Player Matchup

Anhur
Anhur
Dude5Dollars
Anhur
Level 46
God Stats
3W - 8L
1,258 SR
Queue Stats
96W - 109L
1,216 Elo+
Solo
Freya
Freya
KingofGodsZeus6
Freya
Level 68
God Stats
5W - 5L
1,369 SR
Queue Stats
83W - 90L
1,383 Elo+
Solo
Surtr
Surtr
LordLuciferYHWH
Surtr
Level 64
God Stats
199W - 245L
1,457 SR
Queue Stats
386W - 498L
1,308 Elo+
Solo
Team Averages
Level 59
1,361 SR
1,302 Elo+

VS

Team Averages
Level 50
1,284 SR
1,332 Elo+
Ravana
Ravana
Legat Primus
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Pepe Rock4472
Gilgamesh
Level 65
God Stats
4W - 9L
1,289 SR
Queue Stats
215W - 284L
1,322 Elo+
Solo
Hades
Hades
ScarecrowsWord
Hades
Level 44
God Stats
26W - 23L
1,063 SR
Queue Stats
177W - 194L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 12
7,601
760
5,997
8,510
2,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
13 / 0 / 4
10,521
1,052
12,893
7,418
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 4 / 12
9,012
901
7,098
10,802
4,875
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 4 / 5
7,553
755
5,697
8,181
2,912
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Pepe Rock4472
Gilgamesh
10
4 / 6 / 3
7,727
773
4,568
11,889
4,727
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 8 / 4
7,252
725
8,123
12,052
5,893
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
8
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
W
13
0
4
15
L
Ravana
2
4
5
1.13
W
5
4
12
2.75
L
Gilgamesh
Pepe Rock4472
Gilgamesh
4
6
3
0.92
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
18,388
26,730
Taken
32,122
10,976
Mitigated
13,532
5,595
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,997
2,775
0
818
8,510
2,955
0
3,286
5,224
0
20,900
W
12,893
3,897
0
3,936
7,418
3,146
115
1,713
5,705
32,754
0
L
Ravana
5,697
629
0
694
8,181
2,912
0
2,603
5,389
0
14,758
W
7,098
3,118
0
841
10,802
4,875
561
3,522
7,280
658
20,364
L
Gilgamesh
Pepe Rock4472
Gilgamesh
4,568
675
0
545
11,889
4,727
140
5,023
6,486
0
22,116
L
8,123
1,500
214
1,792
12,052
5,893
176
5,188
6,652
21,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
22,532
92
Minions Killed
86
0
Camps Cleared
0
492,983
Distance Traveled
475,080
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,601
760
25
3
0
159,538
2
W
Freya
10,521
1,052
44
4
0
163,072
0
L
Ravana
7,553
755
24
2
0
169,441
0
W
Surtr
9,012
901
23
2
0
170,373
2
L
Gilgamesh
7,727
773
24
2
0
167,212
0
L
Hades
7,252
725
38
4
0
138,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role