Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bloodsport1335
Anubis
Level 97
God Stats
17W - 18L
1,451 SR
Queue Stats
190W - 244L
1,446 Elo+
Party 2
Ganesha
Ganesha
Chondrite
Ganesha
Level 90
God Stats
4W - 2L
1,757 SR
Queue Stats
120W - 189L
1,393 Elo+
Party 2
Arachne
Arachne
SunKingTtv
Arachne
Level 106
God Stats
22W - 15L
1,539 SR
Queue Stats
243W - 283L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
ThunderPK0
Hou Yi
Level 117
God Stats
1W - 1L
1,747 SR
Queue Stats
140W - 134L
1,525 Elo+
Party 2
Team Averages
Level 99
1,599 SR
1,467 Elo+

VS

Team Averages
Level 89
1,562 SR
1,526 Elo+
Hercules
Hercules
GIGAxBEAM
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
ModernSisyphus
Serqet
Level 137
God Stats
1W - 3L
1,228 SR
Queue Stats
26W - 17L
1,574 Elo+
Party 1
Surtr
Surtr
OutrageousPage3
Surtr
Level 128
God Stats
30W - 23L
1,555 SR
Queue Stats
144W - 133L
1,498 Elo+
Solo
Janus
Janus
ThreeNines
Janus
Level 38
God Stats
2W - 4L
1,573 SR
Queue Stats
83W - 62L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
raffika09
Zhong Kui
Level 124
God Stats
3W - 1L
1,954 SR
Queue Stats
25W - 17L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 2
6,642
554
4,220
8,454
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
7,335
611
6,435
7,486
3,192
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Chondrite
Ganesha
11
0 / 1 / 13
7,427
619
4,142
8,227
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SunKingTtv
Arachne
15
11 / 1 / 0
8,870
739
9,513
11,206
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
ThunderPK0
Hou Yi
11
7 / 0 / 4
7,525
627
9,453
7,560
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GIGAxBEAM
Hercules
9
1 / 5 / 0
5,542
462
1,625
7,989
3,540
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 5 / 2
6,044
504
5,187
12,857
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 0
7,562
630
5,245
12,130
8,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
12
1 / 3 / 0
6,582
549
8,973
7,666
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
raffika09
Zhong Kui
9
0 / 5 / 1
5,581
465
5,778
8,620
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
5
5
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
W
1
2
0
0.5
W
Ganesha
Chondrite
Ganesha
0
1
13
6.5
L
Hercules
GIGAxBEAM
Hercules
1
5
0
0.2
L
0
5
2
0.2
L
3
2
0
1.5
W
Arachne
SunKingTtv
Arachne
11
1
0
11
L
Janus
1
3
0
0.33
W
Hou Yi
ThunderPK0
Hou Yi
7
0
4
9
L
Zhong Kui
raffika09
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
26,808
42,933
Taken
49,262
21,152
Mitigated
25,882
18,819
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,220
865
192
2,340
8,454
2,901
0
5,089
3,019
41,415
0
W
6,435
80
0
4,161
7,486
3,192
0
1,634
5,637
55,479
0
W
Ganesha
Chondrite
Ganesha
4,142
979
0
2,467
8,227
6,917
528
3,627
4,556
16,134
0
L
Hercules
GIGAxBEAM
Hercules
1,625
1,016
0
335
7,989
3,540
0
2,759
5,230
0
8,312
L
5,187
763
0
308
12,857
5,171
0
1,867
10,990
0
49,993
L
5,245
2,096
0
5,017
12,130
8,582
88
6,313
5,817
212
42,735
W
Arachne
SunKingTtv
Arachne
9,513
6,160
0
5,789
11,206
5,216
0
1,215
9,134
0
69,385
L
Janus
8,973
577
0
488
7,666
2,545
0
2,595
5,071
48,890
0
W
Hou Yi
ThunderPK0
Hou Yi
9,453
4,488
0
3,870
7,560
2,926
2,481
2,383
5,177
0
56,009
L
Zhong Kui
raffika09
Zhong Kui
5,778
1,511
0
1,452
8,620
6,044
0
1,263
7,357
33,078
4,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
31,311
384
Minions Killed
340
0
Camps Cleared
0
1,167,930
Distance Traveled
1,219,867
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,642
554
74
6
0
255,125
0
W
Anubis
7,335
611
103
9
0
178,981
0
W
Ganesha
7,427
619
0
0
0
219,014
1
L
Hercules
5,542
462
9
1
0
241,392
1
L
Serqet
6,044
504
86
7
0
266,016
1
L
Surtr
7,562
630
78
7
0
234,101
3
W
Arachne
8,870
739
103
9
0
295,710
0
L
Janus
6,582
549
97
8
0
252,881
3
W
Hou Yi
7,525
627
104
9
0
219,100
0
L
Zhong Kui
5,581
465
70
6
0
225,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role