Player Matchup

Mulan
Mulan
Homеlander
Mulan
Level 104
God Stats
6W - 3L
1,571 SR
Queue Stats
181W - 110L
1,692 Elo+
Party 1
Zhong Kui
Zhong Kui
HuyOmely
Zhong Kui
Level 7
God Stats
3W - 4L
1,189 SR
Queue Stats
14W - 19L
1,226 Elo+
Solo
Artemis
Artemis
SodeNiShirayuki
Artemis
Level 129
God Stats
2W - 1L
1,719 SR
Queue Stats
202W - 122L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
Unapologic
Cthulhu
Level 94
God Stats
3W - 2L
1,675 SR
Queue Stats
99W - 76L
1,578 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ehhwoll
Maman Brigitte
Level 29
God Stats
4W - 2L
1,614 SR
Queue Stats
74W - 37L
1,670 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,564 Elo+

VS

Team Averages
Level 53
1,523 SR
1,399 Elo+
Morgan Le Fay
Morgan Le Fay
BrandoRockstar
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,241 Elo+
Solo
Neith
Neith
DriftyWho
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Janus
Janus
Just cooling732
Janus
Level 17
God Stats
1W - 8L
1,517 SR
Queue Stats
17W - 24L
1,504 Elo+
Solo
Ullr
Ullr
KoalaBehr
Ullr
Level 143
God Stats
4W - 4L
1,598 SR
Queue Stats
97W - 90L
1,518 Elo+
Party 2
Chang'e
Chang'e
LlMlNALlTY
Chang'e
Level 50
God Stats
3W - 6L
1,500 SR
Queue Stats
74W - 83L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 12
10,415
1,042
10,473
14,793
16,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
HuyOmely
Zhong Kui
14
3 / 1 / 9
8,956
896
7,262
8,051
6,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 0 / 8
9,959
996
9,232
3,349
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Unapologic
Cthulhu
15
1 / 0 / 11
8,752
875
6,773
9,597
9,524
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maman Brigitte
ehhwoll
Maman Brigitte
16
8 / 3 / 8
9,638
964
13,215
9,873
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrandoRockstar
Morgan Le Fay
14
2 / 4 / 1
7,894
789
9,470
10,006
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
DriftyWho
Neith
13
0 / 5 / 0
7,107
711
6,411
11,055
4,724
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
7,099
710
3,788
8,024
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
1 / 3 / 1
7,582
758
2,974
10,047
4,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
LlMlNALlTY
Chang'e
13
1 / 6 / 1
7,654
765
2,771
11,166
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
23
Kills
4
4
Deaths
23
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrandoRockstar
Morgan Le Fay
2
4
1
0.63
L
Neith
DriftyWho
Neith
0
5
0
0
W
6
0
12
12
W
Zhong Kui
HuyOmely
Zhong Kui
3
1
9
7.5
L
0
5
2
0.2
L
Ullr
1
3
1
0.5
L
Chang'e
LlMlNALlTY
Chang'e
1
6
1
0.25
W
5
0
8
9
W
Cthulhu
Unapologic
Cthulhu
1
0
11
6.5
W
Maman Brigitte
ehhwoll
Maman Brigitte
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
25,414
45,663
Taken
50,298
38,854
Mitigated
20,967
10,046
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrandoRockstar
Morgan Le Fay
9,470
879
0
612
10,006
4,409
0
5,434
4,430
20,170
0
L
Neith
DriftyWho
Neith
6,411
2,581
0
764
11,055
4,724
0
4,825
6,104
0
19,564
W
10,473
1,961
0
4,670
14,793
16,812
406
5,383
9,258
0
26,254
W
Zhong Kui
HuyOmely
Zhong Kui
7,262
401
0
2,023
8,051
6,311
545
3,315
4,610
21,329
0
L
3,788
232
0
160
8,024
3,247
0
3,369
4,533
9,359
0
L
Ullr
2,974
729
0
768
10,047
4,112
0
5,343
4,556
0
13,087
L
Chang'e
LlMlNALlTY
Chang'e
2,771
369
1,537
1,390
11,166
4,475
0
6,754
4,190
10,336
0
W
9,232
3,861
0
1,471
3,349
1,797
7,469
727
2,622
0
44,173
W
Cthulhu
Unapologic
Cthulhu
6,773
0
828
505
9,597
9,524
442
2,400
7,119
21,660
765
W
Maman Brigitte
ehhwoll
Maman Brigitte
13,215
857
0
549
9,873
4,410
533
3,748
6,025
24,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
37,336
233
Minions Killed
137
0
Camps Cleared
0
1,107,425
Distance Traveled
888,211
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,894
789
26
3
0
203,242
0
L
Neith
7,107
711
40
4
0
166,006
0
W
Mulan
10,415
1,042
34
3
0
225,561
0
W
Zhong Kui
8,956
896
37
4
0
209,612
0
L
Janus
7,099
710
19
2
0
182,309
0
L
Ullr
7,582
758
32
3
0
181,800
4
L
Chang'e
7,654
765
20
2
0
154,854
0
W
Artemis
9,959
996
97
10
0
201,325
0
W
Cthulhu
8,752
875
31
3
0
251,352
0
W
Maman Brigitte
9,638
964
34
3
0
219,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role