Player Matchup

Lancelot
Lancelot
Chronos121
Lancelot
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
98W - 97L
1,445 Elo+
Party 1
Osiris
Osiris
DonHulio9
Osiris
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 121L
1,406 Elo+
Party 1
Charon
Charon
Number1Ace
Charon
Level 89
God Stats
4W - 6L
1,434 SR
Queue Stats
80W - 113L
1,389 Elo+
Party 1
Chronos
Chronos
X1Saiko
Chronos
Level 101
God Stats
3W - 1L
1,655 SR
Queue Stats
185W - 211L
1,437 Elo+
Party 1
Medusa
Medusa
wh1msy
Medusa
Level 92
God Stats
2W - 0L
1,732 SR
Queue Stats
24W - 58L
1,289 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,393 Elo+

VS

Team Averages
Level 83
1,497 SR
1,471 Elo+
Janus
Janus
Ak Steak94
Janus
Level 65
God Stats
0W - 3L
1,337 SR
Queue Stats
44W - 59L
1,425 Elo+
Party 2
Arachne
Arachne
Mixterrey
Arachne
Level 106
God Stats
13W - 8L
1,643 SR
Queue Stats
148W - 169L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NotDami1403
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 36L
1,488 Elo+
Party 2
Raijin
Raijin
getdunn
Raijin
Level 61
God Stats
0W - 2L
1,264 SR
Queue Stats
49W - 55L
1,470 Elo+
Solo
Artemis
Artemis
vT31f3r
Artemis
Level 158
God Stats
10W - 6L
1,743 SR
Queue Stats
109W - 114L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chronos121
Lancelot
6
0 / 0 / 1
3,420
684
1,605
3,075
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
DonHulio9
Osiris
6
0 / 2 / 0
3,425
685
2,103
7,107
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
Number1Ace
Charon
5
0 / 0 / 0
3,579
716
181
1,248
665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
X1Saiko
Chronos
7
1 / 0 / 0
4,130
826
761
2,350
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Medusa
wh1msy
Medusa
6
1 / 0 / 0
3,549
710
523
2,649
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
0 / 1 / 0
3,305
661
1,705
1,823
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Mixterrey
Arachne
6
0 / 0 / 1
3,413
683
1,132
2,920
1,124
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
NotDami1403
Morgan Le Fay
7
2 / 0 / 0
4,069
814
4,422
3,676
1,208
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
getdunn
Raijin
1
0 / 0 / 0
2,476
495
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
vT31f3r
Artemis
6
0 / 1 / 0
3,374
675
1,218
2,499
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
0
1
0
0
W
Lancelot
Chronos121
Lancelot
0
0
1
0.5
W
Osiris
DonHulio9
Osiris
0
2
0
0
L
Arachne
Mixterrey
Arachne
0
0
1
0.5
L
Morgan Le Fay
NotDami1403
Morgan Le Fay
2
0
0
2
W
Charon
Number1Ace
Charon
0
0
0
0
W
Chronos
X1Saiko
Chronos
1
0
0
1
L
Raijin
getdunn
Raijin
0
0
0
0
L
Artemis
vT31f3r
Artemis
0
1
0
0
W
Medusa
wh1msy
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,173
Damage
8,477
16,429
Taken
10,918
7,480
Mitigated
3,478
5,640
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,705
158
0
500
1,823
470
0
761
1,062
14,973
0
W
Lancelot
Chronos121
Lancelot
1,605
564
0
356
3,075
993
0
869
2,150
0
14,586
W
Osiris
DonHulio9
Osiris
2,103
600
0
2,757
7,107
4,317
0
4,095
3,012
0
15,029
L
Arachne
Mixterrey
Arachne
1,132
739
0
1,177
2,920
1,124
0
0
2,920
0
15,991
L
Morgan Le Fay
NotDami1403
Morgan Le Fay
4,422
873
0
2,294
3,676
1,208
0
0
3,676
23,940
0
W
Charon
Number1Ace
Charon
181
0
0
408
1,248
665
0
0
1,248
8,487
0
W
Chronos
X1Saiko
Chronos
761
243
0
1,295
2,350
694
0
975
1,243
24,095
0
L
Raijin
getdunn
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
vT31f3r
Artemis
1,218
201
0
878
2,499
676
0
181
2,318
0
16,523
W
Medusa
wh1msy
Medusa
523
78
0
824
2,649
811
0
0
2,649
0
16,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,103
Gold Earned
16,637
145
Minions Killed
113
0
Camps Cleared
0
513,318
Distance Traveled
412,251
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,305
661
27
5
0
95,764
0
W
Lancelot
3,420
684
23
5
0
126,725
1
W
Osiris
3,425
685
27
5
0
104,094
0
L
Arachne
3,413
683
33
7
0
133,960
0
L
Morgan Le Fay
4,069
814
28
6
0
98,340
0
W
Charon
3,579
716
20
4
0
93,366
0
W
Chronos
4,130
826
45
9
0
100,132
0
L
Raijin
2,476
495
0
0
0
4,659
0
L
Artemis
3,374
675
25
5
0
79,528
0
W
Medusa
3,549
710
30
6
0
89,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role