Player Matchup

Thor
Thor
Casper579
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
MrRobonaut
Bacchus
Level 6
God Stats
2W - 1L
1,789 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
Nicorizu
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
SAUKOMBAT
Tyr
Level 21
God Stats
15W - 15L
1,580 SR
Queue Stats
164W - 186L
1,388 Elo+
Solo
Vulcan
Vulcan
SugonMyChaac
Vulcan
Level 15
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 14
1,613 SR
1,478 Elo+

VS

Team Averages
Level 18
1,587 SR
1,450 Elo+
Kuzenbo
Kuzenbo
AshenOneRolo
Kuzenbo
Level 27
God Stats
10W - 2L
1,933 SR
Queue Stats
57W - 67L
1,452 Elo+
Solo
Artemis
Artemis
Dude_Its_Kevin
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,415 Elo+
Solo
Ne Zha
Ne Zha
El Flamingo3780
Ne Zha
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 44L
1,446 Elo+
Solo
Kukulkan
Kukulkan
SqueakScolariLB
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WarmDeepCreampie
Gilgamesh
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 29L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 2 / 4
6,825
853
5,918
5,796
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
MrRobonaut
Bacchus
12
0 / 2 / 5
6,329
791
2,280
7,094
7,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Nicorizu
Scylla
16
8 / 0 / 3
8,697
1,087
9,989
4,032
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 1
6,833
854
4,536
7,029
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
13
2 / 1 / 8
7,301
913
9,852
6,682
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AshenOneRolo
Kuzenbo
12
0 / 4 / 3
6,728
841
2,522
11,127
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 1
6,557
820
6,437
6,949
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 2 / 0
6,472
809
2,001
5,595
2,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
12
1 / 1 / 0
6,296
787
4,193
3,515
1,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
12
0 / 2 / 1
6,585
823
6,447
10,275
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AshenOneRolo
Kuzenbo
0
4
3
0.38
W
Thor
1
2
4
1.5
L
2
3
1
0.83
L
1
2
0
0.5
W
Bacchus
MrRobonaut
Bacchus
0
2
5
1.25
W
Scylla
Nicorizu
Scylla
8
0
3
9.5
W
1
0
1
1.5
L
Kukulkan
1
1
0
1
W
Vulcan
2
1
8
6
L
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
21,600
30,633
Taken
37,461
20,409
Mitigated
22,628
5,180
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AshenOneRolo
Kuzenbo
2,522
369
0
1,341
11,127
10,230
0
7,123
3,757
9,339
0
W
Thor
5,918
812
0
250
5,796
2,291
531
1,374
4,422
0
15,463
L
6,437
1,712
0
714
6,949
2,530
0
3,491
3,327
0
15,490
L
2,001
451
0
77
5,595
2,049
0
2,895
2,700
0
6,816
W
Bacchus
MrRobonaut
Bacchus
2,280
447
0
1,072
7,094
7,336
0
1,227
5,867
5,133
0
W
Scylla
Nicorizu
Scylla
9,989
949
0
750
4,032
1,468
122
980
3,052
38,790
0
W
4,536
91
0
2,108
7,029
6,592
0
754
6,275
0
15,561
L
Kukulkan
4,193
445
0
125
3,515
1,269
0
3,253
262
20,113
0
W
Vulcan
9,852
3,792
0
1,000
6,682
2,722
0
2,380
4,302
23,905
0
L
Gilgamesh
6,447
1,879
0
443
10,275
6,550
0
4,854
5,294
0
24,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
32,638
177
Minions Killed
139
0
Camps Cleared
0
905,392
Distance Traveled
727,534
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,728
841
16
2
0
167,575
0
W
Thor
6,825
853
26
3
0
171,080
0
L
Artemis
6,557
820
20
3
0
162,274
0
L
Ne Zha
6,472
809
12
2
0
112,561
0
W
Bacchus
6,329
791
3
0
0
184,117
0
W
Scylla
8,697
1,087
86
11
0
175,062
1
W
Tyr
6,833
854
29
4
0
173,021
0
L
Kukulkan
6,296
787
50
6
0
128,360
0
W
Vulcan
7,301
913
33
4
0
202,112
0
L
Gilgamesh
6,585
823
41
5
0
156,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role