Player Matchup

Fafnir
Fafnir
DarckFrench
Fafnir
Level 29
God Stats
1W - 3L
1,458 SR
Queue Stats
86W - 98L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
PLATINUM_MMXVI
Sun Wukong
Level 68
God Stats
12W - 16L
1,427 SR
Queue Stats
186W - 177L
1,390 Elo+
Solo
Thanatos
Thanatos
SASP_t4i2a0a6n9
Thanatos
Level 65
God Stats
12W - 12L
1,601 SR
Queue Stats
185W - 172L
1,425 Elo+
Solo
Maui
Maui
SxnTheOnlyOne
Maui
Level 46
God Stats
11W - 23L
1,378 SR
Queue Stats
187W - 167L
1,375 Elo+
Party 1
Neith
Neith
strizl
Neith
Level 49
God Stats
37W - 47L
1,212 SR
Queue Stats
152W - 182L
1,376 Elo+
Solo
Team Averages
Level 51
1,415 SR
1,391 Elo+

VS

Team Averages
Level 82
1,548 SR
1,370 Elo+
Pele
Pele
EliteChicken-G3
Pele
Level 48
God Stats
4W - 13L
1,210 SR
Queue Stats
23W - 50L
1,193 Elo+
Solo
Set
Set
Hollandshoop050
Set
Level 116
God Stats
5W - 2L
1,781 SR
Queue Stats
682W - 730L
1,416 Elo+
Solo
Shiva
Shiva
ORYZA_1
Shiva
Level 62
God Stats
20W - 8L
1,712 SR
Queue Stats
28W - 27L
1,450 Elo+
Solo
Arachne
Arachne
SelectMeYTB
Arachne
Level 69
God Stats
69W - 51L
1,542 SR
Queue Stats
281W - 248L
1,406 Elo+
Solo
Danzaburou
Danzaburou
bestjinder
Danzaburou
Level 116
God Stats
104W - 91L
1,493 SR
Queue Stats
139W - 150L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
3 / 1 / 3
5,988
544
2,835
8,242
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
PLATINUM_MMXVI
Sun Wukong
12
3 / 1 / 1
5,895
536
4,159
7,044
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
11
3 / 3 / 2
6,300
573
6,409
11,194
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,275
480
3,135
10,311
5,443
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
strizl
Neith
1
0 / 0 / 0
3,636
331
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,734
521
838
5,277
1,472
10
1 / 3 / 1
6,262
569
2,970
10,343
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
ORYZA_1
Shiva
12
1 / 2 / 3
7,454
678
7,181
9,947
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
SelectMeYTB
Arachne
10
2 / 1 / 3
6,595
600
6,296
7,572
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
bestjinder
Danzaburou
12
4 / 1 / 0
7,445
677
5,824
6,014
1,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
8
8
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
1
3
4.5
W
0
3
0
0
W
1
3
1
0.5
W
Shiva
ORYZA_1
Shiva
1
2
3
1.25
L
Sun Wukong
PLATINUM_MMXVI
Sun Wukong
3
1
1
3.5
L
Thanatos
3
3
2
1.33
W
Arachne
SelectMeYTB
Arachne
2
1
3
3.5
L
1
3
2
0.67
W
Danzaburou
bestjinder
Danzaburou
4
1
0
4
L
Neith
strizl
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,538
Damage
23,109
36,791
Taken
39,153
23,307
Mitigated
15,134
11,080
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,835
1,051
0
968
8,242
8,937
0
0
8,242
20,053
0
W
838
241
0
333
5,277
1,472
376
682
4,595
0
26,950
W
2,970
1,179
0
4,690
10,343
4,322
0
325
10,018
0
35,805
W
Shiva
ORYZA_1
Shiva
7,181
1,425
0
750
9,947
5,054
337
2,892
7,055
82
51,292
L
Sun Wukong
PLATINUM_MMXVI
Sun Wukong
4,159
1,817
0
1,096
7,044
4,370
0
0
7,044
0
35,386
L
Thanatos
6,409
1,378
0
6,736
11,194
4,557
0
0
11,194
0
48,729
W
Arachne
SelectMeYTB
Arachne
6,296
5,383
0
615
7,572
2,438
321
1,396
6,176
0
35,468
L
3,135
579
0
2,280
10,311
5,443
0
82
10,229
20,588
0
W
Danzaburou
bestjinder
Danzaburou
5,824
2,047
232
2,983
6,014
1,848
844
675
5,339
0
45,704
L
Neith
strizl
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
33,490
187
Minions Killed
294
0
Camps Cleared
0
873,222
Distance Traveled
1,040,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,988
544
24
2
0
208,234
0
W
Pele
5,734
521
42
4
0
184,495
0
W
Set
6,262
569
63
6
0
227,395
2
W
Shiva
7,454
678
78
7
0
215,734
0
L
Sun Wukong
5,895
536
52
5
0
226,604
0
L
Thanatos
6,300
573
85
8
0
247,541
0
W
Arachne
6,595
600
47
4
0
202,011
0
L
Maui
5,275
480
26
2
0
190,843
0
W
Danzaburou
7,445
677
64
6
0
211,158
0
L
Neith
3,636
331
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role