Player Matchup

Da Ji
Da Ji
JAG7368
Da Ji
Level 159
God Stats
7W - 7L
1,302 SR
Queue Stats
1,218W - 1,219L
1,493 Elo+
Party 1
Hera
Hera
KhakiCube
Hera
Level 129
God Stats
5W - 1L
1,890 SR
Queue Stats
200W - 201L
1,522 Elo+
Party 3
Hercules
Hercules
SnatchyWinner76
Hercules
Level 166
God Stats
11W - 13L
1,360 SR
Queue Stats
304W - 323L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TonyHawkum
Ah Muzen Cab
Level 122
God Stats
4W - 1L
1,731 SR
Queue Stats
74W - 58L
1,550 Elo+
Party 3
Jing Wei
Jing Wei
xNotoriousN97x
Jing Wei
Level 107
God Stats
4W - 2L
1,537 SR
Queue Stats
40W - 43L
1,499 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,500 Elo+

VS

Team Averages
Level 113
1,499 SR
1,495 Elo+
Xbalanque
Xbalanque
DamnitSHOTGUN
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,464 Elo+
Party 2
King Arthur
King Arthur
GalacticDeer618
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,512 Elo+
Party 2
Artemis
Artemis
Gidget_Gates
Artemis
Level 157
God Stats
3W - 1L
1,674 SR
Queue Stats
157W - 144L
1,514 Elo+
Party 4
Kuzenbo
Kuzenbo
JokerYaj
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 160L
1,469 Elo+
Solo
Tyr
Tyr
thedeadghost
Tyr
Level 178
God Stats
1W - 2L
1,319 SR
Queue Stats
160W - 147L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JAG7368
Da Ji
13
3 / 7 / 11
8,823
802
8,280
12,350
7,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
16
5 / 1 / 18
9,917
902
18,204
7,338
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
17
7 / 2 / 16
10,400
945
7,334
24,666
21,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
TonyHawkum
Ah Muzen Cab
18
10 / 1 / 11
10,790
981
12,245
9,127
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
17
3 / 1 / 21
10,435
949
10,091
21,340
13,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DamnitSHOTGUN
Xbalanque
14
3 / 6 / 3
8,042
731
11,152
11,231
5,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
GalacticDeer618
King Arthur
14
2 / 7 / 4
7,787
708
12,933
17,396
20,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Gidget_Gates
Artemis
15
1 / 7 / 6
8,122
738
14,855
12,571
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
JokerYaj
Kuzenbo
5
0 / 3 / 1
5,882
535
938
4,062
2,479
15
4 / 5 / 6
8,516
774
13,607
15,811
17,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
28
Kills
10
12
Deaths
28
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DamnitSHOTGUN
Xbalanque
3
6
3
0.75
L
King Arthur
GalacticDeer618
King Arthur
2
7
4
0.57
L
Artemis
Gidget_Gates
Artemis
1
7
6
0.57
W
Da Ji
JAG7368
Da Ji
3
7
11
1.21
L
Kuzenbo
JokerYaj
Kuzenbo
0
3
1
0.17
W
Hera
5
1
18
14
W
Hercules
7
2
16
7.5
W
Ah Muzen Cab
TonyHawkum
Ah Muzen Cab
10
1
11
15.5
L
4
5
6
1.4
W
Jing Wei
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,154
Damage
53,485
74,821
Taken
61,071
50,900
Mitigated
52,868
33,699
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DamnitSHOTGUN
Xbalanque
11,152
7,300
528
551
11,231
5,793
0
3,229
8,002
0
24,153
L
King Arthur
GalacticDeer618
King Arthur
12,933
1,101
1,316
1,409
17,396
20,419
0
5,829
11,567
0
19,563
L
Artemis
Gidget_Gates
Artemis
14,855
4,490
681
322
12,571
6,598
0
3,185
9,386
0
34,692
W
Da Ji
JAG7368
Da Ji
8,280
1,073
1,675
564
12,350
7,692
0
74
12,276
0
15,949
L
Kuzenbo
JokerYaj
Kuzenbo
938
254
0
125
4,062
2,479
0
768
3,294
1,866
0
W
Hera
18,204
4,351
1,906
1,253
7,338
3,380
1,867
177
7,161
34,403
0
W
Hercules
7,334
2,207
631
12,401
24,666
21,359
1,066
257
24,409
0
14,352
W
Ah Muzen Cab
TonyHawkum
Ah Muzen Cab
12,245
5,126
1,741
1,289
9,127
4,940
1,799
203
8,924
0
32,012
L
13,607
909
304
3,040
15,811
17,579
0
5,193
10,618
0
20,502
W
Jing Wei
10,091
8,558
2,155
10,084
21,340
13,529
2,329
227
21,113
0
18,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
38,349
133
Minions Killed
108
0
Camps Cleared
0
1,113,870
Distance Traveled
797,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,042
731
30
3
0
188,464
0
L
King Arthur
7,787
708
13
1
0
196,585
0
L
Artemis
8,122
738
47
4
0
152,133
0
W
Da Ji
8,823
802
19
2
0
207,061
0
L
Kuzenbo
5,882
535
0
0
0
44,568
0
W
Hera
9,917
902
39
4
0
226,507
0
W
Hercules
10,400
945
16
1
0
235,724
0
W
Ah Muzen Cab
10,790
981
40
4
0
228,740
0
L
Tyr
8,516
774
18
2
0
215,741
0
W
Jing Wei
10,435
949
19
2
0
215,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role