Player Matchup

Ravana
Ravana
CyCinause
Ravana
Level 35
God Stats
5W - 10L
1,461 SR
Queue Stats
49W - 65L
1,356 Elo+
Solo
Thanatos
Thanatos
KindLamb635
Thanatos
Level 45
God Stats
27W - 37L
1,351 SR
Queue Stats
105W - 139L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
PowerRange0613
Kukulkan
Level 59
God Stats
36W - 31L
1,465 SR
Queue Stats
239W - 269L
1,397 Elo+
Party 2
Hercules
Hercules
ShartingGankLord
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Izanami
Izanami
xMrxJokerx
Izanami
Level 49
God Stats
3W - 2L
1,451 SR
Queue Stats
4W - 5L
1,301 Elo+
Party 4
Team Averages
Level 39
1,446 SR
1,382 Elo+

VS

Team Averages
Level 37
1,473 SR
1,299 Elo+
Atlas
Atlas
B_L_A_N__K
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 111L
1,295 Elo+
Party 1
Bellona
Bellona
St4ck1337
Bellona
Level 24
God Stats
28W - 28L
1,378 SR
Queue Stats
149W - 166L
1,141 Elo+
Party 3
Ix Chel
Ix Chel
WennieMagic
Ix Chel
Level 66
God Stats
12W - 15L
1,487 SR
Queue Stats
270W - 265L
1,433 Elo+
Party 1
Bakasura
Bakasura
cata30081977
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 127L
1,141 Elo+
Party 3
Anhur
Anhur
juanipro4712
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CyCinause
Ravana
11
3 / 2 / 5
6,945
534
7,922
7,389
2,947
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
KindLamb635
Thanatos
11
3 / 3 / 3
7,238
557
3,136
10,231
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
13
3 / 1 / 1
8,174
629
7,224
5,196
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 0
7,965
613
4,060
5,750
6,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
xMrxJokerx
Izanami
13
5 / 1 / 1
8,026
617
8,631
6,762
2,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
1 / 3 / 1
5,952
458
1,872
9,593
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bellona
St4ck1337
Bellona
12
0 / 0 / 0
5,784
445
1,312
6,985
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
WennieMagic
Ix Chel
12
3 / 1 / 1
7,214
555
3,194
6,587
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
cata30081977
Bakasura
10
1 / 6 / 1
5,868
451
4,118
11,846
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 6 / 1
6,042
465
4,848
13,498
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
7
7
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
3
1
0.5
W
Ravana
CyCinause
Ravana
3
2
5
2.75
W
Thanatos
KindLamb635
Thanatos
3
3
3
1.5
W
Kukulkan
3
1
1
3.5
W
1
0
0
1
L
Bellona
St4ck1337
Bellona
0
0
0
0
L
Ix Chel
WennieMagic
Ix Chel
3
1
1
3.5
L
Bakasura
cata30081977
Bakasura
1
6
1
0.25
L
2
6
1
0.42
W
Izanami
xMrxJokerx
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
15,344
35,328
Taken
48,509
17,415
Mitigated
22,497
11,075
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
1,872
737
0
1,146
9,593
6,523
276
304
9,289
15,991
0
W
Ravana
CyCinause
Ravana
7,922
3,441
0
833
7,389
2,947
1,092
735
6,654
0
42,219
W
Thanatos
KindLamb635
Thanatos
3,136
715
0
6,796
10,231
3,643
378
817
9,414
0
46,663
W
Kukulkan
7,224
963
0
488
5,196
1,889
57
2,377
2,670
57,780
0
W
4,060
965
0
1,586
5,750
6,518
433
0
5,640
0
51,491
L
Bellona
St4ck1337
Bellona
1,312
195
0
2,543
6,985
4,712
0
0
6,985
0
27,736
L
Ix Chel
WennieMagic
Ix Chel
3,194
223
0
1,991
6,587
2,556
248
3,422
3,153
46,702
0
L
Bakasura
cata30081977
Bakasura
4,118
3,093
0
900
11,846
4,231
0
2,416
9,422
0
31,346
L
4,848
2,490
62
1,555
13,498
4,475
0
1,062
12,436
0
41,133
W
Izanami
xMrxJokerx
Izanami
8,631
6,566
0
1,372
6,762
2,418
2,100
1,137
5,625
0
67,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
30,860
431
Minions Killed
253
0
Camps Cleared
0
1,197,683
Distance Traveled
1,228,885
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,952
458
16
1
0
207,592
4
W
Ravana
6,945
534
47
4
0
258,222
0
W
Thanatos
7,238
557
69
5
0
263,008
0
W
Kukulkan
8,174
629
110
8
0
255,680
0
W
Hercules
7,965
613
100
8
0
197,942
0
L
Bellona
5,784
445
41
3
0
253,557
0
L
Ix Chel
7,214
555
92
7
0
264,114
4
L
Bakasura
5,868
451
52
4
0
282,345
0
L
Anhur
6,042
465
52
4
0
221,277
0
W
Izanami
8,026
617
105
8
0
222,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role