Player Matchup

Horus
Horus
BrownBearD20
Horus
Level 132
God Stats
30W - 11L
1,724 SR
Queue Stats
674W - 478L
1,620 Elo+
Party 1
Medusa
Medusa
Obbyerto
Medusa
Level 98
God Stats
133W - 78L
1,799 SR
Queue Stats
415W - 283L
1,630 Elo+
Party 1
Arachne
Arachne
PillsburySunset
Arachne
Level 142
God Stats
11W - 10L
1,587 SR
Queue Stats
518W - 356L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
Villegas207194
Kukulkan
Level 162
God Stats
27W - 21L
1,646 SR
Queue Stats
368W - 378L
1,440 Elo+
Solo
Martichoras
Martichoras
lovecraft410
Martichoras
Level 114
God Stats
7W - 5L
1,622 SR
Queue Stats
317W - 212L
1,627 Elo+
Party 1
Team Averages
Level 130
1,676 SR
1,589 Elo+

VS

Team Averages
Level 115
1,495 SR
1,603 Elo+
Ne Zha
Ne Zha
BNDOBSON
Ne Zha
Level 219
God Stats
9W - 10L
1,271 SR
Queue Stats
119W - 124L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
FloosieTheBeast
Gilgamesh
Level 127
God Stats
0W - 1L
1,643 SR
Queue Stats
26W - 23L
1,605 Elo+
Party 3
Freya
Freya
Hirover4
Freya
Level 65
God Stats
3W - 3L
1,561 SR
Queue Stats
14W - 17L
1,566 Elo+
Party 3
Ra
Ra
MOTA619
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,754 Elo+
Party 3
Ymir
Ymir
Stumpman007
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,637
876
4,659
12,242
11,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
Obbyerto
Medusa
16
4 / 4 / 5
9,504
864
13,739
11,196
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 3 / 4
9,184
835
6,538
9,824
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
19
2 / 0 / 7
10,928
993
12,651
6,746
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
lovecraft410
Martichoras
15
1 / 2 / 6
8,638
785
8,766
8,913
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BNDOBSON
Ne Zha
15
3 / 4 / 4
9,022
820
10,218
12,943
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
FloosieTheBeast
Gilgamesh
15
1 / 2 / 5
8,693
790
5,801
14,311
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Hirover4
Freya
15
4 / 1 / 4
9,209
837
13,968
10,163
3,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 3
7,715
701
1,727
6,390
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 4
9,045
822
9,484
13,801
14,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
14
Kills
11
11
Deaths
14
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BNDOBSON
Ne Zha
3
4
4
1.25
W
2
2
10
3.5
L
Gilgamesh
FloosieTheBeast
Gilgamesh
1
2
5
1.75
L
Freya
Hirover4
Freya
4
1
4
6
L
0
5
3
0.3
W
Medusa
Obbyerto
Medusa
4
4
5
1.63
W
5
3
4
2.33
L
3
2
4
2.5
W
Kukulkan
2
0
7
5.5
W
Martichoras
lovecraft410
Martichoras
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
41,198
48,921
Taken
57,608
30,118
Mitigated
41,755
9,925
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BNDOBSON
Ne Zha
10,218
1,003
0
587
12,943
6,089
0
5,287
7,656
0
35,561
W
4,659
1,379
3,378
3,339
12,242
11,065
24
5,562
6,238
0
6,925
L
Gilgamesh
FloosieTheBeast
Gilgamesh
5,801
943
0
749
14,311
15,231
0
2,997
11,314
0
25,666
L
Freya
Hirover4
Freya
13,968
3,755
0
3,667
10,163
3,977
0
812
9,351
36,229
0
L
1,727
365
120
0
6,390
2,418
0
994
5,396
11,070
0
W
Medusa
Obbyerto
Medusa
13,739
6,288
0
250
11,196
5,746
0
7,680
3,167
0
32,768
W
6,538
4,632
0
1,518
9,824
5,806
0
3,863
5,550
0
16,810
L
9,484
772
0
2,835
13,801
14,040
0
2,561
11,240
22,667
0
W
Kukulkan
12,651
803
0
784
6,746
3,645
232
2,452
4,095
65,583
0
W
Martichoras
lovecraft410
Martichoras
8,766
2,738
0
656
8,913
3,856
468
4,592
4,093
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
43,684
246
Minions Killed
214
0
Camps Cleared
0
1,212,344
Distance Traveled
1,070,515
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,022
820
56
5
0
237,461
0
W
Horus
9,637
876
5
0
0
249,368
0
L
Gilgamesh
8,693
790
48
4
0
228,287
0
L
Freya
9,209
837
47
4
0
221,761
0
L
Ra
7,715
701
21
2
0
162,279
0
W
Medusa
9,504
864
50
5
0
228,378
0
W
Arachne
9,184
835
16
1
0
239,275
5
L
Ymir
9,045
822
42
4
0
220,727
0
W
Kukulkan
10,928
993
134
12
0
261,180
6
W
Martichoras
8,638
785
41
4
0
234,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role