Player Matchup

Apollo
Apollo
Balloy4085
Apollo
Level 41
God Stats
3W - 12L
1,253 SR
Queue Stats
46W - 66L
1,418 Elo+
Solo
King Arthur
King Arthur
BruInklings
King Arthur
Level 172
God Stats
2W - 6L
1,496 SR
Queue Stats
214W - 238L
1,496 Elo+
Solo
Sobek
Sobek
InNOutKid
Sobek
Level 98
God Stats
1W - 2L
1,519 SR
Queue Stats
56W - 22L
1,559 Elo+
Party 2
Mercury
Mercury
Lucdry31
Mercury
Level 146
God Stats
33W - 30L
1,574 SR
Queue Stats
85W - 85L
1,510 Elo+
Solo
Nu Wa
Nu Wa
sethical23
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 92
1,468 SR
1,497 Elo+

VS

Team Averages
Level 130
1,526 SR
1,532 Elo+
Sylvanus
Sylvanus
CThies17
Sylvanus
Level 119
God Stats
4W - 0L
1,704 SR
Queue Stats
46W - 40L
1,555 Elo+
Solo
Janus
Janus
DrnkUpButtercup
Janus
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 95L
1,517 Elo+
Solo
Jing Wei
Jing Wei
MrDarthPikachu
Jing Wei
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 51L
1,453 Elo+
Solo
Ra
Ra
ToriTK421
Ra
Level 127
God Stats
3W - 1L
1,495 SR
Queue Stats
37W - 30L
1,567 Elo+
Party 1
King Arthur
King Arthur
WombatTK421
King Arthur
Level 149
God Stats
2W - 1L
1,432 SR
Queue Stats
37W - 30L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Balloy4085
Apollo
10
1 / 2 / 2
5,335
889
2,151
4,874
1,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
BruInklings
King Arthur
8
0 / 0 / 0
4,652
775
0
0
0
Sobek
InNOutKid
Sobek
10
0 / 1 / 2
5,335
889
2,777
7,021
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Lucdry31
Mercury
12
4 / 0 / 1
6,196
1,033
4,024
3,520
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
0 / 1 / 4
6,028
1,005
6,384
3,013
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CThies17
Sylvanus
10
0 / 0 / 1
5,594
932
836
3,052
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
6,049
1,008
4,262
2,297
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
10
0 / 2 / 0
5,100
850
2,402
4,701
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 0
5,871
979
3,494
3,746
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
WombatTK421
King Arthur
10
1 / 2 / 1
5,204
867
3,251
6,608
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
4
4
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
Balloy4085
Apollo
1
2
2
1
L
King Arthur
BruInklings
King Arthur
0
0
0
0
W
Sylvanus
CThies17
Sylvanus
0
0
1
0.5
W
1
0
2
2
L
Sobek
InNOutKid
Sobek
0
1
2
1
L
Mercury
Lucdry31
Mercury
4
0
1
4.5
W
Jing Wei
0
2
0
0
W
2
1
0
2
W
King Arthur
WombatTK421
King Arthur
1
2
1
0.75
L
Nu Wa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
14,245
18,428
Taken
20,404
10,049
Mitigated
10,924
2,580
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Balloy4085
Apollo
2,151
968
0
125
4,874
1,764
0
2,259
2,453
0
8,550
L
King Arthur
BruInklings
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
CThies17
Sylvanus
836
94
1,821
1,400
3,052
1,793
0
1,384
1,554
3,802
0
W
4,262
83
0
750
2,297
923
0
1,095
1,126
26,080
0
L
Sobek
InNOutKid
Sobek
2,777
246
0
1,230
7,021
5,920
0
2,660
4,145
9,559
0
L
Mercury
Lucdry31
Mercury
4,024
1,740
0
625
3,520
1,355
0
1,867
1,479
0
14,976
W
Jing Wei
2,402
2,073
0
658
4,701
1,591
0
1,550
3,065
0
9,173
W
3,494
388
396
477
3,746
1,362
0
1,955
1,621
21,771
0
W
King Arthur
WombatTK421
King Arthur
3,251
380
0
0
6,608
5,255
0
2,636
3,877
0
9,122
L
Nu Wa
6,384
1,930
0
600
3,013
1,010
0
1,126
1,759
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
27,818
102
Minions Killed
154
0
Camps Cleared
0
572,411
Distance Traveled
681,653
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,335
889
19
3
0
136,296
0
L
King Arthur
4,652
775
0
0
0
0
0
W
Sylvanus
5,594
932
7
1
0
137,828
3
W
Janus
6,049
1,008
70
12
0
150,602
1
L
Sobek
5,335
889
8
1
0
135,357
0
L
Mercury
6,196
1,033
28
5
0
163,493
0
W
Jing Wei
5,100
850
16
3
0
128,494
0
W
Ra
5,871
979
51
9
0
129,697
2
W
King Arthur
5,204
867
10
2
0
135,032
2
L
Nu Wa
6,028
1,005
47
8
0
137,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role