Player Matchup

Anubis
Anubis
Ahpau--
Anubis
Level 105
God Stats
2W - 2L
1,639 SR
Queue Stats
24W - 34L
1,366 Elo+
Party 1
Fenrir
Fenrir
Ghostley78
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,366 Elo+
Party 1
Chang'e
Chang'e
fierce_unit_4791
Chang'e
Level 47
God Stats
10W - 16L
1,373 SR
Queue Stats
20W - 26L
1,378 Elo+
Party 1
Team Averages
Level 82
1,504 SR
1,370 Elo+

VS

Team Averages
Level 82
1,424 SR
1,453 Elo+
Sun Wukong
Sun Wukong
KyloRen306
Sun Wukong
Level 68
God Stats
14W - 11L
1,504 SR
Queue Stats
94W - 100L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
TheHolyFinesse
Baron Samedi
Level 116
God Stats
8W - 5L
1,494 SR
Queue Stats
11W - 7L
1,528 Elo+
Solo
Neith
Neith
piscesking698
Neith
Level 63
God Stats
4W - 2L
1,275 SR
Queue Stats
24W - 22L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ahpau--
Anubis
13
2 / 6 / 1
9,794
753
12,896
15,520
6,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Ghostley78
Fenrir
12
1 / 5 / 2
9,334
718
8,463
15,392
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 1
8,906
685
4,666
7,976
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KyloRen306
Sun Wukong
13
3 / 0 / 9
9,894
761
9,330
14,536
13,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheHolyFinesse
Baron Samedi
14
3 / 2 / 9
10,362
797
11,510
8,856
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 1 / 5
10,876
837
13,038
8,618
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ahpau--
Anubis
2
6
1
0.42
L
Fenrir
Ghostley78
Fenrir
1
5
2
0.4
W
Sun Wukong
KyloRen306
Sun Wukong
3
0
9
7.5
W
Baron Samedi
TheHolyFinesse
Baron Samedi
3
2
9
3.75
L
0
1
1
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
33,878
38,888
Taken
32,010
18,753
Mitigated
19,914
16,524
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ahpau--
Anubis
12,896
569
0
4,832
15,520
6,848
308
4,829
10,691
48,724
0
L
Fenrir
Ghostley78
Fenrir
8,463
1,515
0
2,431
15,392
8,978
0
4,390
11,002
0
29,968
W
Sun Wukong
KyloRen306
Sun Wukong
9,330
920
0
2,518
14,536
13,054
0
7,692
6,512
0
20,673
W
Baron Samedi
TheHolyFinesse
Baron Samedi
11,510
220
2,255
3,486
8,856
4,348
0
5,244
3,462
49,904
0
L
4,666
595
4,398
4,863
7,976
2,927
0
2,845
5,131
32,320
0
W
13,038
3,351
0
2,157
8,618
2,512
832
5,408
3,056
0
45,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
31,132
137
Minions Killed
150
0
Camps Cleared
0
680,191
Distance Traveled
758,975
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,794
753
53
4
0
195,457
0
L
Fenrir
9,334
718
35
3
0
222,661
0
W
Sun Wukong
9,894
761
18
1
0
283,871
2
W
Baron Samedi
10,362
797
70
5
0
227,576
0
L
Chang'e
8,906
685
49
4
0
262,073
0
W
Neith
10,876
837
62
5
0
247,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role