Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Crokkeshpi
Thanatos
Level 128
God Stats
2W - 0L
1,364 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
DT704743
Mulan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,467 Elo+
Solo
Skadi
Skadi
RoboticLoCuSt
Skadi
Level 113
God Stats
31W - 19L
1,604 SR
Queue Stats
196W - 174L
1,543 Elo+
Solo
Merlin
Merlin
SoftG Dark
Merlin
Level 119
God Stats
15W - 13L
1,600 SR
Queue Stats
689W - 632L
1,513 Elo+
Solo
Team Averages
Level 117
1,514 SR
1,505 Elo+

VS

Team Averages
Level 86
1,546 SR
1,524 Elo+
Jormungandr
Jormungandr
ABAForGGSTRIVE
Jormungandr
Level 18
God Stats
31W - 22L
1,752 SR
Queue Stats
150W - 131L
1,509 Elo+
Party 1
Athena
Athena
CEO of Trojan
Athena
Level 109
God Stats
12W - 8L
1,582 SR
Queue Stats
175W - 159L
1,558 Elo+
Solo
Ne Zha
Ne Zha
JaquesSung
Ne Zha
Level 98
God Stats
3W - 4L
1,498 SR
Queue Stats
206W - 182L
1,577 Elo+
Party 1
Artemis
Artemis
generalne-luka
Artemis
Level 105
God Stats
1W - 5L
1,275 SR
Queue Stats
259W - 230L
1,509 Elo+
Solo
Anubis
Anubis
kingpanda5764
Anubis
Level 102
God Stats
63W - 45L
1,624 SR
Queue Stats
443W - 404L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 0
7,711
551
5,557
11,898
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Crokkeshpi
Thanatos
14
4 / 3 / 1
8,170
584
7,062
14,365
5,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
DT704743
Mulan
11
1 / 2 / 4
7,649
546
4,892
10,528
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 1 / 0
8,305
593
3,179
7,114
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
SoftG Dark
Merlin
13
1 / 4 / 3
8,001
572
6,936
8,064
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ABAForGGSTRIVE
Jormungandr
13
5 / 1 / 1
8,232
588
9,559
9,786
8,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 2 / 4
6,824
487
3,551
8,767
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
JaquesSung
Ne Zha
13
1 / 1 / 4
7,472
534
5,495
12,198
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,874
205
0
0
0
13
4 / 4 / 3
7,743
553
9,341
11,762
5,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
12
12
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
0
0
L
Jormungandr
ABAForGGSTRIVE
Jormungandr
5
1
1
5.5
L
2
2
4
2
W
Thanatos
Crokkeshpi
Thanatos
4
3
1
1.5
W
Mulan
DT704743
Mulan
1
2
4
1.5
L
Ne Zha
JaquesSung
Ne Zha
1
1
4
3
W
1
1
0
1
W
Merlin
SoftG Dark
Merlin
1
4
3
0.63
L
0
0
0
0
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
27,946
51,969
Taken
42,513
24,777
Mitigated
27,133
20,768
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,557
1,522
0
4,167
11,898
7,501
808
6,364
5,534
0
60,267
L
Jormungandr
ABAForGGSTRIVE
Jormungandr
9,559
2,527
0
1,854
9,786
8,880
0
1,320
8,466
56,951
0
L
3,551
1,115
0
1,863
8,767
7,175
17
1,121
7,646
16,088
0
W
Thanatos
Crokkeshpi
Thanatos
7,062
1,305
0
9,471
14,365
5,143
0
5,647
8,718
0
61,312
W
Mulan
DT704743
Mulan
4,892
746
1,504
2,373
10,528
6,799
96
5,762
4,766
0
23,638
L
Ne Zha
JaquesSung
Ne Zha
5,495
1,807
0
3,680
12,198
5,338
0
1,544
10,654
0
65,268
W
3,179
1,194
0
2,544
7,114
2,460
2,664
1,859
5,255
0
69,678
W
Merlin
SoftG Dark
Merlin
6,936
633
0
709
8,064
2,874
0
3,512
4,552
64,096
0
L
0
0
0
0
0
0
0
0
0
0
0
L
9,341
514
0
5,671
11,762
5,740
222
2,951
8,811
66,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
33,145
433
Minions Killed
328
0
Camps Cleared
0
1,413,456
Distance Traveled
1,022,651
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,711
551
96
7
0
288,033
2
L
Jormungandr
8,232
588
96
7
0
253,487
4
L
Athena
6,824
487
17
1
0
200,417
0
W
Thanatos
8,170
584
76
5
0
318,102
0
W
Mulan
7,649
546
32
2
0
276,204
0
L
Ne Zha
7,472
534
102
7
0
336,672
0
W
Skadi
8,305
593
119
9
0
265,257
0
W
Merlin
8,001
572
110
8
0
265,860
0
L
Artemis
2,874
205
0
0
0
0
0
L
Anubis
7,743
553
113
8
0
232,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role