Player Matchup

Zhong Kui
Zhong Kui
DuckX_OverlordX
Zhong Kui
Level 106
God Stats
29W - 22L
1,535 SR
Queue Stats
358W - 326L
1,448 Elo+
Solo
Sobek
Sobek
Ghost Infidel
Sobek
Level 100
God Stats
1W - 1L
1,334 SR
Queue Stats
22W - 18L
1,712 Elo+
Solo
Ra
Ra
Goat Kinng
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MuffinMan901
Anubis
Level 146
God Stats
5W - 5L
1,563 SR
Queue Stats
56W - 62L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
xgdeadpool91
Ne Zha
Level 107
God Stats
4W - 3L
1,867 SR
Queue Stats
290W - 347L
1,490 Elo+
Solo
Team Averages
Level 97
1,560 SR
1,525 Elo+

VS

Team Averages
Level 96
1,534 SR
1,483 Elo+
Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CoxInhibitor
Chang'e
Level 99
God Stats
72W - 57L
1,560 SR
Queue Stats
347W - 330L
1,412 Elo+
Party 1
Erlang Shen
Erlang Shen
PotatoePapi
Erlang Shen
Level 66
God Stats
163W - 129L
1,577 SR
Queue Stats
221W - 209L
1,434 Elo+
Party 1
Fenrir
Fenrir
Splatterhausen
Fenrir
Level 92
God Stats
2W - 2L
1,533 SR
Queue Stats
21W - 14L
1,523 Elo+
Solo
Charon
Charon
ivyjade
Charon
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 110L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DuckX_OverlordX
Zhong Kui
13
4 / 1 / 1
7,860
655
9,127
7,819
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 3
6,571
548
3,092
9,769
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 1 / 0
7,353
613
6,960
6,640
3,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
2 / 2 / 4
7,623
635
9,275
8,082
3,953
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
13
4 / 2 / 5
7,673
639
8,950
10,411
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 4 / 1
5,757
480
6,023
10,871
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
CoxInhibitor
Chang'e
9
0 / 3 / 2
5,643
470
3,288
12,239
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PotatoePapi
Erlang Shen
9
0 / 4 / 2
5,431
453
3,374
11,104
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 1
6,740
562
8,857
12,299
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
ivyjade
Charon
10
2 / 1 / 2
6,554
546
4,760
9,705
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
7
7
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
1
0.38
L
Chang'e
CoxInhibitor
Chang'e
0
3
2
0.33
W
Zhong Kui
DuckX_OverlordX
Zhong Kui
4
1
1
4.5
W
1
1
3
2.5
W
4
1
0
4
W
Anubis
2
2
4
2
L
Erlang Shen
PotatoePapi
Erlang Shen
0
4
2
0.25
L
4
3
1
1.5
L
Charon
ivyjade
Charon
2
1
2
3
W
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
26,302
42,721
Taken
56,218
27,250
Mitigated
25,946
14,711
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,023
3,872
0
2,840
10,871
4,776
0
8,103
2,768
0
38,734
L
Chang'e
CoxInhibitor
Chang'e
3,288
176
515
4,834
12,239
2,930
0
5,822
6,417
32,923
0
W
Zhong Kui
DuckX_OverlordX
Zhong Kui
9,127
3,026
0
2,870
7,819
6,742
747
1,273
6,546
53,796
15,486
W
3,092
230
0
3,268
9,769
9,208
0
2,420
7,349
19,284
0
W
6,960
1,050
207
2,646
6,640
3,341
89
253
6,387
42,594
0
W
Anubis
9,275
167
0
4,698
8,082
3,953
344
2,239
5,843
61,851
0
L
Erlang Shen
PotatoePapi
Erlang Shen
3,374
1,864
0
2,301
11,104
5,014
0
5,527
5,522
0
29,542
L
8,857
2,259
0
1,405
12,299
5,128
0
4,716
7,583
0
43,084
L
Charon
ivyjade
Charon
4,760
670
0
1,835
9,705
8,098
0
3,446
6,259
26,936
0
W
Ne Zha
8,950
1,088
0
1,022
10,411
4,006
0
1,911
8,500
0
60,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
30,125
391
Minions Killed
281
0
Camps Cleared
0
1,138,537
Distance Traveled
1,209,517
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,757
480
74
6
0
223,503
2
L
Chang'e
5,643
470
50
4
0
222,893
0
W
Zhong Kui
7,860
655
119
10
0
208,026
4
W
Sobek
6,571
548
20
2
0
254,319
3
W
Ra
7,353
613
71
6
0
174,777
0
W
Anubis
7,623
635
100
8
0
227,178
3
L
Erlang Shen
5,431
453
40
3
0
278,798
0
L
Fenrir
6,740
562
71
6
0
252,671
1
L
Charon
6,554
546
46
4
0
231,652
1
W
Ne Zha
7,673
639
81
7
0
274,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role