Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BulletNova
Discordia
Level 36
God Stats
4W - 7L
1,402 SR
Queue Stats
89W - 122L
1,340 Elo+
Party 1
Pele
Pele
CaliburFYM
Pele
Level 114
God Stats
3W - 6L
1,598 SR
Queue Stats
172W - 183L
1,418 Elo+
Party 1
Freya
Freya
cream luvs u
Freya
Level 76
God Stats
5W - 3L
1,642 SR
Queue Stats
141W - 149L
1,419 Elo+
Party 1
Chiron
Chiron
shwny
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 171L
1,388 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,413 Elo+

VS

Team Averages
Level 102
1,673 SR
1,438 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Hofgothi
Apollo
Level 117
God Stats
11W - 0L
2,033 SR
Queue Stats
871W - 889L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowKlown 423
Cu Chulainn
Level 123
God Stats
3W - 2L
1,654 SR
Queue Stats
191W - 201L
1,480 Elo+
Party 2
Ymir
Ymir
XGiraffeMasterX
Ymir
Level 92
God Stats
2W - 0L
1,678 SR
Queue Stats
19W - 7L
1,299 Elo+
Party 3
Bellona
Bellona
xshadowmaster2
Bellona
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 126L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 1 / 7
9,084
908
4,490
7,218
3,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
BulletNova
Discordia
13
0 / 5 / 9
7,601
760
8,464
8,387
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 6 / 7
9,127
913
10,602
14,637
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 6 / 2
8,243
824
10,070
10,192
4,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
shwny
Chiron
15
3 / 5 / 6
8,432
843
9,683
11,224
4,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 2 / 11
9,873
987
13,087
8,875
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Hofgothi
Apollo
14
2 / 2 / 11
8,112
811
5,141
7,021
2,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ShadowKlown 423
Cu Chulainn
15
4 / 3 / 13
8,437
844
6,326
10,640
10,129
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 11
8,186
819
9,111
13,926
10,869
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 12
9,158
916
8,491
12,549
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
15
Kills
22
23
Deaths
15
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
7
5.5
W
Loki
 
Loki
8
2
11
6.75
L
Discordia
BulletNova
Discordia
0
5
9
0.9
L
5
6
7
1.42
W
Apollo
Hofgothi
Apollo
2
2
11
3.75
W
Cu Chulainn
ShadowKlown 423
Cu Chulainn
4
3
13
3.5
W
2
3
11
2.5
L
5
6
2
1
L
Chiron
shwny
Chiron
3
5
6
1.2
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
42,156
51,658
Taken
53,011
22,166
Mitigated
40,379
13,142
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,490
376
1,183
2,706
7,218
3,675
46
1,186
5,902
0
16,827
W
Loki
 
Loki
13,087
1,645
2,645
1,939
8,875
3,908
0
1,688
7,187
0
26,243
L
Discordia
BulletNova
Discordia
8,464
764
0
327
8,387
3,255
481
2,047
6,213
17,472
0
L
10,602
1,461
1,829
3,137
14,637
6,010
168
1,598
12,870
0
19,629
W
Apollo
Hofgothi
Apollo
5,141
2,439
1,162
2,281
7,021
2,729
395
3,301
3,720
0
18,443
W
Cu Chulainn
ShadowKlown 423
Cu Chulainn
6,326
1,757
1,498
2,379
10,640
10,129
321
4,748
5,892
591
8,556
W
9,111
1,099
0
742
13,926
10,869
0
5,453
8,473
19,640
683
L
10,070
2,953
262
867
10,192
4,475
114
1,789
8,311
12,675
0
L
Chiron
shwny
Chiron
9,683
4,538
684
2,147
11,224
4,751
1,274
2,379
8,746
0
18,299
W
8,491
1,420
312
744
12,549
12,744
1,504
3,344
9,205
0
12,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
43,766
92
Minions Killed
102
0
Camps Cleared
0
961,533
Distance Traveled
988,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,084
908
31
3
0
222,599
0
W
Loki
9,873
987
32
3
0
233,010
0
L
Discordia
7,601
760
18
2
0
189,554
0
L
Pele
9,127
913
22
2
0
215,215
0
W
Apollo
8,112
811
28
3
0
192,356
0
W
Cu Chulainn
8,437
844
4
0
0
203,460
0
W
Ymir
8,186
819
28
3
0
182,915
0
L
Freya
8,243
824
6
1
0
158,429
0
L
Chiron
8,432
843
15
2
0
175,736
0
W
Bellona
9,158
916
10
1
0
176,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role