Player Matchup

Izanami
Izanami
RayWandererr
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 1
Ra
Ra
StickMutch
Ra
Level 56
God Stats
3W - 2L
1,624 SR
Queue Stats
124W - 132L
1,325 Elo+
Solo
Ganesha
Ganesha
Сфинктурион
Ganesha
Level 44
God Stats
3W - 2L
1,376 SR
Queue Stats
64W - 89L
1,347 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,258 Elo+

VS

Team Averages
Level 47
1,723 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
KonSzczur
Ah Muzen Cab
Level 51
God Stats
2W - 0L
1,758 SR
Queue Stats
9W - 15L
1,282 Elo+
Solo
Jormungandr
Jormungandr
TAPOK26
Jormungandr
Level 39
God Stats
2W - 1L
1,706 SR
Queue Stats
141W - 133L
1,376 Elo+
Party 2
Zhong Kui
Zhong Kui
ToPOLxMAksGey
Zhong Kui
Level 52
God Stats
3W - 2L
1,706 SR
Queue Stats
245W - 275L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RayWandererr
Izanami
12
3 / 9 / 5
10,120
778
12,695
14,412
5,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 7 / 1
10,904
839
10,194
12,865
5,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 7 / 9
9,382
722
5,858
19,921
23,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KonSzczur
Ah Muzen Cab
16
10 / 2 / 12
13,087
1,007
23,193
12,659
6,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TAPOK26
Jormungandr
13
3 / 4 / 14
10,716
824
7,543
13,722
12,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
ToPOLxMAksGey
Zhong Kui
15
10 / 4 / 9
12,473
959
12,273
13,474
11,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
10
Kills
23
23
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
KonSzczur
Ah Muzen Cab
10
2
12
8
L
Izanami
RayWandererr
Izanami
3
9
5
0.61
L
6
7
1
0.93
W
Jormungandr
TAPOK26
Jormungandr
3
4
14
2.5
W
Zhong Kui
ToPOLxMAksGey
Zhong Kui
10
4
9
3.63
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
43,009
47,198
Taken
39,855
34,528
Mitigated
29,975
4,395
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
KonSzczur
Ah Muzen Cab
23,193
11,015
0
4,294
12,659
6,213
2,085
5,663
6,647
0
82,962
L
Izanami
RayWandererr
Izanami
12,695
9,414
0
0
14,412
5,800
0
6,112
8,300
0
31,661
L
10,194
338
965
3,420
12,865
5,660
0
5,873
6,992
40,451
0
W
Jormungandr
TAPOK26
Jormungandr
7,543
1,111
0
528
13,722
12,585
72
4,114
9,308
22,109
444
W
Zhong Kui
ToPOLxMAksGey
Zhong Kui
12,273
1,228
0
5,126
13,474
11,177
559
5,360
7,708
38,538
0
L
5,858
598
0
10
19,921
23,068
0
7,495
12,426
11,745
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
36,276
121
Minions Killed
159
0
Camps Cleared
0
589,661
Distance Traveled
695,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,087
1,007
92
7
0
244,767
0
L
Izanami
10,120
778
44
3
0
185,742
0
L
Ra
10,904
839
68
5
0
213,149
0
W
Jormungandr
10,716
824
17
1
0
238,167
0
W
Zhong Kui
12,473
959
50
4
0
212,941
0
L
Ganesha
9,382
722
9
1
0
190,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role