Player Matchup

Amaterasu
Amaterasu
GhostMoose23
Amaterasu
Level 109
God Stats
17W - 16L
1,500 SR
Queue Stats
150W - 151L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
Lehamm
Kuzenbo
Level 149
God Stats
1W - 0L
1,833 SR
Queue Stats
26W - 33L
1,441 Elo+
Party 2
Hera
Hera
MumbIe
Hera
Level 23
God Stats
3W - 4L
1,556 SR
Queue Stats
21W - 22L
1,483 Elo+
Party 2
Hercules
Hercules
jakerh09
Hercules
Level 110
God Stats
27W - 21L
1,552 SR
Queue Stats
519W - 487L
1,483 Elo+
Solo
Sol
Sol
lazyleeprocon
Sol
Level 138
God Stats
2W - 0L
1,698 SR
Queue Stats
24W - 23L
1,498 Elo+
Party 2
Team Averages
Level 106
1,628 SR
1,462 Elo+

VS

Team Averages
Level 34
1,549 SR
1,408 Elo+
Amaterasu
Amaterasu
GabrilPrime2
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
MaxingLantern
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ocilot
Cerberus
Level 3
God Stats
2W - 1L
1,754 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
OrientBow
Ishtar
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Scylla
Scylla
SPACE-CASE-ACE
Scylla
Level 89
God Stats
6W - 10L
1,490 SR
Queue Stats
108W - 91L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GhostMoose23
Amaterasu
14
3 / 2 / 5
8,725
582
6,431
13,608
12,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Lehamm
Kuzenbo
13
2 / 0 / 17
9,002
600
7,062
12,189
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
MumbIe
Hera
13
2 / 1 / 6
8,507
567
4,912
5,545
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
jakerh09
Hercules
16
6 / 1 / 4
10,017
668
8,751
11,445
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
13 / 0 / 7
10,139
676
22,945
9,844
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GabrilPrime2
Amaterasu
12
1 / 4 / 1
6,915
461
5,931
21,398
10,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
0 / 8 / 0
6,159
411
3,195
15,932
10,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Ocilot
Cerberus
11
1 / 3 / 1
6,621
441
6,787
14,826
16,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
OrientBow
Ishtar
9
0 / 8 / 0
6,151
410
4,353
12,971
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 3 / 0
7,790
519
7,650
7,213
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
26
Kills
4
4
Deaths
26
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GabrilPrime2
Amaterasu
1
4
1
0.38
W
Amaterasu
GhostMoose23
Amaterasu
3
2
5
2.75
W
Kuzenbo
Lehamm
Kuzenbo
2
0
17
10.5
L
Cthulhu
0
8
0
0
W
Hera
MumbIe
Hera
2
1
6
5
L
Cerberus
Ocilot
Cerberus
1
3
1
0.5
L
Ishtar
OrientBow
Ishtar
0
8
0
0
L
2
3
0
0.67
W
Hercules
jakerh09
Hercules
6
1
4
8
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
27,916
52,631
Taken
72,340
42,815
Mitigated
45,017
18,048
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GabrilPrime2
Amaterasu
5,931
3,376
0
2,304
21,398
10,119
0
8,928
12,470
0
54,494
W
Amaterasu
GhostMoose23
Amaterasu
6,431
3,064
0
4,374
13,608
12,060
505
7,628
5,980
0
45,442
W
Kuzenbo
Lehamm
Kuzenbo
7,062
3,440
0
2,996
12,189
17,754
189
3,037
9,152
20,532
0
L
Cthulhu
3,195
335
1,115
966
15,932
10,385
0
10,186
5,746
18,888
0
W
Hera
MumbIe
Hera
4,912
942
0
1,435
5,545
2,345
762
3,068
2,477
52,981
0
L
Cerberus
Ocilot
Cerberus
6,787
1,245
0
3,337
14,826
16,716
0
3,130
11,696
35,185
0
L
Ishtar
OrientBow
Ishtar
4,353
2,908
0
777
12,971
5,151
96
8,585
4,386
0
31,815
L
7,650
945
0
1,949
7,213
2,646
0
3,707
3,506
61,885
0
W
Hercules
jakerh09
Hercules
8,751
4,805
0
3,232
11,445
6,543
0
2,156
9,289
0
98,613
W
22,945
11,358
0
6,011
9,844
4,113
3,130
2,807
7,037
95,608
11,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
33,636
436
Minions Killed
372
0
Camps Cleared
0
1,532,608
Distance Traveled
1,466,254
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,915
461
74
5
0
326,384
0
W
Amaterasu
8,725
582
60
4
0
266,693
6
W
Kuzenbo
9,002
600
18
1
0
326,663
5
L
Cthulhu
6,159
411
22
1
0
250,041
0
W
Hera
8,507
567
88
6
0
311,925
0
L
Cerberus
6,621
441
105
7
0
310,530
0
L
Ishtar
6,151
410
59
4
0
278,327
0
L
Scylla
7,790
519
112
7
0
300,972
4
W
Hercules
10,017
668
136
9
0
325,015
1
W
Sol
10,139
676
134
9
0
302,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role