Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HeresJonnyyyy
Thanatos
Level 122
God Stats
2W - 3L
1,619 SR
Queue Stats
64W - 53L
1,432 Elo+
Solo
Set
Set
MISUGI29
Set
Level 62
God Stats
0W - 1L
1,300 SR
Queue Stats
17W - 23L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Tom_Bombadil90
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Mercury
Mercury
lasting-vein9
Mercury
Level 93
God Stats
0W - 1L
1,690 SR
Queue Stats
79W - 117L
1,343 Elo+
Solo
Team Averages
Level 90
1,522 SR
1,377 Elo+

VS

Team Averages
Level 47
1,494 SR
1,349 Elo+
Sylvanus
Sylvanus
Brumpins
Sylvanus
Level 28
God Stats
2W - 2L
1,521 SR
Queue Stats
90W - 106L
1,371 Elo+
Solo
Jormungandr
Jormungandr
DeathsDealer91
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,401 Elo+
Solo
Surtr
Surtr
FaTeBluRHypZ
Surtr
Level 109
God Stats
12W - 9L
1,447 SR
Queue Stats
452W - 450L
1,407 Elo+
Solo
Izanami
Izanami
OperatedMusic93
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 65L
1,221 Elo+
Solo
He Bo
He Bo
burkhard33
He Bo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 6 / 2
9,473
729
6,042
19,280
24,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
HeresJonnyyyy
Thanatos
15
4 / 9 / 1
9,076
698
11,569
14,595
5,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 6 / 4
9,951
765
15,536
17,674
10,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Tom_Bombadil90
Amaterasu
14
1 / 10 / 3
8,269
636
8,150
20,745
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
11
0 / 10 / 1
7,587
584
3,133
16,531
8,532
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brumpins
Sylvanus
19
5 / 1 / 32
11,142
857
12,929
16,815
17,434
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
DeathsDealer91
Jormungandr
2
0 / 0 / 0
4,102
316
0
0
0
20
22 / 2 / 19
13,372
1,029
31,601
22,882
29,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 15
9,793
753
5,547
10,200
4,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
19
13 / 3 / 22
12,162
936
27,697
19,371
8,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
129
8
Kills
41
41
Deaths
9
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
2
0.33
W
Sylvanus
Brumpins
Sylvanus
5
1
32
21
W
Jormungandr
DeathsDealer91
Jormungandr
0
0
0
0
W
22
2
19
15.75
L
Thanatos
HeresJonnyyyy
Thanatos
4
9
1
0.5
L
2
6
4
0.67
W
1
3
15
2.83
L
Amaterasu
Tom_Bombadil90
Amaterasu
1
10
3
0.25
W
He Bo
13
3
22
8
L
Mercury
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
77,774
88,825
Taken
69,268
66,907
Mitigated
60,116
21,999
Healing
36,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,042
2,854
3,656
4,635
19,280
24,923
180
9,277
10,003
0
19,234
W
Sylvanus
Brumpins
Sylvanus
12,929
4,847
13,710
9,809
16,815
17,434
972
0
16,501
20,136
0
W
Jormungandr
DeathsDealer91
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
31,601
11,866
710
4,494
22,882
29,022
2,462
0
21,927
2,050
53,248
L
Thanatos
HeresJonnyyyy
Thanatos
11,569
2,782
396
4,458
14,595
5,507
0
7,776
6,819
0
23,075
L
15,536
5,228
427
4,100
17,674
10,812
0
7,419
10,255
0
37,382
W
5,547
3,360
0
732
10,200
4,909
3,509
0
10,114
0
19,308
L
Amaterasu
Tom_Bombadil90
Amaterasu
8,150
2,428
399
1,990
20,745
17,133
529
8,623
12,122
0
14,973
W
He Bo
27,697
4,100
2,402
4,306
19,371
8,751
567
0
18,865
51,322
0
L
Mercury
3,133
1,652
0
1,938
16,531
8,532
101
8,798
7,733
0
8,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
50,571
159
Minions Killed
122
0
Camps Cleared
0
1,119,020
Distance Traveled
925,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,473
729
29
2
0
229,885
0
W
Sylvanus
11,142
857
11
1
0
239,014
0
W
Jormungandr
4,102
316
0
0
0
0
0
W
Surtr
13,372
1,029
35
3
0
254,597
0
L
Thanatos
9,076
698
43
3
0
224,733
0
L
Set
9,951
765
57
4
0
255,436
0
W
Izanami
9,793
753
33
3
0
175,594
0
L
Amaterasu
8,269
636
14
1
0
210,840
0
W
He Bo
12,162
936
43
3
0
256,288
0
L
Mercury
7,587
584
16
1
0
198,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role