Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ChaoticKyo
King Arthur
Level 16
God Stats
5W - 1L
1,919 SR
Queue Stats
13W - 8L
1,754 Elo+
Party 1
Bakasura
Bakasura
Kyorinyasha
Bakasura
Level 136
God Stats
3W - 3L
1,430 SR
Queue Stats
116W - 70L
1,674 Elo+
Party 1
Chronos
Chronos
Nasako
Chronos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,622 Elo+
Party 1
Athena
Athena
Ronnocneab
Athena
Level 156
God Stats
2W - 0L
1,470 SR
Queue Stats
363W - 308L
1,639 Elo+
Party 1
Team Averages
Level 123
1,564 SR
1,638 Elo+

VS

Team Averages
Level 135
1,552 SR
1,584 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BubbyMain
Atlas
Level 161
God Stats
0W - 1L
1,571 SR
Queue Stats
13W - 12L
1,615 Elo+
Solo
Ullr
Ullr
Kratlier
Ullr
Level 100
God Stats
9W - 8L
1,517 SR
Queue Stats
231W - 207L
1,552 Elo+
Solo
Surtr
Surtr
MASHOGA
Surtr
Level 159
God Stats
10W - 15L
1,490 SR
Queue Stats
621W - 567L
1,636 Elo+
Solo
Thor
Thor
ThisIsEmerica
Thor
Level 127
God Stats
1W - 3L
1,681 SR
Queue Stats
248W - 224L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 7
6,758
520
4,011
10,471
6,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ChaoticKyo
King Arthur
14
2 / 3 / 1
8,121
625
8,891
12,565
14,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Kyorinyasha
Bakasura
14
9 / 3 / 4
8,887
684
13,293
18,526
9,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Nasako
Chronos
13
2 / 0 / 2
7,813
601
4,913
6,498
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Ronnocneab
Athena
13
4 / 1 / 4
8,137
626
7,359
11,968
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 6 / 1
6,943
534
7,224
10,322
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
BubbyMain
Atlas
8
0 / 3 / 3
6,157
474
4,706
10,210
6,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
13
2 / 3 / 1
7,860
605
6,103
8,601
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
MASHOGA
Surtr
13
3 / 3 / 1
7,863
605
8,631
14,581
15,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 2
6,417
494
4,654
9,425
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
9
9
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
2
7
1.75
L
Kukulkan
 
Kukulkan
2
6
1
0.42
L
Atlas
BubbyMain
Atlas
0
3
3
0.5
W
King Arthur
ChaoticKyo
King Arthur
2
3
1
0.83
L
Ullr
2
3
1
0.83
W
Bakasura
Kyorinyasha
Bakasura
9
3
4
3.67
L
Surtr
MASHOGA
Surtr
3
3
1
1.17
W
Chronos
Nasako
Chronos
2
0
2
3
W
Athena
Ronnocneab
Athena
4
1
4
6
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
31,318
60,028
Taken
53,139
38,259
Mitigated
31,860
14,666
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,011
1,531
0
1,174
10,471
6,383
29
1,902
8,569
0
17,869
L
Kukulkan
 
Kukulkan
7,224
731
0
500
10,322
3,708
0
3,339
5,616
46,366
0
L
Atlas
BubbyMain
Atlas
4,706
1,422
1,432
2,047
10,210
6,559
0
3,203
5,606
17,894
0
W
King Arthur
ChaoticKyo
King Arthur
8,891
743
0
670
12,565
14,035
0
1,216
11,349
2,483
67,989
L
Ullr
6,103
2,359
0
916
8,601
3,021
0
3,434
4,698
0
61,173
W
Bakasura
Kyorinyasha
Bakasura
13,293
8,074
0
7,608
18,526
9,484
150
5,148
13,378
0
57,792
L
Surtr
MASHOGA
Surtr
8,631
2,585
0
4,550
14,581
15,223
0
1,535
12,742
2,144
54,983
W
Chronos
Nasako
Chronos
4,913
2,485
0
2,209
6,498
2,475
240
966
5,532
59,929
5,555
W
Athena
Ronnocneab
Athena
7,359
1,866
0
3,005
11,968
5,882
66
3,611
8,357
55,662
0
L
4,654
772
0
1,226
9,425
3,349
0
1,116
7,635
0
41,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
35,240
479
Minions Killed
391
0
Camps Cleared
0
1,544,580
Distance Traveled
1,306,541
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,758
520
16
1
0
309,441
0
L
Kukulkan
6,943
534
100
8
0
260,202
0
L
Atlas
6,157
474
17
1
0
249,467
0
W
King Arthur
8,121
625
129
10
0
271,558
0
L
Ullr
7,860
605
112
9
0
266,458
4
W
Bakasura
8,887
684
103
8
0
356,318
0
L
Surtr
7,863
605
99
8
0
234,271
3
W
Chronos
7,813
601
125
10
0
280,438
0
W
Athena
8,137
626
106
8
0
326,825
2
L
Thor
6,417
494
63
5
0
296,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role