Player Matchup

Arachne
Arachne
Andazar
Arachne
Level 151
God Stats
21W - 15L
1,777 SR
Queue Stats
64W - 69L
1,537 Elo+
Party 1
Chernobog
Chernobog
Da Nerf Kid
Chernobog
Level 147
God Stats
7W - 6L
1,691 SR
Queue Stats
266W - 264L
1,575 Elo+
Solo
Ra
Ra
Naidrai
Ra
Level 183
God Stats
7W - 6L
1,584 SR
Queue Stats
94W - 94L
1,560 Elo+
Party 1
Ymir
Ymir
Selenedesu
Ymir
Level 18
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Nu Wa
Nu Wa
Supermashbro20
Nu Wa
Level 158
God Stats
7W - 3L
1,681 SR
Queue Stats
495W - 457L
1,520 Elo+
Solo
Team Averages
Level 131
1,656 SR
1,476 Elo+

VS

Team Averages
Level 123
1,562 SR
1,536 Elo+
Anubis
Anubis
EstebanMzk
Anubis
Level 133
God Stats
13W - 8L
1,568 SR
Queue Stats
351W - 305L
1,538 Elo+
Solo
Athena
Athena
TheCrabtastic
Athena
Level 152
God Stats
13W - 11L
1,586 SR
Queue Stats
394W - 347L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
XbalsInYourMouth
Xbalanque
Level 58
God Stats
1W - 1L
1,519 SR
Queue Stats
11W - 3L
1,570 Elo+
Solo
Chronos
Chronos
joawesomeman
Chronos
Level 125
God Stats
13W - 16L
1,534 SR
Queue Stats
306W - 276L
1,566 Elo+
Party 2
Kali
Kali
whodather
Kali
Level 145
God Stats
5W - 2L
1,601 SR
Queue Stats
133W - 132L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andazar
Arachne
14
1 / 3 / 0
7,874
492
4,387
13,504
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Da Nerf Kid
Chernobog
15
3 / 4 / 1
8,725
545
7,948
15,036
5,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
8,064
504
7,740
8,536
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 3
7,185
449
2,168
7,684
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 3 / 0
8,748
547
10,839
10,191
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EstebanMzk
Anubis
15
1 / 0 / 4
9,063
566
9,448
5,380
3,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 2
9,070
567
5,808
12,091
9,798
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
14
1 / 4 / 5
8,831
552
12,390
13,585
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
joawesomeman
Chronos
14
5 / 0 / 5
8,981
561
5,954
9,047
7,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
14
0 / 0 / 5
8,015
501
5,691
15,112
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
11
11
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andazar
Arachne
1
3
0
0.33
L
Chernobog
Da Nerf Kid
Chernobog
3
4
1
0.88
W
Anubis
EstebanMzk
Anubis
1
0
4
3
L
0
1
0
0
L
0
0
3
1.5
L
1
3
0
0.33
W
4
1
2
5
W
Xbalanque
1
4
5
0.88
W
Chronos
joawesomeman
Chronos
5
0
5
7.5
W
Kali
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
39,291
54,951
Taken
55,215
23,160
Mitigated
34,068
15,246
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andazar
Arachne
4,387
3,035
0
3,102
13,504
5,557
0
2,887
10,617
0
68,895
L
Chernobog
Da Nerf Kid
Chernobog
7,948
5,652
0
4,558
15,036
5,950
718
2,784
12,252
0
71,022
W
Anubis
EstebanMzk
Anubis
9,448
175
0
4,476
5,380
3,020
584
3,405
1,699
97,346
0
L
7,740
48
1,096
4,120
8,536
2,746
0
6,141
2,395
71,414
0
L
2,168
599
0
1,620
7,684
5,190
58
2,204
5,480
11,064
0
L
10,839
3,545
0
750
10,191
3,717
162
6,743
3,270
69,772
0
W
5,808
1,420
0
2,907
12,091
9,798
0
5,750
5,895
65,981
0
W
Xbalanque
12,390
8,566
0
4,086
13,585
5,574
800
2,109
11,266
0
79,987
W
Chronos
joawesomeman
Chronos
5,954
1,971
401
2,531
9,047
7,676
56
3,635
4,993
18,831
273
W
Kali
5,691
2,511
0
4,189
15,112
8,000
0
4,086
10,615
0
81,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
43,960
473
Minions Killed
527
0
Camps Cleared
0
1,644,563
Distance Traveled
1,709,903
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,874
492
95
6
0
375,620
2
L
Chernobog
8,725
545
125
8
0
296,678
0
W
Anubis
9,063
566
159
10
0
307,301
2
L
Ra
8,064
504
127
8
0
339,481
6
L
Ymir
7,185
449
12
1
0
334,817
4
L
Nu Wa
8,748
547
114
7
0
297,967
0
W
Athena
9,070
567
103
6
0
371,762
5
W
Xbalanque
8,831
552
127
8
0
296,510
4
W
Chronos
8,981
561
28
2
0
341,431
6
W
Kali
8,015
501
110
7
0
392,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role