Player Matchup

Ares
Ares
A Golden Glock
Ares
Level 159
God Stats
1W - 1L
1,351 SR
Queue Stats
341W - 323L
1,681 Elo+
Party 2
Anubis
Anubis
Deimos1998
Anubis
Level 143
God Stats
4W - 1L
1,961 SR
Queue Stats
61W - 64L
1,554 Elo+
Party 2
Charybdis
Charybdis
Gyrokillr
Charybdis
Level 104
God Stats
0W - 1L
1,757 SR
Queue Stats
24W - 21L
1,582 Elo+
Party 2
Team Averages
Level 135
1,690 SR
1,606 Elo+

VS

Team Averages
Level 140
1,536 SR
1,578 Elo+
Thanatos
Thanatos
MojadoBruh
Thanatos
Level 147
God Stats
9W - 7L
1,612 SR
Queue Stats
291W - 257L
1,572 Elo+
Party 1
Ix Chel
Ix Chel
RudeBar
Ix Chel
Level 112
God Stats
18W - 15L
1,566 SR
Queue Stats
28W - 18L
1,562 Elo+
Solo
Bastet
Bastet
l2GaugeFaceLift
Bastet
Level 161
God Stats
5W - 4L
1,430 SR
Queue Stats
347W - 307L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 5
10,492
749
9,189
19,068
20,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Deimos1998
Anubis
14
5 / 9 / 6
11,937
853
11,950
16,092
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Gyrokillr
Charybdis
13
2 / 5 / 9
11,024
787
10,273
14,545
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MojadoBruh
Thanatos
15
8 / 6 / 8
12,840
917
11,032
13,545
6,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
RudeBar
Ix Chel
16
10 / 2 / 9
13,057
933
20,352
12,033
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 17
11,845
846
12,835
16,786
20,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
11
Kills
21
21
Deaths
11
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Anubis
Deimos1998
Anubis
5
9
6
0.89
L
Charybdis
Gyrokillr
Charybdis
2
5
9
1.3
W
Thanatos
MojadoBruh
Thanatos
8
6
8
2
W
Ix Chel
RudeBar
Ix Chel
10
2
9
7.25
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
44,219
49,705
Taken
42,364
35,313
Mitigated
32,766
6,974
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,189
1,202
0
1,938
19,068
20,268
40
8,276
10,792
16,717
0
L
Anubis
Deimos1998
Anubis
11,950
497
0
2,689
16,092
8,643
389
7,055
9,037
50,024
0
L
Charybdis
Gyrokillr
Charybdis
10,273
5,280
0
2,347
14,545
6,402
1,826
5,145
9,400
0
45,304
W
Thanatos
MojadoBruh
Thanatos
11,032
4,667
0
9,444
13,545
6,686
1,501
6,786
6,759
0
43,468
W
Ix Chel
RudeBar
Ix Chel
20,352
3,484
2,997
5,010
12,033
5,626
1,075
5,630
6,202
64,976
0
W
12,835
2,431
0
4,245
16,786
20,454
485
8,817
7,940
0
34,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
37,742
161
Minions Killed
155
0
Camps Cleared
0
657,349
Distance Traveled
821,208
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,492
749
13
1
0
242,176
0
L
Anubis
11,937
853
79
6
0
198,390
0
L
Charybdis
11,024
787
69
5
0
216,783
4
W
Thanatos
12,840
917
57
4
0
265,501
0
W
Ix Chel
13,057
933
73
5
0
269,020
0
W
Bastet
11,845
846
25
2
0
286,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role