Player Matchup

Scylla
Scylla
Gold IV
Irisuk
Scylla
Gold IV
Level 147
God Stats
87W - 94L
1,455 SR
Queue Stats
303W - 305L
1,258 MMR
Solo
Surtr
Surtr
Silver I
MUJKiiLO
Surtr
Silver I
Level 121
God Stats
3W - 1L
1,722 SR
Queue Stats
255W - 262L
1,116 MMR
Party 1
Susano
Susano
Gold V
Mr MulluGullu
Susano
Gold V
Level 154
God Stats
22W - 17L
1,610 SR
Queue Stats
68W - 83L
1,256 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Orbyt_Draxxy
Sun Wukong
Silver I
Level 67
God Stats
6W - 8L
1,495 SR
Queue Stats
295W - 306L
1,364 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
PabloLopezrdg22
Baron Samedi
Silver I
Level 124
God Stats
19W - 19L
1,518 SR
Queue Stats
257W - 269L
1,161 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,560 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,537 SR
1,275 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Daelery
Ares
Silver I
Level 89
God Stats
7W - 4L
1,605 SR
Queue Stats
326W - 338L
1,112 MMR
Solo
Camazotz
Camazotz
Silver II
archiecat99
Camazotz
Silver II
Level 124
God Stats
2W - 1L
1,812 SR
Queue Stats
187W - 200L
1,225 MMR
Solo
Hachiman
Hachiman
Gold V
blackfox4527
Hachiman
Gold V
Level 114
God Stats
9W - 15L
1,487 SR
Queue Stats
348W - 357L
1,226 MMR
Solo
Lancelot
Lancelot
Silver IV
venombg123456
Lancelot
Silver IV
Level 82
God Stats
0W - 2L
1,280 SR
Queue Stats
11W - 19L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Irisuk
Scylla
16
2 / 1 / 9
9,809
545
9,978
10,562
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
MUJKiiLO
Surtr
14
8 / 4 / 10
9,913
551
17,542
19,981
12,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 2 / 6
10,737
597
12,267
14,595
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Orbyt_Draxxy
Sun Wukong
14
2 / 2 / 5
9,154
509
13,627
15,790
16,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
PabloLopezrdg22
Baron Samedi
16
6 / 3 / 7
10,987
610
8,049
10,554
7,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnhurKaliMaman BrigitteAo Kuang

VS

Bans
JanusAchillesSkadiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 5 / 6
9,515
529
15,901
15,970
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Daelery
Ares
12
4 / 10 / 2
8,414
467
8,490
21,270
22,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
archiecat99
Camazotz
14
1 / 4 / 1
8,701
483
6,573
21,036
9,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
blackfox4527
Hachiman
16
2 / 3 / 1
9,922
551
5,092
10,826
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
venombg123456
Lancelot
11
2 / 6 / 4
7,623
424
4,442
15,180
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
27
Kills
12
12
Deaths
28
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
6
1.2
L
Ares
Daelery
Ares
4
10
2
0.5
W
Scylla
Irisuk
Scylla
2
1
9
6.5
W
Surtr
MUJKiiLO
Surtr
8
4
10
3.25
W
9
2
6
6
W
Sun Wukong
Orbyt_Draxxy
Sun Wukong
2
2
5
2.25
W
Baron Samedi
PabloLopezrdg22
Baron Samedi
6
3
7
3.17
L
Camazotz
archiecat99
Camazotz
1
4
1
0.38
L
Hachiman
blackfox4527
Hachiman
2
3
1
0.83
L
Lancelot
venombg123456
Lancelot
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,463
Damage
40,498
71,482
Taken
84,282
47,198
Mitigated
55,030
17,023
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,901
561
0
1,238
15,970
10,318
318
4,851
10,797
83,611
0
L
Ares
Daelery
Ares
8,490
614
0
886
21,270
22,793
0
6,249
14,602
29,775
0
W
Scylla
Irisuk
Scylla
9,978
1,732
0
1,131
10,562
4,418
1,127
5,361
5,201
91,334
0
W
Surtr
MUJKiiLO
Surtr
17,542
6,942
0
5,182
19,981
12,868
137
7,778
12,203
1,191
47,771
W
12,267
2,864
0
6,059
14,595
6,314
0
2,892
11,703
0
88,577
W
Sun Wukong
Orbyt_Draxxy
Sun Wukong
13,627
2,809
0
1,980
15,790
16,458
0
4,834
10,956
0
64,803
W
Baron Samedi
PabloLopezrdg22
Baron Samedi
8,049
1,107
344
2,327
10,554
7,140
0
4,235
6,319
66,043
0
L
Camazotz
archiecat99
Camazotz
6,573
2,013
0
6,922
21,036
9,481
206
2,476
18,464
0
68,933
L
Hachiman
blackfox4527
Hachiman
5,092
2,781
0
3,614
10,826
3,812
679
2,870
7,678
0
80,211
L
Lancelot
venombg123456
Lancelot
4,442
675
0
2,251
15,180
8,626
0
2,362
12,696
0
42,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,600
Gold Earned
44,175
504
Minions Killed
500
0
Camps Cleared
0
1,858,880
Distance Traveled
1,653,825
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,515
529
136
8
0
321,567
0
L
Ares
8,414
467
35
2
0
346,045
2
W
Scylla
9,809
545
147
8
0
362,569
6
W
Surtr
9,913
551
55
3
0
357,240
0
W
Susano
10,737
597
110
6
0
421,376
2
W
Sun Wukong
9,154
509
85
5
0
392,412
4
W
Baron Samedi
10,987
610
107
6
0
325,283
0
L
Camazotz
8,701
483
116
6
0
337,635
0
L
Hachiman
9,922
551
153
9
0
320,893
4
L
Lancelot
7,623
424
60
3
0
327,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role