Player Matchup

Chaac
Chaac
AzureI3laze
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 107L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
L3ksun
Zhong Kui
Level 148
God Stats
3W - 0L
1,739 SR
Queue Stats
107W - 107L
1,532 Elo+
Solo
Hel
Hel
Tableleg32
Hel
Level 126
God Stats
7W - 8L
1,421 SR
Queue Stats
516W - 529L
1,493 Elo+
Solo
Skadi
Skadi
ZodOfWar
Skadi
Level 124
God Stats
1W - 0L
1,722 SR
Queue Stats
29W - 34L
1,469 Elo+
Party 1
Hercules
Hercules
mexicanironman
Hercules
Level 153
God Stats
1W - 0L
1,741 SR
Queue Stats
9W - 4L
1,476 Elo+
Party 1
Team Averages
Level 136
1,625 SR
1,496 Elo+

VS

Team Averages
Level 112
1,523 SR
1,529 Elo+
Yemoja
Yemoja
CaveBear0
Yemoja
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 277L
1,540 Elo+
Party 3
Chiron
Chiron
L3IGW00D
Chiron
Level 213
God Stats
8W - 6L
1,684 SR
Queue Stats
742W - 711L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
Palingtor
Sun Wukong
Level 123
God Stats
4W - 9L
1,429 SR
Queue Stats
640W - 610L
1,579 Elo+
Solo
Scylla
Scylla
miridevero27
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 75L
1,500 Elo+
Party 2
Neith
Neith
wrathwing15
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 15
8,368
837
12,215
12,617
16,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
L3ksun
Zhong Kui
15
4 / 1 / 16
8,852
885
11,419
10,514
9,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 0 / 14
8,756
876
7,443
11,339
4,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
ZodOfWar
Skadi
13
1 / 2 / 17
7,763
776
5,854
9,491
3,592
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
16
9 / 0 / 14
9,485
949
10,167
12,879
14,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CaveBear0
Yemoja
11
0 / 5 / 5
6,661
666
2,598
11,298
12,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
L3IGW00D
Chiron
16
2 / 1 / 5
8,256
826
19,465
8,227
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Palingtor
Sun Wukong
14
2 / 6 / 5
7,582
758
6,651
12,440
12,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
10
0 / 6 / 5
6,405
641
2,217
7,148
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 5 / 3
7,543
754
7,247
9,644
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
23
Kills
7
7
Deaths
23
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
Yemoja
CaveBear0
Yemoja
0
5
5
0.5
L
Chiron
L3IGW00D
Chiron
2
1
5
4.5
W
Zhong Kui
L3ksun
Zhong Kui
4
1
16
12
L
Sun Wukong
Palingtor
Sun Wukong
2
6
5
0.75
W
4
0
14
11
W
Skadi
ZodOfWar
Skadi
1
2
17
4.75
W
Hercules
9
0
14
16
L
Scylla
0
6
5
0.42
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,098
Damage
38,178
56,840
Taken
48,757
49,001
Mitigated
35,533
37,385
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,215
925
172
1,487
12,617
16,827
0
1,389
11,228
0
25,800
L
Yemoja
CaveBear0
Yemoja
2,598
500
1,486
690
11,298
12,034
0
3,782
7,516
6,160
0
L
Chiron
L3IGW00D
Chiron
19,465
2,240
1,023
3,139
8,227
3,967
0
3,763
4,464
0
34,762
W
Zhong Kui
L3ksun
Zhong Kui
11,419
862
669
2,062
10,514
9,142
0
762
9,752
23,733
0
L
Sun Wukong
Palingtor
Sun Wukong
6,651
487
497
1,493
12,440
12,116
0
6,156
6,284
0
13,851
W
7,443
623
12,697
8,743
11,339
4,611
331
1,488
9,851
12,759
0
W
Skadi
ZodOfWar
Skadi
5,854
1,535
302
777
9,491
3,592
917
255
9,236
0
16,644
W
Hercules
10,167
1,997
3,819
6,657
12,879
14,829
404
921
11,958
0
16,265
L
Scylla
2,217
95
0
0
7,148
2,684
0
2,374
4,774
5,051
0
L
7,247
1,473
0
973
9,644
4,732
0
2,787
6,857
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
36,447
116
Minions Killed
96
0
Camps Cleared
0
1,048,264
Distance Traveled
798,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,368
837
30
3
0
195,954
0
L
Yemoja
6,661
666
4
0
0
132,099
0
L
Chiron
8,256
826
45
5
0
176,979
0
W
Zhong Kui
8,852
885
40
4
0
212,564
0
L
Sun Wukong
7,582
758
8
1
0
170,104
0
W
Hel
8,756
876
10
1
0
209,322
0
W
Skadi
7,763
776
18
2
0
182,602
0
W
Hercules
9,485
949
18
2
0
247,822
0
L
Scylla
6,405
641
11
1
0
162,295
0
L
Neith
7,543
754
28
3
0
157,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role