Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BlueCollar08
Janus
Level 35
God Stats
3W - 9L
1,351 SR
Queue Stats
15W - 24L
1,332 Elo+
Party 3
Sol
Sol
KiLLn_4_FuNn_
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,452 Elo+
Party 3
Ymir
Ymir
ParacetamolGotti
Ymir
Level 40
God Stats
4W - 3L
1,637 SR
Queue Stats
70W - 94L
1,396 Elo+
Party 1
Thanatos
Thanatos
TheZou11
Thanatos
Level 24
God Stats
11W - 13L
1,415 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 3
Team Averages
Level 30
1,481 SR
1,402 Elo+

VS

Team Averages
Level 36
1,406 SR
1,340 Elo+
Anubis
Anubis
Dalphonse
Anubis
Level 12
God Stats
3W - 3L
1,264 SR
Queue Stats
52W - 60L
1,293 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ELkaB3zaZ666
Ah Muzen Cab
Level 45
God Stats
4W - 1L
1,425 SR
Queue Stats
195W - 214L
1,442 Elo+
Solo
Loki
Loki
SlumpedBeef
Loki
Level 47
God Stats
29W - 34L
1,446 SR
Queue Stats
75W - 92L
1,419 Elo+
Solo
Hel
Hel
TheCheeseIT
Hel
Level 44
God Stats
8W - 16L
1,159 SR
Queue Stats
176W - 178L
1,295 Elo+
Party 2
Amaterasu
Amaterasu
bookaum
Amaterasu
Level 31
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 5L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,952
397
7,303
12,034
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 0
7,597
506
5,077
7,899
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 0
8,323
555
9,023
8,780
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
6,534
436
4,632
13,805
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
TheZou11
Thanatos
12
1 / 4 / 0
6,924
462
3,365
13,687
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dalphonse
Anubis
15
3 / 0 / 3
8,720
581
5,387
9,773
4,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
ELkaB3zaZ666
Ah Muzen Cab
13
5 / 1 / 0
7,566
504
11,288
12,044
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 1 / 3
8,779
585
5,853
8,648
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 5
7,585
506
8,685
6,329
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
bookaum
Amaterasu
12
0 / 2 / 0
7,384
492
6,335
14,870
12,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
14
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
0
5
0
0
W
Anubis
Dalphonse
Anubis
3
0
3
4.5
W
Ah Muzen Cab
ELkaB3zaZ666
Ah Muzen Cab
5
1
0
5
L
2
0
0
2
L
0
2
1
0.25
W
5
1
3
6.5
W
0
0
5
2.5
L
Thanatos
TheZou11
Thanatos
1
4
0
0.25
W
Amaterasu
bookaum
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
37,548
56,205
Taken
51,664
28,420
Mitigated
27,987
15,772
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,303
4,138
0
2,355
12,034
4,244
0
3,149
8,885
0
44,033
L
5,077
0
0
250
7,899
2,584
645
3,691
4,208
58,075
0
W
Anubis
Dalphonse
Anubis
5,387
1,048
0
5,644
9,773
4,011
1,002
4,068
5,455
67,179
0
W
Ah Muzen Cab
ELkaB3zaZ666
Ah Muzen Cab
11,288
4,559
0
2,550
12,044
5,375
1,261
2,451
9,571
0
61,486
L
9,023
4,744
0
4,676
8,780
3,411
740
0
8,780
50,014
6,101
L
4,632
1,111
355
1,734
13,805
13,078
0
4,908
8,897
23,391
0
W
5,853
1,130
0
115
8,648
3,207
0
575
8,025
0
77,008
W
8,685
1,046
2,867
3,627
6,329
3,022
779
2,501
3,806
31,335
0
L
Thanatos
TheZou11
Thanatos
3,365
1,069
0
6,402
13,687
5,103
0
2,324
11,363
0
47,371
W
Amaterasu
bookaum
Amaterasu
6,335
2,698
0
5,247
14,870
12,372
0
8,086
6,784
0
46,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
40,034
376
Minions Killed
410
0
Camps Cleared
0
1,409,268
Distance Traveled
1,470,180
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,952
397
70
5
0
276,014
0
L
Janus
7,597
506
103
7
0
262,170
0
W
Anubis
8,720
581
123
8
0
269,265
0
W
Ah Muzen Cab
7,566
504
66
4
0
255,602
0
L
Sol
8,323
555
90
6
0
282,515
1
L
Ymir
6,534
436
41
3
0
284,821
0
W
Loki
8,779
585
87
6
0
362,711
0
W
Hel
7,585
506
62
4
0
288,685
3
L
Thanatos
6,924
462
72
5
0
303,748
0
W
Amaterasu
7,384
492
72
5
0
293,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role