Player Matchup

Da Ji
Da Ji
C IH A ID
Da Ji
Level 159
God Stats
1W - 5L
1,308 SR
Queue Stats
302W - 295L
1,486 Elo+
Solo
Vulcan
Vulcan
King ov Bats
Vulcan
Level 73
God Stats
0W - 3L
1,217 SR
Queue Stats
74W - 86L
1,449 Elo+
Party 1
Hades
Hades
OKMLilith
Hades
Level 147
God Stats
1W - 2L
1,462 SR
Queue Stats
241W - 245L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
OKMZargothrax
Ne Zha
Level 128
God Stats
3W - 5L
1,345 SR
Queue Stats
278W - 262L
1,482 Elo+
Party 1
Charon
Charon
RaulErnesto828
Charon
Level 102
God Stats
1W - 3L
1,141 SR
Queue Stats
137W - 122L
1,503 Elo+
Party 1
Team Averages
Level 122
1,295 SR
1,479 Elo+

VS

Team Averages
Level 87
1,554 SR
1,457 Elo+
Amaterasu
Amaterasu
JarlsBallin
Amaterasu
Level 77
God Stats
2W - 0L
1,715 SR
Queue Stats
123W - 125L
1,443 Elo+
Solo
Hades
Hades
Kragan
Hades
Level 126
God Stats
2W - 1L
1,562 SR
Queue Stats
308W - 296L
1,490 Elo+
Party 2
Rama
Rama
ShiroFokkusu
Rama
Level 60
God Stats
1W - 1L
1,275 SR
Queue Stats
185W - 167L
1,444 Elo+
Solo
Sobek
Sobek
ToofPickVic
Sobek
Level 53
God Stats
2W - 2L
1,486 SR
Queue Stats
58W - 83L
1,408 Elo+
Party 2
Achilles
Achilles
ZeBraFish0001
Achilles
Level 121
God Stats
2W - 0L
1,730 SR
Queue Stats
165W - 171L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C IH A ID
Da Ji
14
1 / 4 / 7
7,673
767
9,827
9,488
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
2 / 4 / 4
7,750
775
12,761
8,136
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
OKMLilith
Hades
13
1 / 7 / 4
6,972
697
6,950
12,285
7,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 6 / 3
8,767
877
17,164
12,745
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 5
8,238
824
8,573
18,480
12,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JarlsBallin
Amaterasu
16
4 / 2 / 17
8,808
881
7,099
13,277
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
Kragan
Hades
15
2 / 5 / 14
8,767
877
9,859
11,123
5,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
10 / 2 / 11
10,189
1,019
19,342
9,357
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 14
8,640
864
5,070
17,367
11,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
ZeBraFish0001
Achilles
17
9 / 2 / 11
9,988
999
13,108
20,348
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
15
Kills
26
26
Deaths
15
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Da Ji
C IH A ID
Da Ji
1
4
7
1.13
W
Amaterasu
JarlsBallin
Amaterasu
4
2
17
6.25
L
Vulcan
2
4
4
1
W
Hades
Kragan
Hades
2
5
14
1.8
L
Hades
OKMLilith
Hades
1
7
4
0.43
L
8
6
3
1.58
L
3
5
5
1.1
W
10
2
11
7.75
W
1
4
14
2
W
Achilles
ZeBraFish0001
Achilles
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,275
Damage
54,478
61,134
Taken
71,472
36,201
Mitigated
49,815
12,133
Healing
27,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
C IH A ID
Da Ji
9,827
1,754
377
1,364
9,488
5,770
0
1,987
7,315
0
16,633
W
Amaterasu
JarlsBallin
Amaterasu
7,099
2,730
1,388
4,553
13,277
13,134
510
5,981
7,296
0
9,044
L
Vulcan
12,761
5,147
814
879
8,136
4,007
327
1,274
6,528
22,255
0
W
Hades
Kragan
Hades
9,859
2,196
1,297
1,682
11,123
5,651
1,577
4,345
6,778
20,454
0
L
Hades
OKMLilith
Hades
6,950
327
364
1,141
12,285
7,189
660
2,792
9,018
11,350
0
L
17,164
3,173
495
1,092
12,745
6,664
0
3,508
8,756
0
25,203
L
8,573
931
1,611
3,996
18,480
12,571
0
5,368
12,719
12,567
966
W
19,342
15,729
192
1,981
9,357
3,603
4,045
4,210
5,147
0
33,052
W
5,070
1,027
1,438
5,486
17,367
11,050
84
7,274
10,093
13,294
0
W
Achilles
ZeBraFish0001
Achilles
13,108
2,293
950
8,203
20,348
16,377
989
5,508
14,840
0
20,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
46,392
72
Minions Killed
105
0
Camps Cleared
0
796,699
Distance Traveled
937,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,673
767
15
2
0
153,163
0
W
Amaterasu
8,808
881
8
1
0
204,416
0
L
Vulcan
7,750
775
16
2
0
175,649
0
W
Hades
8,767
877
25
3
0
155,721
0
L
Hades
6,972
697
21
2
0
143,036
0
L
Ne Zha
8,767
877
17
2
0
161,887
0
L
Charon
8,238
824
3
0
0
162,964
0
W
Rama
10,189
1,019
33
3
0
171,891
0
W
Sobek
8,640
864
22
2
0
179,501
0
W
Achilles
9,988
999
17
2
0
226,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role