Player Matchup

Sol
Sol
H__Colonel
Sol
Level 77
God Stats
35W - 36L
1,501 SR
Queue Stats
421W - 442L
1,494 Elo+
Party 1
Charon
Charon
Saikido88
Charon
Level 129
God Stats
54W - 39L
1,622 SR
Queue Stats
503W - 534L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
SasoRi--_CuSH
Tsukuyomi
Level 118
God Stats
11W - 9L
1,542 SR
Queue Stats
177W - 177L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Yargicc
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Solo
Bellona
Bellona
h_colonel
Bellona
Level 104
God Stats
7W - 12L
1,372 SR
Queue Stats
814W - 802L
1,429 Elo+
Party 1
Team Averages
Level 94
1,507 SR
1,440 Elo+

VS

Team Averages
Level 69
1,520 SR
1,306 Elo+
Ix Chel
Ix Chel
PlutoPony
Ix Chel
Level 69
God Stats
2W - 3L
1,829 SR
Queue Stats
3W - 14L
1,103 Elo+
Solo
Sylvanus
Sylvanus
Radells
Sylvanus
Level 37
God Stats
5W - 5L
1,698 SR
Queue Stats
87W - 106L
1,168 Elo+
Solo
Poseidon
Poseidon
TTV_FriedToast_
Poseidon
Level 66
God Stats
7W - 3L
1,518 SR
Queue Stats
84W - 81L
1,475 Elo+
Solo
Hun Batz
Hun Batz
UniqueJ03
Hun Batz
Level 52
God Stats
1W - 1L
1,194 SR
Queue Stats
63W - 78L
1,350 Elo+
Solo
Cernunnos
Cernunnos
forbiddensirena
Cernunnos
Level 122
God Stats
8W - 11L
1,361 SR
Queue Stats
448W - 456L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,008
201
0
0
0
Charon
Saikido88
Charon
1
0 / 0 / 0
3,601
360
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
SasoRi--_CuSH
Tsukuyomi
10
4 / 3 / 2
5,603
560
7,903
8,791
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Yargicc
Sylvanus
9
0 / 1 / 4
5,245
525
1,447
4,940
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
h_colonel
Bellona
11
3 / 1 / 3
5,790
579
5,440
7,862
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PlutoPony
Ix Chel
10
2 / 3 / 0
6,224
622
3,202
6,000
2,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Radells
Sylvanus
9
1 / 0 / 1
6,240
624
2,090
5,609
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
12
2 / 1 / 0
7,033
703
2,122
3,409
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
UniqueJ03
Hun Batz
10
0 / 1 / 1
5,707
571
3,526
9,268
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cernunnos
forbiddensirena
Cernunnos
8
0 / 2 / 1
5,086
509
3,591
6,632
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
5
5
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ix Chel
PlutoPony
Ix Chel
2
3
0
0.67
W
Sylvanus
Radells
Sylvanus
1
0
1
1.5
L
Charon
Saikido88
Charon
0
0
0
0
L
Tsukuyomi
SasoRi--_CuSH
Tsukuyomi
4
3
2
1.67
W
Poseidon
2
1
0
2
W
Hun Batz
UniqueJ03
Hun Batz
0
1
1
0.5
L
Sylvanus
Yargicc
Sylvanus
0
1
4
2
W
Cernunnos
forbiddensirena
Cernunnos
0
2
1
0.25
L
Bellona
h_colonel
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,790
Damage
14,531
21,593
Taken
30,918
13,018
Mitigated
12,320
6,926
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
PlutoPony
Ix Chel
3,202
564
262
1,454
6,000
2,104
0
309
5,691
35,692
0
W
Sylvanus
Radells
Sylvanus
2,090
776
1,191
1,907
5,609
3,783
275
679
4,930
23,874
0
L
Charon
Saikido88
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
SasoRi--_CuSH
Tsukuyomi
7,903
1,781
0
845
8,791
3,321
526
3,109
5,682
0
32,001
W
Poseidon
2,122
209
0
918
3,409
830
1,799
0
3,409
53,890
0
W
Hun Batz
UniqueJ03
Hun Batz
3,526
935
0
4,598
9,268
3,482
0
83
9,185
0
49,357
L
Sylvanus
Yargicc
Sylvanus
1,447
388
1,240
1,590
4,940
2,834
162
990
3,950
14,910
0
W
Cernunnos
forbiddensirena
Cernunnos
3,591
1,090
0
818
6,632
2,121
353
376
6,256
0
24,073
L
Bellona
h_colonel
Bellona
5,440
1,289
0
3,251
7,862
6,863
336
3,315
4,547
0
32,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,247
Gold Earned
30,290
108
Minions Killed
319
0
Camps Cleared
0
580,098
Distance Traveled
891,329
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,008
201
0
0
0
0
0
W
Ix Chel
6,224
622
59
6
0
180,975
2
W
Sylvanus
6,240
624
43
4
0
148,482
0
L
Charon
3,601
360
0
0
0
186
0
L
Tsukuyomi
5,603
560
46
5
0
219,012
0
W
Poseidon
7,033
703
100
10
0
174,599
0
W
Hun Batz
5,707
571
78
8
0
220,021
0
L
Sylvanus
5,245
525
28
3
0
157,797
0
W
Cernunnos
5,086
509
39
4
0
167,252
3
L
Bellona
5,790
579
34
3
0
203,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role