Player Matchup

Bastet
Bastet
Adam200118
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 281L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
Dino_Yeet
Ah Puch
Level 85
God Stats
2W - 5L
1,513 SR
Queue Stats
275W - 282L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
Faloogi
Cabrakan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,446 Elo+
Solo
Team Averages
Level 97
1,504 SR
1,495 Elo+

VS

Team Averages
Level 117
1,652 SR
1,505 Elo+
Nu Wa
Nu Wa
Odamita
Nu Wa
Level 149
God Stats
8W - 4L
1,632 SR
Queue Stats
185W - 175L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
ThеHеro
Hun Batz
Level 119
God Stats
2W - 1L
1,462 SR
Queue Stats
262W - 250L
1,524 Elo+
Party 1
Fafnir
Fafnir
scrud
Fafnir
Level 83
God Stats
4W - 0L
1,861 SR
Queue Stats
100W - 104L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adam200118
Bastet
12
3 / 5 / 2
9,944
765
10,711
13,591
5,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Dino_Yeet
Ah Puch
13
3 / 5 / 3
10,283
791
9,413
11,281
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Faloogi
Cabrakan
12
1 / 3 / 6
9,365
720
5,754
12,856
14,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Odamita
Nu Wa
14
4 / 2 / 5
10,726
825
14,058
7,569
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
ThеHеro
Hun Batz
13
6 / 4 / 5
10,795
830
12,299
11,070
5,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
scrud
Fafnir
15
3 / 1 / 10
11,185
860
7,008
13,662
18,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
Adam200118
Bastet
3
5
2
0.8
L
Ah Puch
Dino_Yeet
Ah Puch
3
5
3
0.9
L
Cabrakan
Faloogi
Cabrakan
1
3
6
1.33
W
Nu Wa
Odamita
Nu Wa
4
2
5
3.25
W
Hun Batz
ThеHеro
Hun Batz
6
4
5
2.13
W
Fafnir
scrud
Fafnir
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
33,365
37,728
Taken
32,301
24,319
Mitigated
26,700
7,150
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Adam200118
Bastet
10,711
2,821
0
2,969
13,591
5,091
0
7,240
6,351
0
33,194
L
Ah Puch
Dino_Yeet
Ah Puch
9,413
483
0
1,729
11,281
4,925
0
5,082
6,199
58,233
0
L
Cabrakan
Faloogi
Cabrakan
5,754
616
401
2,051
12,856
14,303
0
8,428
4,428
12,306
0
W
Nu Wa
Odamita
Nu Wa
14,058
2,738
0
500
7,569
2,562
24
2,916
4,653
62,186
0
W
Hun Batz
ThеHеro
Hun Batz
12,299
4,190
0
450
11,070
5,609
1,298
4,650
6,420
0
35,667
W
Fafnir
scrud
Fafnir
7,008
2,238
0
1,796
13,662
18,529
428
8,025
5,637
20,292
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
32,706
141
Minions Killed
204
0
Camps Cleared
0
713,993
Distance Traveled
752,986
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,944
765
38
3
0
254,708
0
L
Ah Puch
10,283
791
96
7
0
219,062
0
L
Cabrakan
9,365
720
7
1
0
240,223
0
W
Nu Wa
10,726
825
108
8
0
236,864
1
W
Hun Batz
10,795
830
47
4
0
258,888
0
W
Fafnir
11,185
860
49
4
0
257,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role