Player Matchup

Maui
Maui
 
Maui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DaddyCh1ll3896
Anubis
Level 105
God Stats
30W - 35L
1,505 SR
Queue Stats
278W - 253L
1,510 Elo+
Solo
Apollo
Apollo
Splb1996
Apollo
Level 181
God Stats
12W - 12L
1,468 SR
Queue Stats
453W - 452L
1,568 Elo+
Solo
Cthulhu
Cthulhu
TheFrostyBlue
Cthulhu
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,676 Elo+
Party 2
Fenrir
Fenrir
xXBloodFactoryX
Fenrir
Level 84
God Stats
4W - 6L
1,469 SR
Queue Stats
40W - 42L
1,481 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,547 Elo+

VS

Team Averages
Level 143
1,448 SR
1,549 Elo+
Shiva
Shiva
 
Shiva
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
BankHill
Maman Brigitte
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 35L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Im Dishonoured1
Ah Muzen Cab
Level 123
God Stats
1W - 2L
1,465 SR
Queue Stats
93W - 100L
1,498 Elo+
Solo
Ra
Ra
SS4Kenpachi
Ra
Level 157
God Stats
2W - 6L
1,277 SR
Queue Stats
57W - 53L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
jarago
Ah Puch
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 0 / 4
7,578
541
4,523
9,472
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 1 / 6
7,945
568
11,783
10,614
6,108
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
Splb1996
Apollo
14
1 / 1 / 2
8,054
575
5,097
9,611
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
15
3 / 1 / 2
8,860
633
8,999
11,452
7,606
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 2 / 5
8,272
591
7,013
11,901
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 4 / 2
6,503
465
5,332
14,507
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
BankHill
Maman Brigitte
12
1 / 2 / 1
6,803
486
6,782
11,193
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Im Dishonoured1
Ah Muzen Cab
13
0 / 3 / 2
7,742
553
6,285
10,578
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,634
474
5,597
7,507
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
jarago
Ah Puch
13
1 / 3 / 0
7,587
542
6,307
13,626
6,051
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
4
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
L
Shiva
 
Shiva
1
4
2
0.5
L
Maman Brigitte
BankHill
Maman Brigitte
1
2
1
0.75
W
4
1
6
7
L
Ah Muzen Cab
Im Dishonoured1
Ah Muzen Cab
0
3
2
0.33
L
1
4
0
0.25
W
Apollo
Splb1996
Apollo
1
1
2
2
W
Cthulhu
3
1
2
4
L
Ah Puch
jarago
Ah Puch
1
3
0
0.33
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,415
Damage
30,303
53,050
Taken
57,411
31,339
Mitigated
26,630
22,457
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,523
1,249
1,796
2,844
9,472
8,069
29
2,565
6,783
34,585
0
L
Shiva
 
Shiva
5,332
857
110
3,142
14,507
10,650
0
7,525
6,982
0
20,151
L
Maman Brigitte
BankHill
Maman Brigitte
6,782
359
0
4,226
11,193
3,794
0
3,772
7,421
49,504
1,052
W
11,783
1,548
147
6,582
10,614
6,108
597
5,746
4,820
64,947
0
L
Ah Muzen Cab
Im Dishonoured1
Ah Muzen Cab
6,285
2,306
0
1,414
10,578
3,776
0
702
9,876
0
72,627
L
5,597
629
1,020
1,408
7,507
2,359
0
5,229
2,278
49,800
0
W
Apollo
Splb1996
Apollo
5,097
3,764
0
3,405
9,611
4,315
0
208
9,403
0
66,417
W
Cthulhu
8,999
1,387
89
6,552
11,452
7,606
0
6,171
5,281
72,595
0
L
Ah Puch
jarago
Ah Puch
6,307
665
0
6,750
13,626
6,051
0
8,077
5,549
62,189
0
W
7,013
1,590
0
1,042
11,901
5,241
0
3,595
8,306
0
50,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
35,269
496
Minions Killed
409
0
Camps Cleared
0
1,378,840
Distance Traveled
1,421,728
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,578
541
36
3
0
317,213
2
L
Shiva
6,503
465
21
2
0
264,326
1
L
Maman Brigitte
6,803
486
70
5
0
344,135
0
W
Anubis
7,945
568
97
7
0
236,280
0
L
Ah Muzen Cab
7,742
553
131
9
0
256,062
2
L
Ra
6,634
474
92
7
0
295,356
2
W
Apollo
8,054
575
143
10
0
246,021
6
W
Cthulhu
8,860
633
148
11
0
288,664
1
L
Ah Puch
7,587
542
95
7
0
261,849
2
W
Fenrir
8,272
591
72
5
0
290,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role