Player Matchup

Skadi
Skadi
AgentEpiK
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,816 Elo+
Party 2
Thanatos
Thanatos
DadasHugeDonkey
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,771 Elo+
Party 2
Hou Yi
Hou Yi
IMICKYI
Hou Yi
Level 146
God Stats
0W - 1L
1,545 SR
Queue Stats
8W - 11L
1,608 Elo+
Party 2
Terra
Terra
SasquatchTv
Terra
Level 158
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 7L
1,799 Elo+
Party 2
Chaac
Chaac
pTLucy
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,560 Elo+
Party 2
Team Averages
Level 112
1,556 SR
1,711 Elo+

VS

Team Averages
Level 144
1,657 SR
1,491 Elo+
Ah Puch
Ah Puch
SonGohan21
Ah Puch
Level 169
God Stats
2W - 0L
1,522 SR
Queue Stats
32W - 38L
1,466 Elo+
Solo
Medusa
Medusa
VVarui
Medusa
Level 114
God Stats
3W - 0L
1,711 SR
Queue Stats
279W - 254L
1,513 Elo+
Solo
Charon
Charon
draggon223
Charon
Level 153
God Stats
2W - 0L
1,838 SR
Queue Stats
163W - 164L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
pickllesthefrog
Heimdallr
Level 133
God Stats
3W - 0L
1,840 SR
Queue Stats
40W - 53L
1,469 Elo+
Party 1
Horus
Horus
slighted
Horus
Level 152
God Stats
3W - 2L
1,372 SR
Queue Stats
223W - 203L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AgentEpiK
Skadi
17
5 / 7 / 8
10,696
764
15,211
15,993
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
1 / 8 / 6
9,072
648
9,236
14,078
12,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
IMICKYI
Hou Yi
19
8 / 3 / 6
11,663
833
15,053
12,239
6,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 12
10,199
729
9,337
18,782
29,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
pTLucy
Chaac
16
1 / 6 / 12
9,921
709
13,032
20,347
29,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SonGohan21
Ah Puch
19
9 / 2 / 10
12,423
887
29,572
13,100
8,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
VVarui
Medusa
19
6 / 4 / 11
11,853
847
12,978
13,557
7,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
draggon223
Charon
19
4 / 3 / 16
11,726
838
11,818
19,451
26,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
pickllesthefrog
Heimdallr
18
6 / 3 / 8
11,257
804
10,093
13,074
9,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
slighted
Horus
16
1 / 4 / 14
9,999
714
4,281
17,984
19,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
85
15
Kills
26
28
Deaths
16
44
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Skadi
AgentEpiK
Skadi
5
7
8
1.29
L
Thanatos
1
8
6
0.5
L
Hou Yi
IMICKYI
Hou Yi
8
3
6
3.67
L
0
4
12
1.5
W
Ah Puch
SonGohan21
Ah Puch
9
2
10
7
W
Medusa
VVarui
Medusa
6
4
11
2.88
W
Charon
draggon223
Charon
4
3
16
4
L
Chaac
pTLucy
Chaac
1
6
12
1.17
W
Heimdallr
pickllesthefrog
Heimdallr
6
3
8
3.33
W
Horus
slighted
Horus
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,869
Damage
68,742
81,439
Taken
77,166
85,221
Mitigated
71,588
25,235
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AgentEpiK
Skadi
15,211
4,745
433
286
15,993
7,712
2,564
7,999
7,994
0
33,616
L
Thanatos
9,236
1,139
1,970
4,008
14,078
12,419
390
7,815
6,263
0
12,725
L
Hou Yi
IMICKYI
Hou Yi
15,053
6,313
1,101
2,682
12,239
6,132
1,513
8,645
3,594
0
29,850
L
9,337
2,000
3,888
4,431
18,782
29,778
205
5,080
13,702
20,525
0
W
Ah Puch
SonGohan21
Ah Puch
29,572
810
1,460
3,532
13,100
8,086
1,566
1,650
11,450
51,142
0
W
Medusa
VVarui
Medusa
12,978
6,082
0
456
13,557
7,674
2,709
1,850
11,707
0
34,420
W
Charon
draggon223
Charon
11,818
1,321
689
1,794
19,451
26,634
1,273
2,247
17,204
23,285
1,314
L
Chaac
pTLucy
Chaac
13,032
778
556
5,880
20,347
29,180
398
10,537
9,810
2,138
23,412
W
Heimdallr
pickllesthefrog
Heimdallr
10,093
5,712
603
1,985
13,074
9,318
2,873
2,252
10,822
0
29,008
W
Horus
slighted
Horus
4,281
2,411
8,191
5,544
17,984
19,876
389
2,477
15,507
0
6,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,551
Gold Earned
57,258
131
Minions Killed
154
0
Camps Cleared
0
1,234,495
Distance Traveled
1,273,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,696
764
43
3
0
250,576
0
L
Thanatos
9,072
648
9
1
0
213,396
0
L
Hou Yi
11,663
833
40
3
0
250,979
0
L
Terra
10,199
729
21
2
0
249,433
0
W
Ah Puch
12,423
887
52
4
0
272,660
0
W
Medusa
11,853
847
35
3
0
244,653
0
W
Charon
11,726
838
21
2
0
255,816
0
L
Chaac
9,921
709
18
1
0
270,111
0
W
Heimdallr
11,257
804
41
3
0
230,320
0
W
Horus
9,999
714
5
0
0
270,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role