Player Matchup

Aphrodite
Aphrodite
Gleebix
Aphrodite
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,096 Elo+
Solo
Arachne
Arachne
imaG_Austin
Arachne
Level 60
God Stats
31W - 43L
1,332 SR
Queue Stats
99W - 172L
1,270 Elo+
Party 2
Sylvanus
Sylvanus
imaG_bouruto0129
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 91L
1,226 Elo+
Party 2
Team Averages
Level 70
1,444 SR
1,197 Elo+

VS

Team Averages
Level 88
1,638 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
Big Looseyy
Kumbhakarna
Level 28
God Stats
1W - 0L
1,753 SR
Queue Stats
35W - 51L
1,477 Elo+
Party 1
Thanatos
Thanatos
Jzzzr
Thanatos
Level 129
God Stats
1W - 2L
1,543 SR
Queue Stats
108W - 136L
1,515 Elo+
Party 1
Vulcan
Vulcan
Mr PsychoPanda
Vulcan
Level 108
God Stats
3W - 1L
1,619 SR
Queue Stats
79W - 99L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gleebix
Aphrodite
8
0 / 5 / 0
6,276
628
4,357
9,323
2,913
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
imaG_Austin
Arachne
9
0 / 5 / 0
6,293
629
3,637
12,208
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 4 / 0
6,351
635
3,015
11,244
4,598
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big Looseyy
Kumbhakarna
10
0 / 0 / 12
7,667
767
3,028
6,438
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Jzzzr
Thanatos
12
5 / 0 / 8
8,789
879
7,340
6,853
3,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 0 / 5
9,661
966
17,675
3,780
1,659
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Big Looseyy
Kumbhakarna
0
0
12
6
L
Aphrodite
Gleebix
Aphrodite
0
5
0
0
W
Thanatos
Jzzzr
Thanatos
5
0
8
9
W
9
0
5
11.5
L
Arachne
imaG_Austin
Arachne
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,009
Damage
28,043
32,775
Taken
17,071
11,901
Mitigated
10,825
6,720
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Big Looseyy
Kumbhakarna
3,028
278
0
233
6,438
5,342
210
3,418
3,020
10,483
298
L
Aphrodite
Gleebix
Aphrodite
4,357
781
1,572
2,326
9,323
2,913
0
4,871
4,236
20,824
0
W
Thanatos
Jzzzr
Thanatos
7,340
1,953
0
6,065
6,853
3,824
612
2,615
4,238
0
33,008
W
17,675
7,413
0
250
3,780
1,659
365
1,849
1,931
54,909
0
L
Arachne
imaG_Austin
Arachne
3,637
2,759
0
1,472
12,208
4,390
0
7,173
4,645
0
12,809
L
3,015
632
644
706
11,244
4,598
0
7,323
3,489
11,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,920
Gold Earned
26,117
57
Minions Killed
159
0
Camps Cleared
0
440,417
Distance Traveled
596,971
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,667
767
20
2
0
197,216
0
L
Aphrodite
6,276
628
22
2
0
121,307
0
W
Thanatos
8,789
879
44
4
0
191,719
0
W
Vulcan
9,661
966
95
10
0
208,036
0
L
Arachne
6,293
629
20
2
0
179,810
2
L
Sylvanus
6,351
635
15
2
0
139,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role