Player Matchup

Izanami
Izanami
BlueCollar08
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,277 Elo+
Party 2
Khepri
Khepri
CobraKaiTheGuy
Khepri
Level 63
God Stats
38W - 25L
1,532 SR
Queue Stats
190W - 195L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Joint Rolla Jay
Baron Samedi
Level 141
God Stats
10W - 10L
1,401 SR
Queue Stats
81W - 84L
1,434 Elo+
Party 1
King Arthur
King Arthur
ThePlatinumAngel
King Arthur
Level 15
God Stats
0W - 4L
1,103 SR
Queue Stats
21W - 23L
1,323 Elo+
Party 1
Thanatos
Thanatos
TheZou11
Thanatos
Level 24
God Stats
11W - 13L
1,327 SR
Queue Stats
13W - 19L
1,277 Elo+
Party 2
Team Averages
Level 56
1,373 SR
1,348 Elo+

VS

Team Averages
Level 100
1,428 SR
1,359 Elo+
Bakasura
Bakasura
GottiHall
Bakasura
Level 149
God Stats
2W - 4L
1,278 SR
Queue Stats
136W - 117L
1,460 Elo+
Solo
Apollo
Apollo
MoonTerm
Apollo
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 42L
1,425 Elo+
Party 3
Gilgamesh
Gilgamesh
SadMorta
Gilgamesh
Level 23
God Stats
3W - 1L
1,232 SR
Queue Stats
3W - 6L
1,019 Elo+
Party 3
Freya
Freya
UN MANCO 8v
Freya
Level 127
God Stats
12W - 1L
1,735 SR
Queue Stats
786W - 761L
1,446 Elo+
Solo
Khepri
Khepri
XLoneWolfX383
Khepri
Level 113
God Stats
1W - 0L
1,393 SR
Queue Stats
37W - 36L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueCollar08
Izanami
11
1 / 4 / 0
6,454
496
2,357
11,265
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 2 / 1
6,238
480
3,871
15,170
11,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Joint Rolla Jay
Baron Samedi
12
1 / 2 / 1
6,791
522
9,824
9,819
4,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ThePlatinumAngel
King Arthur
11
0 / 3 / 0
6,882
529
5,310
15,561
13,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TheZou11
Thanatos
10
2 / 5 / 1
6,593
507
4,879
13,823
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GottiHall
Bakasura
15
3 / 1 / 2
8,188
630
6,639
13,102
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
MoonTerm
Apollo
11
3 / 1 / 6
7,308
562
9,850
5,671
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SadMorta
Gilgamesh
12
3 / 0 / 2
7,344
565
9,148
10,693
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 2
7,146
550
8,816
9,939
4,203
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 1 / 5
7,593
584
5,003
11,555
7,788
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlueCollar08
Izanami
1
4
0
0.25
L
0
2
1
0.25
W
Bakasura
GottiHall
Bakasura
3
1
2
4
L
Baron Samedi
Joint Rolla Jay
Baron Samedi
1
2
1
0.75
W
Apollo
MoonTerm
Apollo
3
1
6
6
W
Gilgamesh
SadMorta
Gilgamesh
3
0
2
4
L
King Arthur
ThePlatinumAngel
King Arthur
0
3
0
0
L
Thanatos
TheZou11
Thanatos
2
5
1
0.5
W
3
1
2
4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
39,456
65,638
Taken
50,960
39,612
Mitigated
30,179
22,971
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlueCollar08
Izanami
2,357
2,088
0
1,438
11,265
3,671
679
1,701
9,489
0
46,658
L
3,871
384
1,492
5,307
15,170
11,312
0
4,918
9,885
14,195
0
W
Bakasura
GottiHall
Bakasura
6,639
4,487
0
6,309
13,102
6,101
365
3,203
9,899
0
61,597
L
Baron Samedi
Joint Rolla Jay
Baron Samedi
9,824
733
1,252
4,258
9,819
4,997
82
3,192
6,425
56,039
0
W
Apollo
MoonTerm
Apollo
9,850
6,152
0
1,840
5,671
2,065
834
897
4,774
0
48,255
W
Gilgamesh
SadMorta
Gilgamesh
9,148
2,968
0
1,934
10,693
10,022
278
1,153
9,540
0
41,393
L
King Arthur
ThePlatinumAngel
King Arthur
5,310
1,319
0
3,222
15,561
13,753
0
1,455
12,840
0
46,633
L
Thanatos
TheZou11
Thanatos
4,879
1,208
0
6,002
13,823
5,879
0
2,368
11,262
0
46,351
W
8,816
2,913
0
4,697
9,939
4,203
340
5,000
4,939
43,706
1,923
W
5,003
612
1,397
2,417
11,555
7,788
154
3,442
8,113
23,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
37,579
305
Minions Killed
344
0
Camps Cleared
0
1,277,058
Distance Traveled
1,315,016
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,454
496
71
5
0
236,325
0
L
Khepri
6,238
480
16
1
0
260,179
0
W
Bakasura
8,188
630
118
9
0
323,966
0
L
Baron Samedi
6,791
522
85
7
0
242,988
2
W
Apollo
7,308
562
72
6
0
249,086
0
W
Gilgamesh
7,344
565
62
5
0
288,268
5
L
King Arthur
6,882
529
76
6
0
264,863
0
L
Thanatos
6,593
507
57
4
0
272,703
0
W
Freya
7,146
550
66
5
0
204,702
0
W
Khepri
7,593
584
26
2
0
248,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role