Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BAGS_AND_BEERS
Danzaburou
Level 61
God Stats
1W - 0L
1,479 SR
Queue Stats
23W - 24L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
HereNoCash
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 258L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
MiruMats
Ah Puch
Level 139
God Stats
7W - 7L
1,720 SR
Queue Stats
229W - 216L
1,447 Elo+
Solo
Bellona
Bellona
Nighthawk217
Bellona
Level 141
God Stats
6W - 1L
1,614 SR
Queue Stats
57W - 28L
1,631 Elo+
Solo
Team Averages
Level 129
1,563 SR
1,509 Elo+

VS

Team Averages
Level 122
1,531 SR
1,475 Elo+
Anubis
Anubis
Aetherns
Anubis
Level 154
God Stats
20W - 25L
1,505 SR
Queue Stats
403W - 415L
1,505 Elo+
Party 1
Fenrir
Fenrir
Alchemistical
Fenrir
Level 87
God Stats
5W - 9L
1,480 SR
Queue Stats
122W - 138L
1,411 Elo+
Solo
Bellona
Bellona
Blankll162
Bellona
Level 28
God Stats
3W - 6L
1,450 SR
Queue Stats
109W - 102L
1,504 Elo+
Party 1
Thor
Thor
JaviSoSuavey
Thor
Level 187
God Stats
13W - 6L
1,498 SR
Queue Stats
339W - 315L
1,476 Elo+
Solo
Vulcan
Vulcan
Vodo-Cris
Vulcan
Level 156
God Stats
35W - 16L
1,725 SR
Queue Stats
234W - 219L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 0 / 1
6,727
673
3,017
8,574
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BAGS_AND_BEERS
Danzaburou
8
0 / 1 / 2
5,173
517
1,863
4,841
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
HereNoCash
Aphrodite
8
0 / 2 / 2
4,971
497
1,137
5,833
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
MiruMats
Ah Puch
11
4 / 0 / 0
6,574
657
4,498
2,721
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Nighthawk217
Bellona
11
2 / 1 / 2
6,638
664
5,108
7,783
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aetherns
Anubis
7
2 / 3 / 0
5,125
513
3,317
5,683
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,254
525
2,839
8,474
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Blankll162
Bellona
11
1 / 0 / 1
5,974
597
4,554
5,702
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
4,244
424
296
2,869
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Vodo-Cris
Vulcan
11
1 / 4 / 0
5,773
577
2,833
5,720
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
1
4.5
L
Anubis
Aetherns
Anubis
2
3
0
0.67
L
0
3
1
0.17
W
Danzaburou
BAGS_AND_BEERS
Danzaburou
0
1
2
1
L
Bellona
Blankll162
Bellona
1
0
1
1.5
W
Aphrodite
HereNoCash
Aphrodite
0
2
2
0.5
L
0
0
0
0
W
Ah Puch
MiruMats
Ah Puch
4
0
0
4
W
Bellona
Nighthawk217
Bellona
2
1
2
3
L
Vulcan
Vodo-Cris
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
13,839
29,752
Taken
28,448
13,671
Mitigated
13,206
10,524
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,017
752
0
1,699
8,574
3,618
0
968
7,556
0
57,703
L
Anubis
Aetherns
Anubis
3,317
327
0
1,932
5,683
2,960
0
367
5,316
21,457
0
L
2,839
393
0
1,119
8,474
3,869
0
4,000
4,474
0
26,126
W
Danzaburou
BAGS_AND_BEERS
Danzaburou
1,863
960
0
1,978
4,841
1,791
0
755
4,086
0
31,264
L
Bellona
Blankll162
Bellona
4,554
2,408
0
2,473
5,702
3,641
0
603
5,099
0
44,252
W
Aphrodite
HereNoCash
Aphrodite
1,137
138
604
2,596
5,833
3,090
0
2,172
3,661
12,887
0
L
296
115
0
420
2,869
885
0
0
2,869
0
16,400
W
Ah Puch
MiruMats
Ah Puch
4,498
97
0
1,490
2,721
892
0
0
2,529
37,975
0
W
Bellona
Nighthawk217
Bellona
5,108
1,086
0
2,157
7,783
4,280
0
2,026
5,536
0
49,594
L
Vulcan
Vodo-Cris
Vulcan
2,833
1,192
0
320
5,720
1,851
0
665
5,055
36,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
26,370
307
Minions Killed
305
0
Camps Cleared
0
1,033,295
Distance Traveled
858,338
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,727
673
82
8
0
235,549
1
L
Anubis
5,125
513
37
4
0
151,346
0
L
Fenrir
5,254
525
56
6
0
176,454
0
W
Danzaburou
5,173
517
49
5
0
186,637
0
L
Bellona
5,974
597
96
10
0
229,589
0
W
Aphrodite
4,971
497
15
2
0
190,644
4
L
Thor
4,244
424
33
3
0
99,184
0
W
Ah Puch
6,574
657
62
6
0
183,163
0
W
Bellona
6,638
664
99
10
0
237,302
3
L
Vulcan
5,773
577
83
8
0
201,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role