia96
Aphrodite
5,551
904
3,960
8,708
13,458
10,285
196
3,727
9,731
36,583
0
L
Morgan Le Fay
The dark raven7
Morgan Le Fay
6,618
850
0
4,936
6,044
2,888
253
547
5,497
67,607
0
L
8,467
3,647
0
2,363
12,065
4,896
847
4,108
7,957
0
52,765
W
Nemesis
366
0
0
1,250
6,980
2,555
0
3,867
3,113
0
29,232
L
Discordia
X__kurczak__X
Discordia
2,870
233
0
418
6,743
2,310
189
3,321
3,422
53,530
0
W
9,875
3,906
0
2,136
9,135
4,578
464
2,050
7,085
0
41,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
35,269
334
Minions Killed
401
0
Camps Cleared
0
1,426,921
Distance Traveled
1,338,523
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,326
523
77
6
0
320,657
0
L
Ares
5,328
381
15
1
0
271,626
0
W
Thanatos
7,326
523
86
6
0
305,186
0
W
Ix Chel
8,244
589
103
7
0
290,168
0
W
Aphrodite
7,447
532
36
3
0
252,644
5
L
Morgan Le Fay
8,550
611
117
8
0
255,759
0
L
Anhur
7,056
504
94
7
0
247,645
0
W
Nemesis
6,217
444
45
3
0
330,448
0
L
Discordia
7,009
501
98
7
0
242,836
1
W
Neith
6,534
467
64
5
0
248,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role