Player Matchup

Medusa
Medusa
Axefang
Medusa
Level 83
God Stats
60W - 65L
1,457 SR
Queue Stats
70W - 100L
1,298 Elo+
Party 2
Thor
Thor
Lord-King-Bear
Thor
Level 115
God Stats
21W - 24L
1,171 SR
Queue Stats
84W - 109L
1,316 Elo+
Party 2
Janus
Janus
SirDerek69
Janus
Level 123
God Stats
8W - 15L
1,368 SR
Queue Stats
91W - 115L
1,318 Elo+
Party 2
Team Averages
Level 107
1,332 SR
1,311 Elo+

VS

Team Averages
Level 68
1,636 SR
1,368 Elo+
Ah Puch
Ah Puch
Ezkill1989
Ah Puch
Level 84
God Stats
17W - 11L
1,565 SR
Queue Stats
283W - 265L
1,340 Elo+
Party 1
Chaac
Chaac
RobustBerry6334
Chaac
Level 79
God Stats
52W - 45L
1,486 SR
Queue Stats
262W - 253L
1,348 Elo+
Party 1
Chernobog
Chernobog
kingdemonic10
Chernobog
Level 42
God Stats
2W - 0L
1,858 SR
Queue Stats
11W - 16L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axefang
Medusa
15
1 / 5 / 2
11,647
685
9,824
16,593
7,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

2
0 / 0 / 0
7,580
446
0
404
52
Janus
17
3 / 2 / 0
12,678
746
12,532
19,390
8,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ezkill1989
Ah Puch
18
2 / 1 / 5
13,340
785
14,506
11,641
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 3
13,206
777
13,975
19,831
17,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
kingdemonic10
Chernobog
14
1 / 2 / 4
11,893
700
5,335
11,470
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
7
7
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Axefang
Medusa
1
5
2
0.4
W
Ah Puch
Ezkill1989
Ah Puch
2
1
5
4.5
L
0
0
0
0
W
4
1
3
5.5
L
Janus
3
2
0
1.5
W
Chernobog
kingdemonic10
Chernobog
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
33,816
36,387
Taken
42,942
16,397
Mitigated
26,098
10,244
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Axefang
Medusa
9,824
3,200
177
3,183
16,593
7,410
0
7,189
9,404
0
45,138
W
Ah Puch
Ezkill1989
Ah Puch
14,506
313
0
4,350
11,641
4,796
656
3,243
8,398
72,297
0
L
0
0
0
0
404
52
0
404
0
0
0
W
13,975
2,756
0
6,290
19,831
17,040
677
5,950
13,881
0
57,055
L
Janus
12,532
748
288
6,596
19,390
8,935
0
7,277
12,113
78,965
0
W
Chernobog
kingdemonic10
Chernobog
5,335
1,741
0
1,329
11,470
4,262
968
4,130
7,340
0
49,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
38,439
179
Minions Killed
217
0
Camps Cleared
0
604,638
Distance Traveled
936,702
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,647
685
68
4
0
301,007
0
W
Ah Puch
13,340
785
86
5
0
310,372
4
L
Thor
7,580
446
0
0
0
0
0
W
Chaac
13,206
777
68
4
0
347,387
4
L
Janus
12,678
746
111
7
0
303,631
1
W
Chernobog
11,893
700
63
4
0
278,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role