Player Matchup

Cerberus
Cerberus
Just a Saytr
Cerberus
Level 106
God Stats
0W - 2L
1,248 SR
Queue Stats
10W - 9L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
THE360ARCHANGEL
Nu Wa
Level 97
God Stats
1W - 1L
1,684 SR
Queue Stats
10W - 9L
1,331 Elo+
Party 1
Bakasura
Bakasura
i-iss-Banana
Bakasura
Level 98
God Stats
0W - 6L
1,258 SR
Queue Stats
422W - 416L
1,411 Elo+
Solo
Team Averages
Level 100
1,397 SR
1,358 Elo+

VS

Team Averages
Level 118
1,509 SR
1,353 Elo+
Fenrir
Fenrir
Torrasaurus
Fenrir
Level 104
God Stats
3W - 1L
1,361 SR
Queue Stats
8W - 10L
1,314 Elo+
Party 2
Charon
Charon
TubbyTheSmurf
Charon
Level 128
God Stats
6W - 1L
1,605 SR
Queue Stats
38W - 40L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
buterscotchninja
Ah Puch
Level 122
God Stats
3W - 1L
1,561 SR
Queue Stats
12W - 12L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Just a Saytr
Cerberus
10
1 / 0 / 3
7,484
748
3,770
8,614
5,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 6
7,440
744
2,658
4,651
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
i-iss-Banana
Bakasura
11
5 / 3 / 0
8,131
813
6,920
8,151
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 2
7,312
731
3,371
6,521
1,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
7,047
705
3,877
7,522
4,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
8,186
819
9,524
4,536
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
4
4
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Just a Saytr
Cerberus
1
0
3
2.5
L
0
1
6
3
W
Fenrir
1
3
2
0.67
W
0
2
2
0.5
W
3
1
1
3.5
L
Bakasura
i-iss-Banana
Bakasura
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,348
Damage
16,772
21,416
Taken
18,579
11,286
Mitigated
7,637
2,365
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Just a Saytr
Cerberus
3,770
705
0
946
8,614
5,737
0
5,935
2,679
14,929
0
L
2,658
1,028
145
214
4,651
1,532
0
3,404
1,247
27,478
0
W
Fenrir
3,371
500
82
393
6,521
1,887
0
1,350
4,431
0
14,260
W
3,877
539
61
242
7,522
4,389
0
2,704
4,466
24,579
0
W
9,524
413
194
659
4,536
1,361
0
2,622
1,648
44,321
0
L
Bakasura
i-iss-Banana
Bakasura
6,920
4,546
0
1,060
8,151
4,017
0
4,451
3,700
0
20,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
22,545
126
Minions Killed
121
0
Camps Cleared
0
517,342
Distance Traveled
537,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,484
748
33
3
0
170,331
0
L
Nu Wa
7,440
744
47
5
0
157,522
0
W
Fenrir
7,312
731
23
2
0
187,137
0
W
Charon
7,047
705
26
3
0
174,952
0
W
Ah Puch
8,186
819
72
7
0
174,935
0
L
Bakasura
8,131
813
46
5
0
189,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role