Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
FlowMarok1ry
Charon
Level 104
God Stats
34W - 34L
1,517 SR
Queue Stats
244W - 247L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
GierigerGilbert
Tsukuyomi
Level 122
God Stats
2W - 0L
1,674 SR
Queue Stats
52W - 41L
1,461 Elo+
Solo
Bastet
Bastet
GrimHerobrine
Bastet
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 130L
1,387 Elo+
Solo
Team Averages
Level 93
1,538 SR
1,457 Elo+

VS

Team Averages
Level 107
1,549 SR
1,437 Elo+
Thanatos
Thanatos
GDoTT
Thanatos
Level 46
God Stats
15W - 10L
1,494 SR
Queue Stats
26W - 25L
1,424 Elo+
Solo
Olorun
Olorun
Veles07
Olorun
Level 143
God Stats
16W - 14L
1,607 SR
Queue Stats
399W - 386L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
gxthbxiclique
Danzaburou
Level 60
God Stats
1W - 1L
1,832 SR
Queue Stats
4W - 9L
1,345 Elo+
Solo
Charon
Charon
malte_707
Charon
Level 159
God Stats
2W - 9L
1,225 SR
Queue Stats
223W - 246L
1,414 Elo+
Solo
Nu Wa
Nu Wa
аster
Nu Wa
Level 127
God Stats
8W - 10L
1,585 SR
Queue Stats
242W - 213L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 0
7,072
643
4,610
5,022
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
 
Chang'e
12
1 / 0 / 4
6,523
593
3,641
7,075
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
7
0 / 2 / 4
5,348
486
3,308
8,928
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
GierigerGilbert
Tsukuyomi
11
2 / 2 / 0
6,589
599
5,255
8,023
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
5 / 0 / 3
6,508
592
7,651
9,108
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GDoTT
Thanatos
9
2 / 3 / 1
5,392
490
4,675
10,245
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Veles07
Olorun
11
1 / 1 / 2
6,168
561
3,782
6,651
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
gxthbxiclique
Danzaburou
9
1 / 4 / 0
5,141
467
4,936
8,985
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
malte_707
Charon
7
0 / 3 / 1
5,092
463
2,577
7,469
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
аster
Nu Wa
11
1 / 1 / 0
6,279
571
4,851
5,235
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
W
Chang'e
 
Chang'e
1
0
4
3
W
Charon
0
2
4
1
L
Thanatos
GDoTT
Thanatos
2
3
1
0.83
W
Tsukuyomi
GierigerGilbert
Tsukuyomi
2
2
0
1
W
5
0
3
6.5
L
Olorun
Veles07
Olorun
1
1
2
2
L
Danzaburou
gxthbxiclique
Danzaburou
1
4
0
0.25
L
Charon
malte_707
Charon
0
3
1
0.17
L
Nu Wa
аster
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
20,821
38,156
Taken
38,585
16,246
Mitigated
15,653
12,515
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,610
1,961
0
2,683
5,022
1,612
2,753
553
4,469
54,497
3,659
W
Chang'e
 
Chang'e
3,641
109
545
3,259
7,075
2,614
0
2,652
4,423
46,864
0
W
Charon
3,308
805
0
1,826
8,928
5,889
42
3,544
5,384
13,540
0
L
Thanatos
GDoTT
Thanatos
4,675
1,266
0
5,722
10,245
3,498
0
1,525
8,644
0
35,018
W
Tsukuyomi
GierigerGilbert
Tsukuyomi
5,255
1,455
0
1,611
8,023
3,182
0
2,885
5,138
0
48,318
W
7,651
2,550
0
2,591
9,108
2,949
0
1,576
7,532
0
32,833
L
Olorun
Veles07
Olorun
3,782
1,037
0
3,639
6,651
2,432
0
307
6,344
42,434
0
L
Danzaburou
gxthbxiclique
Danzaburou
4,936
2,845
0
2,172
8,985
3,135
0
4,806
4,135
0
30,720
L
Charon
malte_707
Charon
2,577
414
0
1,832
7,469
4,908
0
2,781
4,636
14,497
0
L
Nu Wa
аster
Nu Wa
4,851
1,593
0
1,740
5,235
1,680
0
1,860
3,267
50,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
28,072
346
Minions Killed
289
0
Camps Cleared
0
1,067,492
Distance Traveled
957,852
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,072
643
105
10
0
202,783
0
W
Chang'e
6,523
593
95
9
0
228,537
0
W
Charon
5,348
486
17
2
0
211,527
3
L
Thanatos
5,392
490
57
5
0
199,920
0
W
Tsukuyomi
6,589
599
80
7
0
204,713
0
W
Bastet
6,508
592
49
4
0
219,932
0
L
Olorun
6,168
561
76
7
0
182,961
0
L
Danzaburou
5,141
467
49
4
0
189,985
0
L
Charon
5,092
463
13
1
0
205,374
0
L
Nu Wa
6,279
571
94
9
0
179,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role