Player Matchup

Rama
Rama
ElMalphitoZ
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 2
Anubis
Anubis
PubBLACKDOG
Anubis
Level 159
God Stats
7W - 6L
1,553 SR
Queue Stats
331W - 328L
1,516 Elo+
Solo
Odin
Odin
RayMeister
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 2
Loki
Loki
Xavierr99
Loki
Level 156
God Stats
10W - 7L
1,781 SR
Queue Stats
92W - 72L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
onnsep
Sun Wukong
Level 128
God Stats
7W - 3L
1,524 SR
Queue Stats
110W - 112L
1,427 Elo+
Party 2
Team Averages
Level 123
1,572 SR
1,411 Elo+

VS

Team Averages
Level 114
1,513 SR
1,500 Elo+
Cerberus
Cerberus
B1GBeka
Cerberus
Level 150
God Stats
0W - 1L
1,297 SR
Queue Stats
69W - 51L
1,573 Elo+
Party 3
Chronos
Chronos
DUGURU_MECANICO
Chronos
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
332W - 314L
1,483 Elo+
Party 1
Bellona
Bellona
IsabellaHK4078
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,473 Elo+
Party 1
Pele
Pele
Mrxaropinho
Pele
Level 67
God Stats
18W - 13L
1,648 SR
Queue Stats
308W - 369L
1,488 Elo+
Solo
Medusa
Medusa
xNoon
Medusa
Level 190
God Stats
0W - 2L
1,621 SR
Queue Stats
33W - 27L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,588
598
1,409
2,233
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
9
4 / 0 / 1
5,077
846
3,831
4,864
2,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,970
662
923
4,307
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
8
2 / 1 / 2
4,400
733
2,978
4,983
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
onnsep
Sun Wukong
8
2 / 0 / 0
4,770
795
2,510
3,219
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1GBeka
Cerberus
7
0 / 2 / 0
3,985
664
1,414
5,088
4,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
3,969
662
2,562
4,961
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,977
663
1,414
3,490
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 0
3,035
506
1,269
2,737
538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
xNoon
Medusa
7
1 / 1 / 1
4,357
726
2,105
3,330
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
B1GBeka
Cerberus
0
2
0
0
L
0
3
0
0
W
0
1
1
0.5
L
1
0
0
1
L
0
2
0
0
W
Anubis
4
0
1
4.5
W
0
0
0
0
W
Loki
2
1
2
3
W
Sun Wukong
onnsep
Sun Wukong
2
0
0
2
L
Medusa
xNoon
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
8,764
19,606
Taken
19,606
7,607
Mitigated
9,042
6,874
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
B1GBeka
Cerberus
1,414
297
0
1,218
5,088
4,226
0
0
5,088
21,598
0
L
2,562
946
0
995
4,961
1,070
0
2,853
2,108
23,784
0
W
1,409
1,236
0
740
2,233
551
0
0
2,233
0
18,525
L
1,414
124
0
1,475
3,490
2,215
0
0
3,490
0
20,926
L
1,269
568
0
334
2,737
538
0
978
1,759
0
6,584
W
Anubis
3,831
171
0
3,044
4,864
2,342
0
2,086
2,778
31,893
0
W
923
186
0
1,649
4,307
1,775
0
0
4,307
0
9,527
W
Loki
2,978
745
0
430
4,983
1,543
0
476
4,507
0
27,768
W
Sun Wukong
onnsep
Sun Wukong
2,510
553
0
1,011
3,219
1,396
0
1,414
1,805
0
27,602
L
Medusa
xNoon
Medusa
2,105
1,018
0
1,207
3,330
993
0
0
3,330
0
19,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,805
Gold Earned
19,323
192
Minions Killed
180
0
Camps Cleared
0
704,849
Distance Traveled
613,927
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,985
664
55
9
0
127,549
0
L
Chronos
3,969
662
46
8
0
117,869
0
W
Rama
3,588
598
36
6
0
120,250
0
L
Bellona
3,977
663
38
6
0
148,287
0
L
Pele
3,035
506
9
2
0
75,365
0
W
Anubis
5,077
846
52
9
0
139,650
2
W
Odin
3,970
662
13
2
0
144,044
0
W
Loki
4,400
733
42
7
0
168,657
2
W
Sun Wukong
4,770
795
49
8
0
132,248
0
L
Medusa
4,357
726
32
5
0
144,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role