Player Matchup

Raijin
Raijin
Pay2WinHero
Raijin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Roseiry
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Fafnir
Fafnir
Sokrio
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
SpookyVegeta
Anubis
Level 133
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Amaterasu
Amaterasu
slslslsl
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 44
1,543 SR
1,434 Elo+

VS

Team Averages
Level 129
1,560 SR
1,527 Elo+
Zhong Kui
Zhong Kui
DarckStark
Zhong Kui
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ev1lPap4Gal1
Chronos
Level 119
God Stats
2W - 5L
1,489 SR
Queue Stats
126W - 136L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NoseGamerHd
Cu Chulainn
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 86L
1,568 Elo+
Party 1
Rama
Rama
Savage Nightz
Rama
Level 145
God Stats
3W - 0L
1,891 SR
Queue Stats
91W - 84L
1,515 Elo+
Solo
Merlin
Merlin
bialmd
Merlin
Level 106
God Stats
8W - 3L
1,421 SR
Queue Stats
127W - 138L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 7 / 5
7,633
694
11,053
10,724
4,888
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Roseiry
Erlang Shen
15
3 / 3 / 7
8,452
768
9,707
12,132
9,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
Sokrio
Fafnir
13
2 / 7 / 4
7,893
718
7,319
15,930
18,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
15
3 / 5 / 7
8,782
798
13,139
11,706
7,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
slslslsl
Amaterasu
12
2 / 7 / 5
7,368
670
8,374
15,093
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarckStark
Zhong Kui
17
8 / 3 / 18
10,701
973
14,304
14,143
9,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Ev1lPap4Gal1
Chronos
17
6 / 1 / 19
9,630
875
11,867
10,742
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
NoseGamerHd
Cu Chulainn
15
5 / 4 / 20
9,228
839
10,628
20,040
14,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 19
10,136
921
13,019
9,682
3,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
bialmd
Merlin
14
2 / 2 / 16
8,432
767
10,711
6,493
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
121
11
Kills
29
29
Deaths
11
28
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DarckStark
Zhong Kui
8
3
18
5.67
W
Chronos
Ev1lPap4Gal1
Chronos
6
1
19
15.5
W
Cu Chulainn
NoseGamerHd
Cu Chulainn
5
4
20
3.75
L
Raijin
1
7
5
0.5
L
Erlang Shen
Roseiry
Erlang Shen
3
3
7
2.17
W
8
1
19
17.5
L
Fafnir
Sokrio
Fafnir
2
7
4
0.57
L
Anubis
3
5
7
1.3
W
Merlin
bialmd
Merlin
2
2
16
5
L
Amaterasu
slslslsl
Amaterasu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,592
Damage
60,529
65,585
Taken
61,100
52,466
Mitigated
34,099
13,066
Healing
32,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DarckStark
Zhong Kui
14,304
1,399
4,549
6,200
14,143
9,905
1,642
7,082
6,802
23,107
733
W
Chronos
Ev1lPap4Gal1
Chronos
11,867
3,264
1,176
3,802
10,742
3,629
1,594
4,643
6,023
24,264
0
W
Cu Chulainn
NoseGamerHd
Cu Chulainn
10,628
1,769
2,276
6,878
20,040
14,894
198
10,159
9,711
0
16,828
L
Raijin
11,053
864
0
407
10,724
4,888
258
5,377
5,347
23,156
0
L
Erlang Shen
Roseiry
Erlang Shen
9,707
3,403
870
3,116
12,132
9,851
840
7,061
5,071
0
15,296
W
13,019
8,355
1,118
2,335
9,682
3,629
1,631
5,440
4,113
0
25,740
L
Fafnir
Sokrio
Fafnir
7,319
2,209
418
1,044
15,930
18,946
198
9,519
6,411
9,523
1,010
L
Anubis
13,139
433
677
3,675
11,706
7,728
266
5,716
5,990
31,004
0
W
Merlin
bialmd
Merlin
10,711
217
2,143
1,680
6,493
2,042
582
3,177
3,316
19,237
0
L
Amaterasu
slslslsl
Amaterasu
8,374
1,747
0
2,859
15,093
11,053
115
9,001
6,092
0
12,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
48,127
94
Minions Killed
109
0
Camps Cleared
0
959,978
Distance Traveled
1,073,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,701
973
34
3
0
227,949
0
W
Chronos
9,630
875
21
2
0
234,758
0
W
Cu Chulainn
9,228
839
6
1
0
210,091
0
L
Raijin
7,633
694
23
2
0
185,510
0
L
Erlang Shen
8,452
768
12
1
0
227,770
0
W
Rama
10,136
921
26
2
0
204,117
0
L
Fafnir
7,893
718
2
0
0
179,924
0
L
Anubis
8,782
798
51
5
0
170,440
0
W
Merlin
8,432
767
22
2
0
196,867
0
L
Amaterasu
7,368
670
6
1
0
196,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role