Player Matchup

Cerberus
Cerberus
Dinamic98
Cerberus
Level 50
God Stats
34W - 22L
1,589 SR
Queue Stats
58W - 60L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
Glutonyxx
Baron Samedi
Level 62
God Stats
8W - 8L
1,495 SR
Queue Stats
239W - 204L
1,487 Elo+
Solo
Surtr
Surtr
I ONLY WIN 770
Surtr
Level 88
God Stats
13W - 16L
1,414 SR
Queue Stats
286W - 318L
1,429 Elo+
Party 1
Yu Huang
Yu Huang
ShadyBrady24
Yu Huang
Level 121
God Stats
7W - 2L
1,952 SR
Queue Stats
118W - 135L
1,426 Elo+
Party 1
King Arthur
King Arthur
Sploooo
King Arthur
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 19L
1,236 Elo+
Party 1
Team Averages
Level 67
1,590 SR
1,404 Elo+

VS

Team Averages
Level 72
1,432 SR
1,432 Elo+
Agni
Agni
ElArtigaZ
Agni
Level 125
God Stats
1W - 1L
1,201 SR
Queue Stats
25W - 24L
1,444 Elo+
Solo
Susano
Susano
HuWanBeef
Susano
Level 26
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 14L
1,350 Elo+
Party 2
Izanami
Izanami
Izcoatl98
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,315 Elo+
Solo
Lancelot
Lancelot
Mdizzy
Lancelot
Level 60
God Stats
7W - 4L
1,480 SR
Queue Stats
108W - 81L
1,541 Elo+
Party 2
Scylla
Scylla
Paracomaster
Scylla
Level 69
God Stats
2W - 5L
1,733 SR
Queue Stats
137W - 139L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dinamic98
Cerberus
12
0 / 1 / 6
7,301
1,217
3,726
8,102
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Glutonyxx
Baron Samedi
12
2 / 0 / 2
7,147
1,191
4,906
3,386
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 2
6,323
1,054
3,529
7,949
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
ShadyBrady24
Yu Huang
12
3 / 0 / 3
7,150
1,192
7,746
3,846
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Sploooo
King Arthur
12
1 / 0 / 5
6,908
1,151
5,260
8,266
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

363

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 2 / 1
6,744
1,124
7,486
5,706
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
HuWanBeef
Susano
11
0 / 3 / 1
6,297
1,050
7,345
9,409
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Izcoatl98
Izanami
11
1 / 1 / 0
6,682
1,114
7,879
8,042
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Mdizzy
Lancelot
10
0 / 0 / 0
5,779
963
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
11
0 / 0 / 1
6,545
1,091
5,888
3,919
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
6
Kills
1
1
Deaths
6
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dinamic98
Cerberus
0
1
6
3
L
Agni
0
2
1
0.25
W
Baron Samedi
Glutonyxx
Baron Samedi
2
0
2
3
L
Susano
HuWanBeef
Susano
0
3
1
0.17
W
0
0
2
1
L
Izanami
Izcoatl98
Izanami
1
1
0
1
L
Lancelot
Mdizzy
Lancelot
0
0
0
0
L
Scylla
0
0
1
0.5
W
Yu Huang
ShadyBrady24
Yu Huang
3
0
3
4.5
W
King Arthur
Sploooo
King Arthur
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
28,598
31,549
Taken
27,076
23,131
Mitigated
9,897
4,211
Healing
1,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dinamic98
Cerberus
3,726
286
0
1,641
8,102
6,892
0
3,398
4,704
9,312
0
L
Agni
7,486
531
0
0
5,706
1,889
0
3,520
2,062
33,458
0
W
Baron Samedi
Glutonyxx
Baron Samedi
4,906
284
926
1,012
3,386
2,055
0
1,490
1,896
21,202
0
L
Susano
HuWanBeef
Susano
7,345
1,769
0
0
9,409
3,660
0
7,026
2,214
0
10,466
W
3,529
766
0
632
7,949
5,713
0
3,485
4,464
53
12,612
L
Izanami
Izcoatl98
Izanami
7,879
5,757
0
1,365
8,042
2,895
0
3,516
4,429
0
19,932
L
Lancelot
Mdizzy
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
5,888
274
0
0
3,919
1,453
0
1,883
1,943
15,572
0
W
Yu Huang
ShadyBrady24
Yu Huang
7,746
714
0
0
3,846
1,424
0
1,360
2,486
19,938
0
W
King Arthur
Sploooo
King Arthur
5,260
777
0
0
8,266
7,047
0
3,641
4,625
0
9,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
32,047
124
Minions Killed
131
4
Camps Cleared
3
637,196
Distance Traveled
475,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,301
1,217
21
4
2
133,720
0
L
Agni
6,744
1,124
68
11
0
112,771
0
W
Baron Samedi
7,147
1,191
41
7
0
129,527
0
L
Susano
6,297
1,050
15
3
0
108,591
0
W
Surtr
6,323
1,054
17
3
1
126,031
0
L
Izanami
6,682
1,114
26
4
1
119,628
0
L
Lancelot
5,779
963
0
0
0
0
0
L
Scylla
6,545
1,091
22
4
2
134,556
0
W
Yu Huang
7,150
1,192
33
6
1
110,980
0
W
King Arthur
6,908
1,151
12
2
0
136,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role