Player Matchup

Osiris
Osiris
BossyByNature
Osiris
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,431 Elo+
Party 3
Ganesha
Ganesha
Danglah
Ganesha
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 46L
1,391 Elo+
Party 3
Hades
Hades
Haern44
Hades
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,453 Elo+
Party 1
Mercury
Mercury
NYCKILLER09
Mercury
Level 126
God Stats
4W - 2L
1,724 SR
Queue Stats
701W - 721L
1,555 Elo+
Solo
Sobek
Sobek
hellswrath44
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,454 Elo+
Party 1
Team Averages
Level 61
1,501 SR
1,457 Elo+

VS

Team Averages
Level 101
1,454 SR
1,439 Elo+
Cerberus
Cerberus
KxGski
Cerberus
Level 39
God Stats
1W - 2L
1,182 SR
Queue Stats
185W - 200L
1,362 Elo+
Party 4
Heimdallr
Heimdallr
Magnolia_Scout
Heimdallr
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
169W - 179L
1,461 Elo+
Party 2
Shiva
Shiva
SeasonedSoiler
Shiva
Level 124
God Stats
7W - 4L
1,621 SR
Queue Stats
227W - 219L
1,463 Elo+
Party 2
Bastet
Bastet
Terminator1gd1
Bastet
Level 122
God Stats
5W - 0L
1,545 SR
Queue Stats
180W - 184L
1,408 Elo+
Party 4
Kukulkan
Kukulkan
baklauno_BE
Kukulkan
Level 151
God Stats
6W - 3L
1,629 SR
Queue Stats
478W - 491L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
7,407
617
6,551
19,782
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Danglah
Ganesha
16
0 / 6 / 9
8,444
704
8,221
17,414
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Haern44
Hades
14
3 / 8 / 5
8,383
699
9,808
14,828
8,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
NYCKILLER09
Mercury
14
5 / 5 / 3
8,365
697
7,371
19,870
11,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 8
9,001
750
8,828
16,754
20,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KxGski
Cerberus
15
3 / 3 / 19
10,092
841
10,684
19,267
21,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Magnolia_Scout
Heimdallr
17
5 / 1 / 16
9,905
825
10,037
7,575
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 18
9,242
770
14,847
12,546
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
13 / 4 / 10
10,910
909
16,464
12,316
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
baklauno_BE
Kukulkan
17
3 / 0 / 20
10,097
841
28,583
5,799
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
11
Kills
27
27
Deaths
11
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
Ganesha
Danglah
Ganesha
0
6
9
0.75
L
Hades
Haern44
Hades
3
8
5
0.69
W
Cerberus
KxGski
Cerberus
3
3
19
4.17
W
Heimdallr
Magnolia_Scout
Heimdallr
5
1
16
13
L
Mercury
NYCKILLER09
Mercury
5
5
3
1.3
W
3
3
18
4
W
13
4
10
4.5
W
Kukulkan
baklauno_BE
Kukulkan
3
0
20
13
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,779
Damage
80,615
88,648
Taken
57,503
83,231
Mitigated
50,137
25,401
Healing
24,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,551
1,830
554
5,924
19,782
19,512
0
9,166
10,481
0
11,261
L
Ganesha
Danglah
Ganesha
8,221
841
590
1,869
17,414
23,841
0
9,355
7,773
14,455
0
L
Hades
Haern44
Hades
9,808
1,393
950
2,647
14,828
8,443
0
7,003
7,511
23,063
0
W
Cerberus
KxGski
Cerberus
10,684
738
1,177
9,710
19,267
21,843
334
10,448
8,347
17,640
0
W
Heimdallr
Magnolia_Scout
Heimdallr
10,037
2,783
1,569
1,465
7,575
3,922
3,474
3,856
3,630
0
19,341
L
Mercury
NYCKILLER09
Mercury
7,371
3,372
1,247
6,684
19,870
11,133
0
7,485
12,125
0
12,505
W
14,847
1,576
3,390
2,105
12,546
14,620
624
6,024
6,217
0
21,099
W
16,464
3,746
733
2,453
12,316
6,326
1,412
4,394
7,562
0
23,717
W
Kukulkan
baklauno_BE
Kukulkan
28,583
1,405
781
1,147
5,799
3,426
573
1,241
4,509
51,973
0
L
8,828
436
761
4,175
16,754
20,302
0
6,258
10,349
17,702
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
50,246
81
Minions Killed
135
0
Camps Cleared
0
1,083,561
Distance Traveled
1,129,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,407
617
12
1
0
267,910
0
L
Ganesha
8,444
704
1
0
0
215,955
0
L
Hades
8,383
699
36
3
0
173,224
0
W
Cerberus
10,092
841
20
2
0
240,672
0
W
Heimdallr
9,905
825
27
2
0
216,032
0
L
Mercury
8,365
697
18
2
0
205,351
0
W
Shiva
9,242
770
9
1
0
209,692
0
W
Bastet
10,910
909
18
2
0
229,360
0
W
Kukulkan
10,097
841
61
5
0
233,285
0
L
Sobek
9,001
750
14
1
0
221,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role