Player Matchup

Bacchus
Bacchus
EarnedAllDay
Bacchus
Level 47
God Stats
25W - 26L
1,454 SR
Queue Stats
101W - 149L
1,211 Elo+
Party 1
Loki
Loki
RestrictedArc
Loki
Level 49
God Stats
2W - 5L
1,376 SR
Queue Stats
186W - 233L
1,193 Elo+
Party 1
The Morrigan
The Morrigan
Yue4riah
The Morrigan
Level 40
God Stats
1W - 4L
1,300 SR
Queue Stats
94W - 142L
1,186 Elo+
Party 1
Team Averages
Level 45
1,377 SR
1,197 Elo+

VS

Team Averages
Level 97
1,467 SR
1,642 Elo+
Merlin
Merlin
Little Munchie
Merlin
Level 168
God Stats
2W - 0L
1,456 SR
Queue Stats
20W - 13L
1,910 Elo+
Party 2
Lancelot
Lancelot
Moose Boyw0nder
Lancelot
Level 106
God Stats
1W - 0L
1,545 SR
Queue Stats
21W - 12L
1,514 Elo+
Party 2
Hachiman
Hachiman
NmBurns
Hachiman
Level 17
God Stats
2W - 0L
1,401 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EarnedAllDay
Bacchus
8
1 / 6 / 0
6,286
698
3,980
14,095
11,644
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 8 / 1
6,152
684
2,947
10,115
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Yue4riah
The Morrigan
8
0 / 7 / 1
6,446
716
4,084
9,863
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 10
9,641
1,071
11,128
6,316
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lancelot
11
5 / 1 / 16
8,856
984
5,845
8,646
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
NmBurns
Hachiman
12
6 / 0 / 15
9,251
1,028
13,192
4,982
1,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
1
Kills
21
21
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EarnedAllDay
Bacchus
1
6
0
0.17
W
10
0
10
15
W
Lancelot
5
1
16
13
W
Hachiman
NmBurns
Hachiman
6
0
15
13.5
L
0
8
1
0.06
L
The Morrigan
Yue4riah
The Morrigan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,011
Damage
30,165
34,073
Taken
19,944
19,118
Mitigated
11,182
1,575
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EarnedAllDay
Bacchus
3,980
135
0
428
14,095
11,644
0
3,848
9,970
9,886
0
W
11,128
677
0
686
6,316
2,541
462
2,242
3,986
49,873
0
W
Lancelot
5,845
797
0
0
8,646
6,784
219
3,268
5,244
0
18,951
W
Hachiman
NmBurns
Hachiman
13,192
10,321
0
500
4,982
1,857
1,836
2,731
2,169
0
34,208
L
2,947
804
0
770
10,115
4,367
0
2,530
7,394
0
11,077
L
The Morrigan
Yue4riah
The Morrigan
4,084
1,287
96
281
9,863
3,107
0
4,144
5,473
22,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,884
Gold Earned
27,748
54
Minions Killed
132
0
Camps Cleared
0
421,871
Distance Traveled
522,803
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,286
698
4
0
0
157,475
2
W
Merlin
9,641
1,071
70
8
0
166,731
0
W
Lancelot
8,856
984
21
2
0
186,396
0
W
Hachiman
9,251
1,028
41
5
0
169,676
0
L
Loki
6,152
684
12
1
0
138,312
0
L
The Morrigan
6,446
716
38
4
0
126,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role