Player Matchup

Ullr
Ullr
MaidènHeaven
Ullr
Level 120
God Stats
7W - 11L
1,359 SR
Queue Stats
289W - 256L
1,513 Elo+
Party 2
King Arthur
King Arthur
PartySniper98
King Arthur
Level 108
God Stats
28W - 22L
1,609 SR
Queue Stats
242W - 208L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
TewlySanchez
Kukulkan
Level 154
God Stats
14W - 6L
1,715 SR
Queue Stats
91W - 94L
1,557 Elo+
Party 2
Hun Batz
Hun Batz
grîlz
Hun Batz
Level 128
God Stats
2W - 1L
1,316 SR
Queue Stats
36W - 29L
1,558 Elo+
Party 2
Ganesha
Ganesha
pintsizedbrute
Ganesha
Level 59
God Stats
9W - 4L
1,694 SR
Queue Stats
82W - 75L
1,533 Elo+
Party 2
Team Averages
Level 114
1,538 SR
1,542 Elo+

VS

Team Averages
Level 117
1,626 SR
1,568 Elo+
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Gravesss
Kali
Level 110
God Stats
3W - 4L
1,625 SR
Queue Stats
185W - 150L
1,652 Elo+
Solo
Sylvanus
Sylvanus
KDubs79
Sylvanus
Level 110
God Stats
106W - 77L
1,619 SR
Queue Stats
209W - 170L
1,572 Elo+
Party 1
King Arthur
King Arthur
Kevin2302
King Arthur
Level 103
God Stats
8W - 8L
1,591 SR
Queue Stats
242W - 226L
1,516 Elo+
Solo
Medusa
Medusa
Pure101
Medusa
Level 148
God Stats
20W - 9L
1,795 SR
Queue Stats
376W - 296L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,552
555
5,305
6,536
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
PartySniper98
King Arthur
11
1 / 0 / 0
6,423
642
5,348
7,341
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TewlySanchez
Kukulkan
12
4 / 0 / 1
6,997
700
6,166
3,069
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
grîlz
Hun Batz
11
2 / 0 / 4
6,054
605
2,413
6,110
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 0 / 5
5,389
539
1,369
6,684
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,400
540
1,904
4,920
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
8
0 / 3 / 0
4,694
469
2,236
9,173
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
KDubs79
Sylvanus
9
0 / 2 / 1
5,169
517
2,863
6,744
4,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Kevin2302
King Arthur
10
0 / 1 / 0
5,398
540
3,617
9,481
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Pure101
Medusa
10
2 / 1 / 0
5,793
579
5,294
7,496
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Kali
0
3
0
0
L
Sylvanus
KDubs79
Sylvanus
0
2
1
0.25
L
King Arthur
Kevin2302
King Arthur
0
1
0
0
W
2
2
1
1.25
W
King Arthur
PartySniper98
King Arthur
1
0
0
1
L
Medusa
Pure101
Medusa
2
1
0
2
W
Kukulkan
TewlySanchez
Kukulkan
4
0
1
4.5
W
Hun Batz
grîlz
Hun Batz
2
0
4
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
15,914
29,740
Taken
37,814
15,091
Mitigated
19,388
11,560
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,904
225
0
946
4,920
1,798
0
2,629
2,291
46,101
0
L
Kali
2,236
923
0
2,325
9,173
3,600
0
1,969
7,204
0
36,289
L
Sylvanus
KDubs79
Sylvanus
2,863
948
1,705
1,580
6,744
4,235
0
2,444
4,300
16,023
0
L
King Arthur
Kevin2302
King Arthur
3,617
396
0
1,697
9,481
7,156
0
0
9,481
0
37,528
W
5,305
2,908
0
2,072
6,536
2,380
0
625
5,911
0
38,497
W
King Arthur
PartySniper98
King Arthur
5,348
512
0
2,050
7,341
5,752
0
0
7,341
0
49,718
L
Medusa
Pure101
Medusa
5,294
2,987
0
4,331
7,496
2,599
0
493
7,003
0
43,006
W
Kukulkan
TewlySanchez
Kukulkan
6,166
662
0
1,311
3,069
1,084
0
606
2,415
51,239
0
W
Hun Batz
grîlz
Hun Batz
2,413
1,125
0
3,962
6,110
2,074
0
991
5,043
0
42,278
W
1,369
120
0
2,165
6,684
3,801
0
2,361
4,263
11,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
26,454
332
Minions Killed
326
0
Camps Cleared
0
1,046,964
Distance Traveled
961,907
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,400
540
101
10
0
207,242
2
L
Kali
4,694
469
60
6
0
201,119
1
L
Sylvanus
5,169
517
29
3
0
180,086
0
L
King Arthur
5,398
540
65
7
0
203,152
0
W
Ullr
5,552
555
71
7
0
186,971
2
W
King Arthur
6,423
642
78
8
0
208,049
0
L
Medusa
5,793
579
71
7
0
170,308
2
W
Kukulkan
6,997
700
108
11
0
194,906
3
W
Hun Batz
6,054
605
75
8
0
248,649
0
W
Ganesha
5,389
539
0
0
0
208,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role