Player Matchup

Ra
Ra
Anomaly_Lycn
Ra
Level 106
God Stats
3W - 2L
1,444 SR
Queue Stats
85W - 102L
1,423 Elo+
Party 1
Neith
Neith
ForgedEmpire15
Neith
Level 29
God Stats
36W - 35L
1,528 SR
Queue Stats
83W - 107L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Sway_Lycn
Gilgamesh
Level 85
God Stats
4W - 4L
1,555 SR
Queue Stats
11W - 20L
1,410 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,420 Elo+

VS

Team Averages
Level 106
1,358 SR
1,533 Elo+
Merlin
Merlin
Enexiom
Merlin
Level 108
God Stats
0W - 1L
1,181 SR
Queue Stats
3W - 1L
1,724 Elo+
Solo
Nemesis
Nemesis
Rdz psycho
Nemesis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,472 Elo+
Solo
Hercules
Hercules
felixidane
Hercules
Level 107
God Stats
16W - 36L
1,392 SR
Queue Stats
160W - 167L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
9,284
928
8,523
6,155
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 6
9,152
915
7,481
7,344
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Sway_Lycn
Gilgamesh
11
2 / 1 / 7
8,214
821
7,373
9,985
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enexiom
Merlin
12
3 / 5 / 0
8,287
829
12,625
8,618
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Rdz psycho
Nemesis
9
0 / 3 / 1
6,898
690
3,077
8,751
3,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
felixidane
Hercules
9
0 / 3 / 3
7,315
732
2,769
13,444
11,199
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Merlin
Enexiom
Merlin
3
5
0
0.6
W
4
1
6
7
L
Nemesis
Rdz psycho
Nemesis
0
3
1
0.17
W
Gilgamesh
Sway_Lycn
Gilgamesh
2
1
7
5.5
L
Hercules
felixidane
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
18,471
23,484
Taken
30,813
13,937
Mitigated
17,876
4,947
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,523
217
612
2,009
6,155
2,182
339
3,273
2,882
41,675
0
L
Merlin
Enexiom
Merlin
12,625
346
0
70
8,618
3,161
147
3,077
5,350
47,549
0
W
7,481
2,239
0
957
7,344
2,743
304
5,438
1,906
0
26,520
L
Nemesis
Rdz psycho
Nemesis
3,077
935
0
655
8,751
3,516
406
2,484
6,055
0
13,852
W
Gilgamesh
Sway_Lycn
Gilgamesh
7,373
2,180
0
1,369
9,985
9,012
423
4,421
5,564
187
21,937
L
Hercules
felixidane
Hercules
2,769
556
0
1,872
13,444
11,199
169
3,589
9,356
0
9,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
22,500
118
Minions Killed
92
0
Camps Cleared
0
587,690
Distance Traveled
588,972
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,284
928
60
6
0
206,347
0
L
Merlin
8,287
829
68
7
0
188,389
0
W
Neith
9,152
915
33
3
0
196,389
3
L
Nemesis
6,898
690
13
1
0
190,243
0
W
Gilgamesh
8,214
821
25
3
0
184,954
2
L
Hercules
7,315
732
11
1
0
210,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role