Player Matchup

Izanami
Izanami
Cool Views
Izanami
Level 93
God Stats
0W - 2L
1,402 SR
Queue Stats
46W - 41L
1,547 Elo+
Party 3
Ao Kuang
Ao Kuang
MerkinMorrison
Ao Kuang
Level 148
God Stats
0W - 4L
1,114 SR
Queue Stats
307W - 265L
1,564 Elo+
Party 3
Zhong Kui
Zhong Kui
NovaExpress89
Zhong Kui
Level 127
God Stats
7W - 7L
1,578 SR
Queue Stats
329W - 313L
1,472 Elo+
Party 2
Camazotz
Camazotz
TheDoomoDumbDip
Camazotz
Level 159
God Stats
11W - 7L
1,763 SR
Queue Stats
959W - 908L
1,475 Elo+
Solo
Nox
Nox
ok0kok
Nox
Level 197
God Stats
1W - 4L
1,290 SR
Queue Stats
286W - 283L
1,470 Elo+
Party 2
Team Averages
Level 145
1,430 SR
1,505 Elo+

VS

Team Averages
Level 131
1,357 SR
1,485 Elo+
Ah Puch
Ah Puch
Bulvox drums
Ah Puch
Level 174
God Stats
4W - 2L
1,559 SR
Queue Stats
314W - 337L
1,480 Elo+
Solo
Charon
Charon
Jerso0n
Charon
Level 87
God Stats
2W - 1L
1,476 SR
Queue Stats
82W - 96L
1,481 Elo+
Party 1
Thoth
Thoth
Loviele
Thoth
Level 158
God Stats
2W - 7L
1,091 SR
Queue Stats
226W - 229L
1,468 Elo+
Solo
Ravana
Ravana
ShNoakes
Ravana
Level 119
God Stats
1W - 1L
1,292 SR
Queue Stats
560W - 531L
1,511 Elo+
Solo
Skadi
Skadi
xXTuneer-_
Skadi
Level 117
God Stats
2W - 2L
1,369 SR
Queue Stats
93W - 98L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cool Views
Izanami
1
0 / 0 / 0
4,592
242
0
228
72
Ao Kuang
19
6 / 7 / 1
10,889
573
14,206
23,080
23,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
NovaExpress89
Zhong Kui
20
1 / 4 / 5
11,590
610
18,745
20,272
16,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
18
4 / 5 / 4
10,266
540
14,774
23,426
14,408
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
ok0kok
Nox
20
1 / 3 / 6
11,706
616
7,180
13,383
7,694
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bulvox drums
Ah Puch
20
1 / 1 / 16
12,550
661
20,214
11,968
6,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Jerso0n
Charon
20
1 / 3 / 10
12,785
673
6,277
14,354
17,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Loviele
Thoth
20
8 / 2 / 7
13,803
726
17,117
14,364
7,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
ShNoakes
Ravana
18
3 / 4 / 8
11,955
629
9,384
19,072
23,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Skadi
20
6 / 3 / 10
13,402
705
18,610
12,517
5,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
12
Kills
19
19
Deaths
13
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bulvox drums
Ah Puch
1
1
16
9
L
Izanami
Cool Views
Izanami
0
0
0
0
W
Charon
Jerso0n
Charon
1
3
10
2
W
Thoth
Loviele
Thoth
8
2
7
5.75
L
Ao Kuang
6
7
1
0.93
L
Zhong Kui
NovaExpress89
Zhong Kui
1
4
5
0.88
W
Ravana
ShNoakes
Ravana
3
4
8
1.75
L
Camazotz
4
5
4
1.2
L
Nox
ok0kok
Nox
1
3
6
1.33
W
Skadi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
71,602
80,389
Taken
72,275
62,302
Mitigated
61,811
29,443
Healing
25,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bulvox drums
Ah Puch
20,214
1,639
0
3,733
11,968
6,882
704
5,622
6,214
42,482
0
L
Izanami
Cool Views
Izanami
0
0
0
0
228
72
0
228
0
0
0
W
Charon
Jerso0n
Charon
6,277
363
524
1,878
14,354
17,602
371
6,606
7,696
17,026
0
W
Thoth
Loviele
Thoth
17,117
1,186
2,523
3,663
14,364
7,644
2,370
9,168
5,042
55,373
0
L
Ao Kuang
14,206
2,721
850
5,338
23,080
23,800
0
10,312
12,768
24,117
0
L
Zhong Kui
NovaExpress89
Zhong Kui
18,745
444
997
10,180
20,272
16,328
0
11,935
8,337
47,611
0
W
Ravana
ShNoakes
Ravana
9,384
1,234
3,714
3,717
19,072
23,690
375
9,315
9,482
0
21,715
L
Camazotz
14,774
1,212
1,229
8,899
23,426
14,408
0
12,041
11,385
0
26,868
L
Nox
ok0kok
Nox
7,180
569
669
1,281
13,383
7,694
0
9,092
4,291
35,546
0
W
Skadi
18,610
7,848
2,212
3,679
12,517
5,993
4,186
8,524
3,710
0
38,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
64,495
180
Minions Killed
214
0
Camps Cleared
0
1,267,540
Distance Traveled
1,711,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,550
661
58
3
0
360,003
0
L
Izanami
4,592
242
0
0
0
180
0
W
Charon
12,785
673
16
1
0
331,517
0
W
Thoth
13,803
726
63
3
0
329,497
0
L
Ao Kuang
10,889
573
30
2
0
312,515
0
L
Zhong Kui
11,590
610
72
4
0
340,031
0
W
Ravana
11,955
629
28
1
0
332,638
0
L
Camazotz
10,266
540
12
1
0
324,163
0
L
Nox
11,706
616
66
3
0
290,651
0
W
Skadi
13,402
705
49
3
0
357,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role