Player Matchup

Artio
Artio
BobaLord
Artio
Level 129
God Stats
1W - 4L
1,458 SR
Queue Stats
169W - 305L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
BossKK691
Baron Samedi
Level 128
God Stats
7W - 10L
1,573 SR
Queue Stats
231W - 415L
1,323 Elo+
Party 2
Scylla
Scylla
BubbleTeaSensei-
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 278L
1,315 Elo+
Party 2
Artemis
Artemis
Mtcr96
Artemis
Level 119
God Stats
45W - 54L
1,529 SR
Queue Stats
102W - 202L
1,302 Elo+
Party 2
Ne Zha
Ne Zha
Rastapati
Ne Zha
Level 124
God Stats
5W - 13L
1,391 SR
Queue Stats
167W - 295L
1,343 Elo+
Party 2
Team Averages
Level 116
1,490 SR
1,322 Elo+

VS

Team Averages
Level 151
1,529 SR
1,503 Elo+
Medusa
Medusa
AlexisC55
Medusa
Level 126
God Stats
2W - 2L
1,671 SR
Queue Stats
28W - 26L
1,490 Elo+
Solo
Shiva
Shiva
Hoheppa
Shiva
Level 170
God Stats
1W - 0L
1,250 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 1
Pele
Pele
JUMPINJMART
Pele
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,643 Elo+
Party 3
Janus
Janus
SneakyWoIf
Janus
Level 157
God Stats
6W - 2L
1,613 SR
Queue Stats
36W - 27L
1,558 Elo+
Party 3
Cabrakan
Cabrakan
XxGHOSTxMAST3RxX
Cabrakan
Level 149
God Stats
1W - 0L
1,610 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BobaLord
Artio
14
1 / 3 / 1
8,044
804
4,847
15,231
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
BossKK691
Baron Samedi
13
0 / 6 / 2
7,244
724
4,981
9,676
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
7,353
735
2,236
8,965
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Mtcr96
Artemis
13
1 / 4 / 0
7,372
737
8,170
11,381
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
Rastapati
Ne Zha
13
1 / 5 / 1
7,509
751
9,790
11,603
5,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexisC55
Medusa
15
2 / 0 / 4
8,061
806
5,363
7,313
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Hoheppa
Shiva
16
6 / 0 / 10
9,082
908
10,786
11,320
13,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 2 / 6
8,809
881
8,285
10,073
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
16
4 / 1 / 14
9,083
908
16,250
5,539
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 7
9,256
926
7,960
13,304
18,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
22
22
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlexisC55
Medusa
2
0
4
4
L
Artio
BobaLord
Artio
1
3
1
0.5
L
Baron Samedi
BossKK691
Baron Samedi
0
6
2
0.17
L
0
4
0
0
W
Shiva
Hoheppa
Shiva
6
0
10
11
W
5
2
6
4
L
Artemis
Mtcr96
Artemis
1
4
0
0.25
L
Ne Zha
Rastapati
Ne Zha
1
5
1
0.3
W
Janus
4
1
14
11
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
48,644
56,856
Taken
47,549
30,531
Mitigated
41,633
11,272
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlexisC55
Medusa
5,363
1,667
0
500
7,313
2,866
392
937
6,376
0
37,965
L
Artio
BobaLord
Artio
4,847
436
393
3,990
15,231
13,021
0
6,352
8,879
11,539
275
L
Baron Samedi
BossKK691
Baron Samedi
4,981
361
522
1,439
9,676
4,346
0
5,143
4,533
17,216
0
L
2,236
635
0
910
8,965
2,976
0
3,986
4,979
17,118
0
W
Shiva
Hoheppa
Shiva
10,786
1,669
1,409
3,121
11,320
13,316
117
3,433
7,887
26
22,452
W
8,285
2,801
0
447
10,073
4,475
0
1,482
8,591
0
27,335
L
Artemis
Mtcr96
Artemis
8,170
3,354
0
1,260
11,381
4,583
0
4,944
6,437
0
23,702
L
Ne Zha
Rastapati
Ne Zha
9,790
1,792
0
2,758
11,603
5,605
0
3,811
7,792
0
21,185
W
Janus
16,250
1,392
0
345
5,539
2,257
310
1,847
3,692
39,712
0
W
7,960
1,261
306
2,455
13,304
18,719
59
4,090
9,214
12,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
44,291
136
Minions Killed
198
0
Camps Cleared
0
897,711
Distance Traveled
1,054,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,061
806
54
5
0
190,330
0
L
Artio
8,044
804
7
1
0
213,940
0
L
Baron Samedi
7,244
724
22
2
0
162,241
0
L
Scylla
7,353
735
41
4
0
168,860
0
W
Shiva
9,082
908
25
3
0
229,308
0
W
Pele
8,809
881
42
4
0
224,868
0
L
Artemis
7,372
737
39
4
0
166,462
0
L
Ne Zha
7,509
751
27
3
0
186,208
0
W
Janus
9,083
908
69
7
0
208,860
0
W
Cabrakan
9,256
926
8
1
0
200,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role