Player Matchup

Khepri
Khepri
CompetingBlaze
Khepri
Level 155
God Stats
15W - 13L
1,507 SR
Queue Stats
151W - 152L
1,402 Elo+
Solo
Ishtar
Ishtar
JesusNoScopedJfk
Ishtar
Level 87
God Stats
3W - 1L
1,656 SR
Queue Stats
13W - 17L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
casgarach
Nu Wa
Level 122
God Stats
46W - 47L
1,574 SR
Queue Stats
213W - 209L
1,478 Elo+
Solo
Susano
Susano
jorgefrt3
Susano
Level 144
God Stats
2W - 0L
1,633 SR
Queue Stats
24W - 20L
1,483 Elo+
Solo
King Arthur
King Arthur
thatdonutkid
King Arthur
Level 128
God Stats
2W - 1L
1,515 SR
Queue Stats
56W - 65L
1,499 Elo+
Party 2
Team Averages
Level 127
1,577 SR
1,468 Elo+

VS

Team Averages
Level 121
1,595 SR
1,506 Elo+
Jormungandr
Jormungandr
Chasteddoor
Jormungandr
Level 155
God Stats
14W - 15L
1,593 SR
Queue Stats
276W - 259L
1,555 Elo+
Party 1
Thanatos
Thanatos
Foot_Oceanic
Thanatos
Level 149
God Stats
9W - 7L
1,459 SR
Queue Stats
493W - 463L
1,550 Elo+
Party 1
Charybdis
Charybdis
LordHolyKnight
Charybdis
Level 128
God Stats
8W - 4L
1,809 SR
Queue Stats
64W - 60L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
RadiantGreenLion
Nu Wa
Level 115
God Stats
1W - 1L
1,690 SR
Queue Stats
73W - 71L
1,488 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheGreatKilljoy
Tsukuyomi
Level 58
God Stats
7W - 8L
1,424 SR
Queue Stats
129W - 128L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,519
613
2,036
8,543
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 1
5,070
563
3,893
5,253
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
casgarach
Nu Wa
10
2 / 2 / 3
6,222
691
7,434
5,519
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
jorgefrt3
Susano
10
5 / 1 / 0
6,154
684
4,315
6,356
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
thatdonutkid
King Arthur
12
3 / 1 / 1
7,132
792
5,284
7,290
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chasteddoor
Jormungandr
8
1 / 1 / 1
5,036
560
4,528
7,196
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Foot_Oceanic
Thanatos
10
3 / 3 / 2
5,853
650
5,197
9,642
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
LordHolyKnight
Charybdis
9
2 / 1 / 0
5,491
610
4,040
5,939
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,108
568
3,681
5,688
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TheGreatKilljoy
Tsukuyomi
8
0 / 3 / 1
4,605
512
1,615
6,396
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
7
7
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chasteddoor
Jormungandr
1
1
1
1.5
W
1
2
4
1.5
L
Thanatos
Foot_Oceanic
Thanatos
3
3
2
1.33
W
0
1
1
0.5
L
Charybdis
LordHolyKnight
Charybdis
2
1
0
2
L
1
3
2
0.67
L
Tsukuyomi
TheGreatKilljoy
Tsukuyomi
0
3
1
0.17
W
Nu Wa
casgarach
Nu Wa
2
2
3
1.75
W
Susano
jorgefrt3
Susano
5
1
0
5
W
King Arthur
thatdonutkid
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
19,061
32,961
Taken
34,861
13,951
Mitigated
15,045
10,107
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chasteddoor
Jormungandr
4,528
1,857
0
1,246
7,196
4,934
242
1,881
5,315
22,180
0
W
2,036
110
0
2,878
8,543
5,159
45
3,421
5,122
16,552
197
L
Thanatos
Foot_Oceanic
Thanatos
5,197
1,641
0
4,860
9,642
4,036
0
2,023
7,619
0
35,475
W
3,893
2,660
0
1,356
5,253
1,797
0
1,678
3,575
0
27,721
L
Charybdis
LordHolyKnight
Charybdis
4,040
2,117
119
2,399
5,939
1,800
708
695
5,244
0
35,776
L
3,681
1,178
146
864
5,688
1,762
0
4,401
1,287
26,682
0
L
Tsukuyomi
TheGreatKilljoy
Tsukuyomi
1,615
418
17
721
6,396
2,513
0
273
6,123
0
22,293
W
Nu Wa
casgarach
Nu Wa
7,434
2,712
0
500
5,519
1,141
530
1,508
4,011
43,910
0
W
Susano
jorgefrt3
Susano
4,315
909
0
3,377
6,356
2,217
0
930
5,426
0
34,315
W
King Arthur
thatdonutkid
King Arthur
5,284
775
0
1,996
7,290
3,637
298
672
6,618
0
51,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
26,093
282
Minions Killed
227
0
Camps Cleared
0
987,349
Distance Traveled
854,758
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,036
560
27
3
0
180,062
5
W
Khepri
5,519
613
19
2
0
181,976
3
L
Thanatos
5,853
650
50
6
0
197,689
0
W
Ishtar
5,070
563
50
6
0
176,062
0
L
Charybdis
5,491
610
69
8
0
172,823
0
L
Nu Wa
5,108
568
43
5
0
146,601
0
L
Tsukuyomi
4,605
512
38
4
0
157,583
2
W
Nu Wa
6,222
691
67
7
0
174,317
4
W
Susano
6,154
684
62
7
0
248,195
3
W
King Arthur
7,132
792
84
9
0
206,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role