Player Matchup

Chernobog
Chernobog
BTLLU
Chernobog
Level 118
God Stats
6W - 3L
1,596 SR
Queue Stats
270W - 224L
1,513 Elo+
Solo
Ix Chel
Ix Chel
FlipRoll
Ix Chel
Level 142
God Stats
3W - 3L
1,254 SR
Queue Stats
234W - 240L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Nisver
Jormungandr
Level 128
God Stats
3W - 5L
1,245 SR
Queue Stats
837W - 822L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Sha0wLy
Xbalanque
Level 126
God Stats
1W - 1L
1,582 SR
Queue Stats
130W - 131L
1,491 Elo+
Solo
Charybdis
Charybdis
got_2_Kill302
Charybdis
Level 56
God Stats
6W - 7L
1,271 SR
Queue Stats
284W - 305L
1,475 Elo+
Solo
Team Averages
Level 114
1,389 SR
1,490 Elo+

VS

Team Averages
Level 114
1,538 SR
1,456 Elo+
Da Ji
Da Ji
BiachStoleMyName
Da Ji
Level 120
God Stats
1W - 1L
1,531 SR
Queue Stats
16W - 18L
1,449 Elo+
Party 1
Hachiman
Hachiman
BunZeBun
Hachiman
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,561 Elo+
Party 1
Horus
Horus
Gab4365
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,217 Elo+
Solo
Nike
Nike
Godzillamaru
Nike
Level 123
God Stats
1W - 3L
1,438 SR
Queue Stats
160W - 137L
1,519 Elo+
Solo
Fafnir
Fafnir
Wuthullius
Fafnir
Level 154
God Stats
1W - 1L
1,722 SR
Queue Stats
150W - 162L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BTLLU
Chernobog
16
3 / 3 / 13
9,391
854
9,977
11,360
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
FlipRoll
Ix Chel
17
11 / 2 / 7
11,190
1,017
15,794
10,983
5,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Nisver
Jormungandr
15
2 / 4 / 17
9,121
829
9,523
15,460
22,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Sha0wLy
Xbalanque
15
0 / 4 / 16
8,572
779
8,661
11,349
5,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
got_2_Kill302
Charybdis
16
7 / 4 / 8
9,743
886
11,867
11,259
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
7,809
710
8,733
12,807
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
BunZeBun
Hachiman
17
4 / 4 / 10
9,404
855
11,596
10,180
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Gab4365
Horus
10
0 / 6 / 3
6,575
598
589
10,726
5,128
16
4 / 3 / 5
8,622
784
13,173
14,675
12,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Wuthullius
Fafnir
14
7 / 4 / 6
8,973
816
7,321
15,918
17,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
23
Kills
17
17
Deaths
23
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BTLLU
Chernobog
3
3
13
3.17
L
2
6
6
0.83
L
Hachiman
BunZeBun
Hachiman
4
4
10
2.25
W
Ix Chel
FlipRoll
Ix Chel
11
2
7
7.25
L
Horus
Gab4365
Horus
0
6
3
0.25
L
4
3
5
2.17
W
Jormungandr
Nisver
Jormungandr
2
4
17
2.63
W
Xbalanque
Sha0wLy
Xbalanque
0
4
16
2
L
Fafnir
Wuthullius
Fafnir
7
4
6
2.5
W
Charybdis
got_2_Kill302
Charybdis
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,822
Damage
41,412
60,411
Taken
64,306
46,523
Mitigated
49,778
16,994
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BTLLU
Chernobog
9,977
6,126
0
2,024
11,360
6,237
2,277
1,137
10,223
0
22,882
L
8,733
1,882
180
316
12,807
8,330
0
4,575
8,194
0
12,341
L
Hachiman
BunZeBun
Hachiman
11,596
5,016
448
1,599
10,180
5,342
790
4,671
5,371
0
31,614
W
Ix Chel
FlipRoll
Ix Chel
15,794
2,066
4,479
3,148
10,983
5,980
922
2,025
8,958
28,770
0
L
Horus
Gab4365
Horus
589
35
205
376
10,726
5,128
0
3,700
6,942
0
2,679
L
13,173
670
1,268
1,660
14,675
12,987
0
4,245
10,051
314
30,140
W
Jormungandr
Nisver
Jormungandr
9,523
2,600
1,167
1,969
15,460
22,297
548
2,030
13,430
19,484
127
W
Xbalanque
Sha0wLy
Xbalanque
8,661
5,240
253
1,229
11,349
5,876
3,456
1,285
10,064
0
19,137
L
Fafnir
Wuthullius
Fafnir
7,321
1,561
2,247
3,130
15,918
17,991
6
6,966
8,558
10,218
0
W
Charybdis
got_2_Kill302
Charybdis
11,867
6,540
1,198
1,527
11,259
6,133
646
1,112
10,147
0
25,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
41,383
116
Minions Killed
87
0
Camps Cleared
0
969,924
Distance Traveled
967,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,391
854
24
2
0
206,435
0
L
Da Ji
7,809
710
11
1
0
186,175
0
L
Hachiman
9,404
855
43
4
0
184,306
1
W
Ix Chel
11,190
1,017
29
3
0
201,647
0
L
Horus
6,575
598
1
0
0
179,254
0
L
Nike
8,622
784
27
2
0
226,409
0
W
Jormungandr
9,121
829
15
1
0
196,908
0
W
Xbalanque
8,572
779
22
2
0
181,764
0
L
Fafnir
8,973
816
5
0
0
190,897
0
W
Charybdis
9,743
886
26
2
0
183,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role