Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Danger-GEN
Camazotz
Level 159
God Stats
2W - 1L
1,726 SR
Queue Stats
411W - 395L
1,441 Elo+
Solo
Charybdis
Charybdis
Myragut
Charybdis
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 23L
1,493 Elo+
Party 2
Ares
Ares
Scandinaverte
Ares
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 91L
1,541 Elo+
Party 2
Serqet
Serqet
ShaLouche
Serqet
Level 113
God Stats
2W - 1L
1,282 SR
Queue Stats
90W - 70L
1,523 Elo+
Party 2
Team Averages
Level 130
1,501 SR
1,500 Elo+

VS

Team Averages
Level 133
1,354 SR
1,470 Elo+
Fafnir
Fafnir
 
Fafnir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
B3TZ1VU
Kukulkan
Level 125
God Stats
0W - 1L
1,292 SR
Queue Stats
14W - 15L
1,511 Elo+
Party 1
Nemesis
Nemesis
MyApologise
Nemesis
Level 152
God Stats
0W - 1L
1,197 SR
Queue Stats
7W - 13L
1,435 Elo+
Party 1
Izanami
Izanami
VombatViking
Izanami
Level 83
God Stats
7W - 4L
1,643 SR
Queue Stats
303W - 274L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
qApplied
Ao Kuang
Level 155
God Stats
10W - 4L
1,137 SR
Queue Stats
41W - 46L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 1 / 5
6,926
630
4,604
6,131
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Danger-GEN
Camazotz
12
4 / 2 / 2
7,307
664
7,027
12,805
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Myragut
Charybdis
11
2 / 0 / 3
6,432
585
4,257
5,488
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 0 / 6
6,739
613
3,812
5,035
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
ShaLouche
Serqet
12
6 / 2 / 4
7,322
666
6,882
8,803
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 2 / 2
5,860
533
2,670
9,027
7,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
B3TZ1VU
Kukulkan
11
0 / 2 / 1
6,085
553
3,121
4,302
1,493
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MyApologise
Nemesis
11
1 / 2 / 2
6,405
582
3,054
8,919
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
VombatViking
Izanami
9
0 / 4 / 0
5,651
514
3,537
6,270
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
qApplied
Ao Kuang
11
4 / 4 / 0
6,928
630
10,354
11,972
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
5
5
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
1
5
2.5
L
Fafnir
 
Fafnir
0
2
2
0.5
L
Kukulkan
B3TZ1VU
Kukulkan
0
2
1
0.25
W
Camazotz
Danger-GEN
Camazotz
4
2
2
2.5
L
Nemesis
MyApologise
Nemesis
1
2
2
1
W
Charybdis
Myragut
Charybdis
2
0
3
3.5
W
2
0
6
5
W
Serqet
ShaLouche
Serqet
6
2
4
4
L
Izanami
VombatViking
Izanami
0
4
0
0
L
Ao Kuang
qApplied
Ao Kuang
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
22,736
38,262
Taken
40,490
16,063
Mitigated
21,677
15,393
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,604
426
0
1,564
6,131
2,075
0
2,337
3,750
62,675
0
L
Fafnir
 
Fafnir
2,670
497
0
2,639
9,027
7,908
0
1,740
7,068
7,072
0
L
Kukulkan
B3TZ1VU
Kukulkan
3,121
534
0
239
4,302
1,493
0
1,467
2,835
50,116
0
W
Camazotz
Danger-GEN
Camazotz
7,027
1,447
0
7,446
12,805
4,695
0
7,888
4,154
0
47,908
L
Nemesis
MyApologise
Nemesis
3,054
1,196
0
1,093
8,919
3,057
0
2,101
6,439
0
56,515
W
Charybdis
Myragut
Charybdis
4,257
1,600
0
3,318
5,488
2,222
300
840
4,648
0
41,655
W
3,812
336
0
2,315
5,035
3,631
0
1,427
3,563
20,970
0
W
Serqet
ShaLouche
Serqet
6,882
3,024
0
750
8,803
3,440
0
2,637
6,046
0
46,780
L
Izanami
VombatViking
Izanami
3,537
2,255
0
734
6,270
2,016
141
1,426
4,697
0
46,169
L
Ao Kuang
qApplied
Ao Kuang
10,354
2,508
0
3,111
11,972
7,203
0
1,682
10,128
41,800
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
30,929
369
Minions Killed
325
0
Camps Cleared
0
1,236,732
Distance Traveled
1,183,109
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,926
630
107
10
0
243,109
2
L
Fafnir
5,860
533
3
0
0
252,213
5
L
Kukulkan
6,085
553
94
9
0
241,059
5
W
Camazotz
7,307
664
74
7
0
230,883
0
L
Nemesis
6,405
582
96
9
0
265,759
3
W
Charybdis
6,432
585
78
7
0
220,857
1
W
Ares
6,739
613
32
3
0
256,167
5
W
Serqet
7,322
666
78
7
0
285,716
0
L
Izanami
5,651
514
69
6
0
200,835
3
L
Ao Kuang
6,928
630
63
6
0
223,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role