Player Matchup

Pele
Pele
BR9ND6N
Pele
Level 61
God Stats
24W - 22L
1,544 SR
Queue Stats
88W - 89L
1,451 Elo+
Solo
Medusa
Medusa
Dr-Danga9
Medusa
Level 155
God Stats
176W - 177L
1,525 SR
Queue Stats
348W - 349L
1,459 Elo+
Solo
Hades
Hades
HeikoXI
Hades
Level 120
God Stats
12W - 11L
1,507 SR
Queue Stats
202W - 204L
1,444 Elo+
Solo
The Morrigan
The Morrigan
Not_Designer
The Morrigan
Level 91
God Stats
14W - 15L
1,268 SR
Queue Stats
474W - 438L
1,450 Elo+
Solo
Sobek
Sobek
theblackcat1666
Sobek
Level 63
God Stats
0W - 1L
1,694 SR
Queue Stats
49W - 47L
1,455 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,452 Elo+

VS

Team Averages
Level 77
1,462 SR
1,481 Elo+
Loki
Loki
AtherisAvery
Loki
Level 118
God Stats
11W - 7L
1,596 SR
Queue Stats
223W - 203L
1,522 Elo+
Solo
Ymir
Ymir
Lord0ni
Ymir
Level 80
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 1L
1,791 Elo+
Solo
Skadi
Skadi
ThePlatinumAngel
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,329 Elo+
Party 1
Nu Wa
Nu Wa
YeungTK
Nu Wa
Level 129
God Stats
23W - 21L
1,513 SR
Queue Stats
116W - 110L
1,458 Elo+
Solo
Mulan
Mulan
hcestaric
Mulan
Level 41
God Stats
14W - 11L
1,444 SR
Queue Stats
54W - 76L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BR9ND6N
Pele
12
3 / 7 / 2
7,612
423
7,996
19,372
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Dr-Danga9
Medusa
15
3 / 9 / 2
9,229
513
9,950
19,093
7,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
HeikoXI
Hades
3
0 / 0 / 0
5,317
295
494
3,212
1,013
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Not_Designer
The Morrigan
15
2 / 3 / 1
8,576
476
8,201
10,804
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
7,855
436
7,521
23,510
26,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 2
11,653
647
14,735
16,517
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Lord0ni
Ymir
13
2 / 4 / 5
9,008
500
6,007
15,335
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 7
9,922
551
17,195
14,808
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
YeungTK
Nu Wa
14
2 / 3 / 4
8,681
482
12,275
9,566
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
hcestaric
Mulan
14
1 / 0 / 5
9,243
514
6,210
8,588
8,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
20
20
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
L
Pele
BR9ND6N
Pele
3
7
2
0.57
L
Medusa
Dr-Danga9
Medusa
3
9
2
0.44
L
Hades
HeikoXI
Hades
0
0
0
0
W
Ymir
Lord0ni
Ymir
2
4
5
1.13
L
The Morrigan
Not_Designer
The Morrigan
2
3
1
0.83
W
3
3
7
2.17
W
Nu Wa
YeungTK
Nu Wa
2
3
4
1.33
W
Mulan
hcestaric
Mulan
1
0
5
3.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,162
Damage
56,422
75,991
Taken
64,814
46,563
Mitigated
40,175
18,251
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,735
5,405
0
8,111
16,517
7,112
585
1,636
14,881
0
108,708
L
Pele
BR9ND6N
Pele
7,996
1,212
0
2,103
19,372
7,151
0
4,243
15,129
0
57,973
L
Medusa
Dr-Danga9
Medusa
9,950
4,628
0
5,117
19,093
7,444
1,288
3,209
15,884
0
82,438
L
Hades
HeikoXI
Hades
494
80
20
1,080
3,212
1,013
0
1,383
1,829
5,278
0
W
Ymir
Lord0ni
Ymir
6,007
1,138
0
1,683
15,335
15,632
240
5,187
10,148
23,275
0
L
The Morrigan
Not_Designer
The Morrigan
8,201
1,239
0
1,438
10,804
4,478
0
3,287
7,517
77,821
5,137
W
17,195
10,738
0
5,977
14,808
5,983
3,511
2,630
12,178
0
89,175
W
Nu Wa
YeungTK
Nu Wa
12,275
4,215
419
405
9,566
3,344
648
2,727
6,839
64,666
0
W
Mulan
hcestaric
Mulan
6,210
432
0
2,281
8,588
8,104
941
1,596
6,992
0
47,388
L
7,521
1,002
0
8,493
23,510
26,477
0
6,160
17,350
39,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
48,507
400
Minions Killed
441
0
Camps Cleared
0
1,365,266
Distance Traveled
1,717,186
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,653
647
149
8
0
467,175
0
L
Pele
7,612
423
84
5
0
322,554
0
L
Medusa
9,229
513
133
7
0
296,100
0
L
Hades
5,317
295
8
0
0
40,590
0
W
Ymir
9,008
500
23
1
0
334,453
3
L
The Morrigan
8,576
476
125
7
0
358,741
0
W
Skadi
9,922
551
129
7
0
308,390
0
W
Nu Wa
8,681
482
78
4
0
303,827
0
W
Mulan
9,243
514
62
3
0
303,341
0
L
Sobek
7,855
436
50
3
0
347,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role